{"product_id":"pacifism-foundations-jumpstart-light-play","title":"Pacifism (Foundations Jumpstart) Light Play","description":"\u003cdiv\u003e\n\u003ch2\u003eCalm the Board with Pacifism\u003c\/h2\u003e\n\u003cp\u003ePacifism is a simple and effective answer to a single threat. Played for {1}{W}, this Enchantment Aura neutralizes an opposing creature by taking away its ability to attack or block, buying you time to stabilize or set up a late game plan. The card reads plainly and performs predictably, which is why players keep a copy in sideboards and jumpstart pools alike.\u003c\/p\u003e\n\u003cp\u003eThis Foundations Jumpstart printing of Pacifism is a practical inclusion for decks that prize tempo and board control. The artwork and layout are familiar, and the Light Play condition makes it a good, playable piece for drafts and Commander tables where a reliable enchant removal or a soft lock fits into many lines of play. Add it to a white toolbox and use it to protect a key threat or to shut down a lethal attacker.\u003c\/p\u003e\n\n\u003ch3\u003eCard Details:\u003c\/h3\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{W}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Enchantment\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Aura\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Enchant creature. Enchanted creature can’t attack or block.\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":45013597618332,"sku":"CGS-ZR4R-24I1YZFZ","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/49a2cd733a1104d018924c46361effd3.jpg?v=1748541339","url":"https:\/\/journeysendgames.com\/products\/pacifism-foundations-jumpstart-light-play","provider":"Journey’s End Games","version":"1.0","type":"link"}