Adrestia — Sail the Shadows
Adrestia brings a compact but meaningful toolbox to artifact and tribal decks. The legendary artifact vehicle reads as a utility piece that pressures opponents with Islandwalk and pays off attack timing with card advantage if an Assassin crewed it that turn. In play the card functions as a four three that slips past islanded defenses and, when properly crewed, briefly joins your board as an Assassin to fuel draws and synergies.
From a gameplay perspective Adrestia is straightforward to pilot. Crew one to make efficient use in aggressive or tempo shells, or slot it into a creature heavy Assassin build where the enter attack trigger converts board presence into card selection. The foil near mint presentation adds collector value without changing functionality, and the card sizes to complement artifact tutors, anthem effects, and tribal liaisons in Commander or Casual formats. Pick it up to shore up your curve and to give Assassin strategies an on demand draw when the timing is right.
Card Details:
- Mana Cost – {3}
- Card Type – Legendary Artifact — Vehicle
- Subtypes – Vehicle
- Card Text / Rules Text (Printed) – Islandwalk (This creature can not be blocked as long as defending player controls an Island.) Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn. Crew 1
- Power / Toughness – 4/3