Arena of Glory — MH3 Rare Land Foil
Step into a volcanic arena where red mana surges through the stone and every spell carries the clang of steel. Arena of Glory enters the battlefield tapped unless you control a Mountain, a practical constraint that keeps early turns orderly while you set up your plan. In play, this land doubles as a red source and a tempo lever, a fit for aggressive lines in Modern Horizons 3 drafts and constructed strategies alike.
Its activated line beneath the hood rewards precise timing. {T}: Add {R}. If you lean into the Exert cost, you can pair {R}, {T}, Exert Arena of Glory: Add {R}{R}, and if that mana is spent on a creature spell, it gains haste until end of turn. The exert clause adds a layer of sequencing that experienced players value when pushing for a sharp, mana-efficient attack. This Light Play Foil version preserves the artwork’s crisp detail, bringing a vivid battlefield scene to a red-focused deck that prizes speed and urgency.
Card Details:
- Mana Cost – —
- Card Type – Land
- Subtypes – —
- Card Text / Rules Text (Printed) – Arena of Glory enters the battlefield tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert Arena of Glory: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
- Power / Toughness – —
- Loyalty – —