Siege the Frontier
Frontier Siege from Commander Tarkir Dragonstorm gives a clear decision each time it resolves. As this enchantment enters, choose Khans or Dragons and commit your game plan. Choose Khans to tax your turns into steady green mana and smooth big plays. Choose Dragons to convert every incoming flyer into a potential removal window through the fight mechanic. The card name and set align with Tarkir themes where dragons and khans contend for dominance.
The printed text forces meaningful choices midgame and rewards decks that build around creatures with flying or consistent ramp. Frontier Siege works well in Commander shells that value repeatable mana sources or creature based interaction. Condition Near Mint and English printing make this copy a straightforward pickup for players wanting a reliable staple from the Commander Tarkir Dragonstorm set.
Card Details:
- Mana Cost – {3}{G}
- Card Type – Enchantment
- Subtypes –
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Card Text / Rules Text (Printed) – As this enchantment enters, choose Khans or Dragons.
- Khans — At the beginning of each of your main phases, add {G}{G}.
- Dragons — Whenever a creature you control with flying enters, you may have it fight target creature you don’t control.
- Power / Toughness –
- Language – English
- Rarity – Rare
- Set – Commander: Tarkir Dragonstorm
- Condition – Near Mint

