Benthic Criminologists is a dependable blue threat that rewards artifact interaction and timing. The card presents a 4 5 body for {4}{U} with a triggered ability that lets you sacrifice an artifact when it enters the battlefield or attacks to draw a card. That trade off turns disposable artifacts and token equipment into card advantage, and it gives you a repeatable pressure plan without overcommitting to the board.
In match play this creature fits easily into control and midrange shells that run artifacts as fuel. Use it to convert early utility artifacts into late game answers. The flavor ties into Karlov Manor by suggesting those Merfolk study clues and leverage small devices in forensic work. Play it when you need steady value and a body that can close out turns while digging for answers.
Card Details:
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Mana Cost – {4}{U}
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Card Type – Creature
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Subtypes – Merfolk Wizard
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Card Text / Rules Text (Printed) – Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card.
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Power / Toughness – 4/5