{"product_id":"finale-of-promise-commander-outlaws-of-thunder-junction-near-mint","title":"Finale of Promise (Commander: Outlaws of Thunder Junction) Near Mint","description":"\u003cdiv\u003e\n\u003cb\u003eLightning Encore\u003c\/b\u003e \u003cp\u003e\"Finale of Promise\" is a compact red finish that rewards careful graveyard planning and a high X investment. Castable for {X}{R}{R}, it lets you reanimate one instant and one sorcery from your graveyard with mana value X or less without paying their costs. Spells returned this way are exiled instead of going back to the graveyard so the card clears your yard while still giving you the flashback style value you expected. If you push X to 10 or more you do not merely recur spells, you duplicate them twice which turns a single access into a sudden storm of redundancy.\u003c\/p\u003e \u003cp\u003eIn a Commander game this card settles into several roles. It can act as a late game reset button for key interaction and win conditions or as an explosive turn finisher when paired with mana doubling, ritual effects, or a big red mana base. Play it when you can line up high value instants and sorceries in the graveyard and when the life cost of digging for that extra mana is worth the payoff. The printed text is precise which matters in chaotic multiplayer sessions so you know exactly how copying and exile interact with graveyard triggers.\u003c\/p\u003e \u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {X}{R}{R}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – None\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – You may cast up to one target instant card and\/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43373536870556,"sku":"CGS-RJU0-1DDMPPXS","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/5b76fa0649809eb18ea19437bf2f3e4d.jpg?v=1712371295","url":"https:\/\/journeysendgames.com\/products\/finale-of-promise-commander-outlaws-of-thunder-junction-near-mint","provider":"Journey’s End Games","version":"1.0","type":"link"}