Grove Warden
Warden of the Grove is a practical addition to midrange and creature-focused green decks. At first glance the card reads simply but it compounds value each turn. The two drop body and steady end step growth make the Warden of the Grove a reliable clock and a boardbuilding engine; it turns each new nontoken creature you drop into a scalable threat or a spare army of tokens that keep pace with the battlefield.
From a deckbuilding perspective the Warden of the Grove rewards commitment to creatures and +1/+1 counter synergies. Its printed ability fuels combat math and trades in your favor as it accumulates counters, and it also gives flexible payoff for token or non token strategies. This Near Mint English print from Tarkir Dragonstorm is a solid choice for players who value incremental advantage and predictable scaling. Add it to your list and see how a steady end step can win games over the long turns.
Card Details:
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Mana Cost – {2}{G}
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Card Type – Creature
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Subtypes – Hydra
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Card Text / Rules Text (Printed) – At the beginning of your end step, put a +1/+1 counter on this creature. Whenever another nontoken creature you control enters, it endures X, where X is the number of counters on this creature. (Put X +1/+1 counters on the creature that entered or create an X/X white Spirit creature token.)
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Power / Toughness – 2/2