Barbarian Class (Adventures in the Forgotten Realms) Light Play


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Unleash the Fury with Barbarian Class

Barbarian Class from Adventures in the Forgotten Realms channels the raw, unrelenting spirit of the wilds, transforming every dice roll into a calculated surge of aggression. This enchantment class rewrites your luck by letting you roll an extra die and discard the lowest, hinting at the unpredictable nature of a barbarian’s rage. As you progress through its levels, the card thrives on synergy with dice-heavy decks and creatures that benefit from combat tricks. Level two arms your creatures with +2/+0 and menace, perfect for pushing through blockers, while level three grants haste, turning your creatures into instant threats capable of overwhelming defenses in a blink.

Ideal for red aggro strategies that leverage dice rolls, Barbarian Class pairs exceptionally well with cards that trigger on dice rolls or amplify combat damage, accelerating your board presence and pressure. Its layered progression echoes the relentless growth of a barbarian warrior, making it a versatile addition for decks that want flexible power boosts and aggressive tempo swings. Mastering this class means embracing chaos with tactical precision, a hallmark of the Adventures in the Forgotten Realms set.

Card Details:

  • Mana Cost: {R}
  • Card Type: Enchantment — Class
  • Card Text / Rules Text (Printed): (Gain the next level as a sorcery to add its ability.)
    If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.

    1{R}: Level 2 — Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.

    2{R}: Level 3 — Creatures you control have haste.

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