Akroma, Angel of Fury (Commander: Murders at Karlov Manor) Near Mint


Price:
Sale price$0.75
Stock:
1 In stock

Akroma Unbound

Akroma, Angel of Fury card image

Akroma, Angel of Fury is the kind of finisher you slot into a red Commander deck when you want a threat that bypasses counterspell walls and closes games through attrition. The card reads the table plainly. It cannot be countered, arrives with flying and trample, and carries protection from white and from blue. That combination makes Akroma a reliable attacker against control and combat stalls alike.

Play her from hand for a heavy investment or sneak her in as a face down morph to bait removal and then flip when the moment fits. The tap ability to gain incremental power is a practical trick in combat math and works well with haste enablers or anthem effects. The card sits comfortably in aggressive midrange shells and in red led decks that need a resilient, unblockable late game threat.

Card Details:

  • Mana Cost – {5}{R}{R}{R}
  • Card Type – Legendary Creature
  • Subtypes – Angel
  • Card Text / Rules Text (Printed) – This spell can’t be countered. Flying, trample, protection from white and from blue. {T}: Akroma, Angel of Fury gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • Power / Toughness – 6/6

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