Hook and Hold
Arm-Mounted Anchor is a compact tool for decks that want a steady stream of card advantage tied to aggression. The equipment grants its bearer a solid boost to stats and menace, which changes blocking math and forces opponents into awkward blocks. The engine triggers on combat damage to a player and converts an attack into card selection, though it expects you to manage your graveyard or Pirate cards to avoid discarding what you need.
Use this anchor as a tempo piece that rewards consistent hits. The low equip cost keeps it playable across curve ranges and the reduced equip when you are low on cards makes it a reliable catch up mechanic in tight spots. In lore terms it feels like a privateer rigged to strip secrets from enemy decks after every successful strike.
Card Details:
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Mana Cost – {3}
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Card Type – Artifact
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Subtypes – Equipment
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Card Text / Rules Text (Printed) – Equipped creature gets +2/+2 and has menace. Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card. Equip 2. This ability costs 2 less to activate if you have one or fewer cards in hand.
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Power / Toughness – N A