Aetherworks Marvel Light Play
Aetherworks Marvel from Commander: Modern Horizons 3 unlocks a steady engine for big plays. This Legendary Artifact fuels your energy economy and rewards you when a permanent you control goes to the graveyard. With a four mana cost, it sits in the midrange slot and can start powering the turn where you fuel the next spell. Its second ability taps into your energy to look at the top six cards of your library and you may cast a spell from among them without paying its mana cost, then the rest go to the bottom in a random order.
In practice, Marvel shines in Commander when you run artifact and spell oriented strategies that generate energy and leverage the free cast to grab a critical answer or a game plan. The card embodies the set persona by blending resource generation, deck manipulation, and a built in payoff into a single artifact that fits a control or tempo approach.
Card Details:
- Mana Cost – {4}
- Card Type – Legendary Artifact
- Subtypes – Legendary
- Card Text / Rules Text (Printed) – Whenever a permanent you control is put into a graveyard, you get an energy counter. Tap, Pay six energy: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
- Power / Toughness – N/A
- Loyalty – N/A