Temple of Triumph — Steady Red White Fixing
Temple of Triumph is a reliable entry in Commander decks that want smooth color access and a little early information. The card enters tapped, giving opponents time while you set up, but its enters the battlefield scry ability mitigates the tempo hit by letting you reorder the top of your library. In Light Play condition this print carries the set feel of Commander Tarkir Dragonstorm and is ready for tabletop use or sleeve protection in your collection.
As a land that taps for either {R} or {W}, Temple of Triumph fits naturally into Boros shells and three color builds that need consistent red and white sources. Use the scry to find removal, ramp, or a key piece of interaction before you need it. The listing notes Light Play for collectors who want a playable copy that still looks presentable. Add it to your mana base and smooth your draws; pick this Temple of Triumph if you value predictable fixing paired with minimal setup cost.
Card Details:
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Mana Cost – None
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Card Type – Land
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Subtypes –
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Card Text / Rules Text (Printed) – This land enters tapped. When this land enters, scry 1. {T}: Add {R} or {W}.
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Power / Toughness –
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Loyalty –