Aim High — Pinpoint the Moment
Aim High is a compact combat trick that reads cleanly at instant speed. Cast Aim High for {1}{G} to untap a target creature, give it +2/+2 and grant reach until end of turn. Use it to convert a tapped attacker into a surprise blocker, push through an unexpected strike, or reuse an enter the battlefield trigger on your creature. Its timing window and modest cost make it a reliable inclusion in green decks that prize efficient interaction and tempo swings.
On Innistrad the slayer knows when to steady the bow and when to steady the nerve. Aim High fits that ethos, offering a precise response rather than a flashy flourish. In tribal builds that trade with flyers or in value strategies that want repeatable threats, this spell buys turns and forces awkward choices for your opponent. Practical, low variance, and easy to sequence, Aim High rewards players who read the board and act in the right moment.
Card Details:
- Mana Cost: {1}{G}
- Card Type: Instant
- Subtypes: —
- Card Text / Rules Text (Printed): Untap target creature. It gets +2/+2 and gains reach until end of turn.
- Power / Toughness: —
- Loyalty: —