Austere Command: Clean Sweep for Commander Games
Austere Command is a white board wipe with flexible options that shine in a commander table. When the situation calls for control, you choose two effects to shape the board state: you can erase artifacts or enchantments, or you can purge creatures by their mana value, either those 3 or less or those 4 and greater. The multi-mode design lets you tailor the answer to the moment, letting you stall an artifact-heavy board or clear a troublesome pair of threats while keeping other permanents intact. It’s the kind of reset that buys you a next-turn plan rather than a single-hit play.
In practice, this sorcery rewards careful timing and sequencing. You’ll often hold Austere Command for a turn where your opponents overextend with a mixed threat lineup, breaking parity with a precise two-for-one that lingers in memory as a well-executed white wipe. The effect mirrors white’s methodical approach to tempo and board clarity, delivering options that keep your game plan intact even as the battlefield changes around you.
Card Details:
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Mana Cost – {4}{W}{W}
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Card Type – Sorcery
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Subtypes – None
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Card Text / Rules Text (Printed) – Choose two: Destroy all artifacts; Destroy all enchantments; Destroy all creatures with mana value 3 or less; Destroy all creatures with mana value 4 or greater.