Fae Flight: Quick Protection, Aerial Punch
Fae Flight is a compact envelope of tempo and protection. Castable at {1}{U} with flash, it surprises blockers and heals a fragile board position by granting hexproof to the enchanted creature as it enters. The aura then converts that creature into a short term threat by giving it flying and a modest power boost. As a tactical tool it slots cleanly into tempo blue builds that need to dodge removal and press damage in the same turn.
In Karlov Manor terms this feels like a faint, helpful gust from the estate gardens that lifts a companion out of harm. The card performs well alongside evasive creatures and bounce effects, and its timing matters more than its raw numbers. Use it to protect a key attacker through a critical spell or to sneak a point of damage past a wall of defenders while keeping your creature safe for the following turns.
Card Details:
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Mana Cost – {1}{U}
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Card Type – Enchantment — Aura
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Subtypes – Aura
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Card Text / Rules Text (Printed) – Flash Enchant creature When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn. Enchanted creature gets +1/+0 and has flying.
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Power / Toughness – N A