Annoyed Altisaur
Annoyed Altisaur lands with a solid 6/5 body and green presence that matters on every axis of the battlefield. It brings reach to hold back aerial threats and trample to force through damage when blocks appear. The cascade ability adds a layer of inevitability, exiling cards from the top of your library until you exile a nonland card that costs less, and you may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order, keeping your draws under control while you pressure the board. The foil version in near mint condition catches light as the scene of a disciplined predator unfolds, emphasizing practical value on every swing.
In practical terms, this card sits well in green midrange and ramp shells, offering a resilient beater that keeps pressuring the opponent even through blockers. The combination of reach and trample lets you answer fliers while still signing off on combat damage, and cascade serves as a reliable way to accelerate into cheaper threats. The foil finish adds a tactile, eye catching quality that appeals to longtime players and new collectors alike, without sacrificing the straightforward, combat oriented utility that Modern Horizons 3 cards bring to the table.
Card Details:
-
Mana Cost – {5}{G}{G}
-
Card Type – Creature
-
Subtypes – Dinosaur
-
Card Text / Rules Text (Printed) – Reach, trample. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
-
Power / Toughness – 6/5