{"product_id":"locked-in-the-cemetery-foundations-jumpstart-light-play","title":"Locked in the Cemetery (Foundations Jumpstart) Light Play","description":"\u003cdiv\u003e\n\u003ch2\u003eLocked in the Cemetery — Hold the Line\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eLocked in the Cemetery\u003c\/b\u003e is a compact blue aura that punishes attackers and slows midrange threats by denying them the usual untap rhythm. Cast for {1}{U}, this Enchantment that enchants a creature arrives with built in timing: if your graveyard has five or more cards when it enters, the enchanted creature is immediately tapped. From there it never untaps during its controller's untap step, which converts a single cast into repeated tempo advantage across turns. That makes it a practical choice in control shells, graveyard synergy lists, and tempo builds that can reliably fill the bin.\u003c\/p\u003e\n\n\u003cp\u003eThe card reads simply and functions predictably in play patterns that value incremental resource denial. Experienced players will recognize Locked in the Cemetery as a soft removal that pairs well with bounce or removal targets, attack tax strategies, and cards that generate self mill. The flavor fits the Foundations Jumpstart ethos: straightforward disruption with a clear window for interaction and a small touch of cemetery-bound lore that explains the name without slowing game flow. Add this to your sideboard or main deck when you need a cheap, repeatable way to neutralize a problem creature.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{U}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Enchantment\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Aura\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Enchant creature. When Locked in the Cemetery enters, if there are five or more cards in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":45080901058716,"sku":"CGS-116L9-26CDWHHN","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/679b187e9e697791622c7bc1e62799a6_e7f9e53e-7d63-4ab1-8f93-f149c0a32769.jpg?v=1751326165","url":"https:\/\/journeysendgames.com\/products\/locked-in-the-cemetery-foundations-jumpstart-light-play","provider":"Journey’s End Games","version":"1.0","type":"link"}