Nesting Grounds Counter Craft in a Retro Frame
Nesting Grounds arrives in a Retro Frame, blending nostalgia with practical play from Modern Horizons 3. It taps for colorless mana to smooth early turns and set up mid game plans. Its second ability lets you move a counter from a target permanent you control onto another target permanent for {1} and tapping, and it can only be activated at sorcery speed.
In decks that rely on counters or reallocation of resources, Nesting Grounds provides a reliable option to tweak board state without committing to additional spells. The flavor hints at a natural world that shifts and grows as threats arise, aligning with a methodical, experience based approach to the battlefield.
Card Details:
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Mana Cost :
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Card Type : Land
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Subtypes :
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Card Text / Rules Text (Printed) : Tap: Add {C}. {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.
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