Access Tunnel (Commander: Outlaws of Thunder Junction) Near Mint


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Access Tunnel is a practical piece of infrastructure for players who want reliable utility from their lands. It enters the battlefield as a source of colorless mana which fits into any deck that needs flexible ramp. The second ability is a small timed trick that turns modest attackers into unblockable threats for one turn when you pay three mana and tap the land. Use it to push through a final point of damage or to enable a combat trick that protects a creature from removal by forcing through evasion instead.

From a lore angle the card reads like a meeting place for Oriq operatives moving through Arcavios. That is reflected in how the card plays. It does not accelerate large turns but it grants a repeatable resource and a situational single use that rewards good timing and board reading. Experienced players will value the predictable output and the tactical window it opens during combat phases.

Card Details:
  • Mana Cost None
  • Card Type Land
  • Subtypes
  • Card Text / Rules Text (Printed) {T}: Add {◇}. 3, {T}: Target creature with power 3 or less can’t be blocked this turn.
  • Power / Toughness N A

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