Slip Through with Portable Hole
Portable Hole from Adventures in the Forgotten Realms offers a classic yet clever solution for controlling the board with minimal mana investment. As an artifact that costs only one white mana, it excels in neutralizing pesky nonland permanents with mana value two or less, exiling them temporarily until it leaves play. This ability makes it an ideal pick for formats where early threats or utility artifacts and enchantments can quickly disrupt your game plan.
Players familiar with the artifact’s legacy will appreciate how Portable Hole complements a toolbox approach, pairing well with flicker or blink effects like Felidar Guardian or Restoration Angel to reuse its exile effect repeatedly. Its low mana cost encourages swift deployment, giving you the flexibility to answer threats while keeping your mana open for other spells. Portable Hole is not just removal; it’s a tactical piece that fits neatly into white’s control arsenal in Adventures in the Forgotten Realms.
Card Details:
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Mana Cost: {W}
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Card Type: Artifact
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Subtypes: —
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Card Text / Rules Text (Printed): When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield.
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Power / Toughness: —
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Loyalty: —