Coroner on Call
Agency Coroner offers a steady midgame presence for decks that trade creatures and value card advantage. As a 3/6 Ogre Cleric for {4}{B}, it blocks profitably and survives common removal long enough to turn sacrifices into information. The activated ability trades a creature to replace resources, with an extra payoff when the victim carries the suspect marker. That interaction fits well in sacrifice synergies and aristocrat shells where every death is a potential advantage.
Play this card when you want a resilient body and a repeatable draw outlet that rewards planning. The lore feels right for Karlov Manor since the coroner sifts through evidence and rewards careful targeting. Experienced players will note how the engine pairs with token producers, recurring creatures, and effects that designate suspects to turn each casualty into incremental card advantage.
Card Details:
- Mana Cost – {4}{B}
- Card Type – Creature
- Subtypes – Ogre Cleric
- Card Text / Rules Text (Printed) – {2}{B}, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead.
- Power / Toughness – 3/6