{"product_id":"miirym-sentinel-wyrm-commander-legends-battle-for-baldurs-gate-light-play","title":"Miirym, Sentinel Wyrm (Commander Legends: Battle for Baldur's Gate) Light Play","description":"\u003cdiv\u003e\n\u003ch2\u003eSoaring with Miirym, Sentinel Wyrm!\u003c\/h2\u003e\n\n\u003cp\u003eUnleash the power of the skies with \u003cb\u003eMiirym, Sentinel Wyrm\u003c\/b\u003e, a legendary creature that epitomizes the essence of Draconic majesty. With a formidable \u003cb\u003e6\/6\u003c\/b\u003e body, this Dragon Spirit not only boasts \u003cb\u003eFlying\u003c\/b\u003e but also possesses \u003cb\u003eWard 2\u003c\/b\u003e, making it a challenging target for your opponents. But what truly sets Miirym apart is its ability to clone your other nontoken Dragons, allowing you to flood the battlefield with awe-inspiring allies. This potential for mass duplication can swing the tides of battle in your favor, especially when combined with other powerful Dragons like \u003cb\u003eDragonlord Atarka\u003c\/b\u003e or \u003cb\u003eScion of the Ur-Dragon\u003c\/b\u003e.\u003c\/p\u003e\n\n\u003cp\u003eIncorporating Miirym into your deck opens a world of strategic possibilities. Picture a board state where each Dragon you summon brings along a copy, overwhelming your enemies with sheer numbers and power. It’s not just about brute force; it’s about clever synergies and devastating combos. Whether you’re building around a Dragon tribal theme or looking to maximize value from your creature spells, Miirym is the sentinel your deck has been waiting for. Take flight and let the skies be your battlefield!\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {3}{G}{U}\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Legendary, Dragon Spirit\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flying, ward 2; Whenever another nontoken Dragon enters the battlefield under your control, create a token that's a copy of it, except the token isn't legendary if that Dragon is legendary.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 6\/6\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – N\/A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":42204920119452,"sku":"CGS-NDYU-UADSDJW","price":8.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/products\/fceb62261de682a08fe7a63b47cdb58f_07ccf532-51b7-4954-8511-78a415878b6f.jpg?v=1669874943","url":"https:\/\/journeysendgames.com\/products\/miirym-sentinel-wyrm-commander-legends-battle-for-baldurs-gate-light-play","provider":"Journey’s End Games","version":"1.0","type":"link"}