{"title":"Commander: Murders at Karlov Manor","description":"","products":[{"product_id":"access-tunnel-commander-murders-at-karlov-manor-near-mint","title":"Access Tunnel (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eSecret Passage for Small Strike\u003c\/h2\u003e\n\u003cimg src=\"Access%20Tunnel%20-%20Commander%20Murders%20at%20Karlov%20Manor.jpg\" alt=\"Access Tunnel card\"\u003e\n\u003cp\u003eAccess Tunnel is a compact tool for commanders who value tempo and subtle positioning. As a land it slips into your mana base without fuss and offers a one colorless mana tap option for early plays. Its secondary ability costs three mana and a tap yet rewards you by making a creature with power 3 or less unblockable for the turn, which can turn a stalled board into a clean clock or guarantee a critical piece of damage through a defensive wall.\u003c\/p\u003e \u003cp\u003eIn Karlov Manor terms, this card reads like an Oriq strain of tactics. It favors low power attackers and token strategies or utility creatures that need to trade through blockers. Use it to push through commander damage, to enable a surprise grab on a planeswalker, or to sneak a sac outlet into range. The card is Near Mint and presented in Normal English from Commander Murders at Karlov Manor.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Tap: Add {C}. 3, Tap: Target creature with power 3 or less can t be blocked this turn.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Commander: Murders at Karlov Manor\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Uncommon\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e – Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065060327580,"sku":"CGS-QXWY-196LPAYM","price":1.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/21fc64084b2d3cbc616a5b4c949cb595.jpg?v=1706906335"},{"product_id":"agitator-ant-commander-murders-at-karlov-manor-near-mint","title":"Agitator Ant (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eIncite the Horde\u003c\/h2\u003e\n\u003cimg src=\"Agitator_Ant.jpg\" alt=\"Agitator Ant (Commander: Murders at Karlov Manor) Near Mint\"\u003e\n\u003cp\u003eAgitator Ant is a compact red tool for tabletop politics and incremental board growth. The card name matters here because the effect rewards multiplayer chaos. At the beginning of your end step each player may place two +1\/+1 counters on a creature they control. Those creatures become goaded for the turn which forces aggressive choices and can break stalemates. As a two two for {2}{R} it is an efficient body that also catalyzes combat and value engines.\u003c\/p\u003e \u003cp\u003eUse Agitator Ant in decks that want to pressure opponents while building worth across the table. It surfaces well with sacrifice outlets and token generators because the counters stick and goad provokes attacks. In Commander this card plays like a mild provoker that nudges combat math and creates targets for removal planning. The flavor suits Karlov Manor, a setting where small instigations can change the room.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{R}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Insect\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – At the beginning of your end step, each player may put two +1\/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/2\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065060458652,"sku":"CGS-QXWZ-196LQHGM","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/bd00210c4c8498ae0f131cb95a6ac806.jpg?v=1706906338"},{"product_id":"ainok-survivalist-commander-murders-at-karlov-manor-near-mint","title":"Ainok Survivalist (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0000\/0001\/products\/ainok_survivalist.jpg\" alt=\"Ainok Survivalist (Commander: Murders at Karlov Manor) card front\"\u003e \u003ch2\u003eSnowbound Saboteur\u003c\/h2\u003e \u003cp\u003eAinok Survivalist plays like a utility creature you keep in reserve and drop when the board needs pruning. The megamorph line on the card gives you a low cost face down body that can be turned face up later for value. When it hits, the triggered ability removes an opponent controlled artifact or enchantment which makes it a neat answer in decks that expect sticky permanents.\u003c\/p\u003e \u003cp\u003eThis card reads well in grindy games where timing matters. Cast it face down to bait removal or to stabilize early life totals. Flip it with the megamorph cost and gain a permanent removal effect and a +1\/+1 counter. The flavor sits comfortably in a cold setting where scavenger shamans use the land and the tools of others to survive.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{G}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Dog Shaman\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Megamorph {1}{G} (You may cast this card face down as a 2\/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1\/+1 counter on it.) When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/1\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065076973724,"sku":"CGS-QXX0-196UJFZZ","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/1929827e9691ac23c7e64849e37ebe13.jpg?v=1706908074"},{"product_id":"akroma-angel-of-fury-commander-murders-at-karlov-manor-near-mint","title":"Akroma, Angel of Fury (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAkroma Unbound\u003c\/h2\u003e\n\u003cimg src=\"akroma_angel_of_fury.jpg\" alt=\"Akroma, Angel of Fury card image\"\u003e\n\u003cp\u003eAkroma, Angel of Fury is the kind of finisher you slot into a red Commander deck when you want a threat that bypasses counterspell walls and closes games through attrition. The card reads the table plainly. It cannot be countered, arrives with flying and trample, and carries protection from white and from blue. That combination makes Akroma a reliable attacker against control and combat stalls alike.\u003c\/p\u003e \u003cp\u003ePlay her from hand for a heavy investment or sneak her in as a face down morph to bait removal and then flip when the moment fits. The tap ability to gain incremental power is a practical trick in combat math and works well with haste enablers or anthem effects. The card sits comfortably in aggressive midrange shells and in red led decks that need a resilient, unblockable late game threat.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {5}{R}{R}{R}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Legendary Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Angel\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – This spell can’t be countered. Flying, trample, protection from white and from blue. {T}: Akroma, Angel of Fury gets +1\/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2\/2 creature for {3}. Turn it face up any time for its morph cost.)\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 6\/6\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065077006492,"sku":"CGS-QXX1-196UKMVZ","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/b2f6b90ae9ebd0f8ba34546e014c4c0a.jpg?v=1706908077"},{"product_id":"ancient-stone-idol-commander-murders-at-karlov-manor-near-mint","title":"Ancient Stone Idol (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eColossus with Flash\u003c\/h2\u003e\n\u003cimg src=\"ancient_stone_idol.jpg\" alt=\"Ancient Stone Idol (Commander: Murders at Karlov Manor) Near Mint\"\u003e\n\u003cp\u003eAncient Stone Idol plays like a surprise finisher that rewards aggressive board states. With Flash it can answer a threat on the opponent turn or arrive untapped to block. The casting cost is reduced by one for each attacking creature which makes this a natural inclusion in decks that push combat or that can create ephemeral attackers to lower the price of a 12 12 body.\u003c\/p\u003e \u003cp\u003eMechanically this is a simple package that reads well at the table. Trample lets it push damage through blockers and the death trigger creates a 6 12 Construct with trample so the board does not collapse when it dies. For commanders seeking resilient finishers or artifact synergy, Ancient Stone Idol offers late game presence, token value on death, and interaction on your opponent turn.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {10}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Artifact Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Golem\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flash. This spell costs 1 less to cast for each attacking creature. Trample. When Ancient Stone Idol dies, create a 6\/12 colorless Construct artifact creature token with trample.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 12\/12\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065077104796,"sku":"CGS-QXX2-196UVRUM","price":1.65,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/c82d4a6f0b74c9459855ff6571b6e83d.jpg?v=1706908080"},{"product_id":"angel-of-the-ruins-commander-murders-at-karlov-manor-near-mint","title":"Angel of the Ruins (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAngel of the Ruins — Exile with Purpose\u003c\/h2\u003e\n\u003cimg src=\"#\" alt=\"Angel of the Ruins card image from Commander: Murders at Karlov Manor\"\u003e\n\u003cp\u003eAngel of the Ruins is a high impact late game threat that reads clearly and plays predictably. At seven mana it brings a flying 5 7 body and a triggered exile effect that targets artifacts and enchantments. That combination makes it a reliable answer to troublesome equipment or persistent auras while still pressuring the opponent from the skies.\u003c\/p\u003e \u003cp\u003eIn Commander decks that lean on control and piece removal this card offers a one time sweep that leaves the battlefield cleaner and your board intact. Plainscycling provides a built in tutor when you need a land to hit a critical curve point. The card fits thematically with Karlov Manor as an enforcer of order removing the things that sustain corrupt builds.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {5}{W}{W}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Artifact Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Angel\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flying. When Angel of the Ruins enters the battlefield, exile up to two target artifacts and\/or enchantments. Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 5\/7\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065077137564,"sku":"CGS-QXX3-196UWKNM","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/1081c2d7e6c860eef6a4855bded014c8.jpg?v=1706908082"},{"product_id":"anya-merciless-angel-commander-murders-at-karlov-manor-near-mint","title":"Anya, Merciless Angel (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAnya, Merciless Angel — Punish the Reckless\u003c\/h2\u003e\n\u003cimg src=\"Anya_Merciless_Angel.jpg\" alt=\"Anya, Merciless Angel (Commander: Murders at Karlov Manor)\"\u003e\n\u003cp\u003eAnya, Merciless Angel is a clockwork commander pick for decks that close games fast and punish low life totals. She arrives as a 4 4 flyer for {3}{R}{W} and scales directly with how aggressively opponents are run down. Against life totals under half of their starting amount Anya becomes a massive threat that both grows and stops removal from ending her turn.\u003c\/p\u003e \u003cp\u003ePlay her in decks that pressure multiple opponents or in a two player shell that can reliably push a single rival below the halfway mark. Her synergy with direct damage, life drain effects and targeted pump makes her a concise answer to stalled boards. Expect Anya to turn incremental damage into a sudden board advantage while remaining a straightforward inclusion for players who value predictable endgame presence and combat influence.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {3}{R}{W}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Legendary Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Angel\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flying. Anya, Merciless Angel gets +3\/+3 for each opponent whose life total is less than half their starting life total. As long as an opponent's life total is less than half their starting life total, Anya is indestructible.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 4\/4\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065077170332,"sku":"CGS-QXX4-196V5HHL","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/98ee76756e884f17b643c0933502696d.jpg?v=1706908085"},{"product_id":"arcane-signet-commander-murders-at-karlov-manor-near-mint","title":"Arcane Signet (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eReliable Ramp for Your Commander\u003c\/h2\u003e\n\u003cimg src=\"Arcane_Signet.jpg\" alt=\"Arcane Signet (Commander: Murders at Karlov Manor) Near Mint\"\u003e\n\u003cp\u003eArcane Signet is a compact, predictable mana rock that earns its place in most Commander lists. It enters for two colorless mana and then taps to add one mana of any color in your commander’s color identity. For players who value consistency over flashy ramps this card smooths early turns and fixes awkward hands without altering your game plan.\u003c\/p\u003e \u003cp\u003eIn the Karlov Manor frame the artifact reads like an old bargain. The signet binds to your commander’s palette and refuses to lie about what it can produce. Play it on turn two to accelerate into a three drop or hold it as a reliable top up for mid game plays. Practical and straightforward, Arcane Signet reduces mana friction and keeps your lines of play intact.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost:\u003c\/b\u003e {2}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type:\u003c\/b\u003e Artifact\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes:\u003c\/b\u003e None\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed):\u003c\/b\u003e {T}: Add one mana of any color in your commander’s color identity.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness:\u003c\/b\u003e N A\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eRarity:\u003c\/b\u003e Common\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSet:\u003c\/b\u003e Commander: Murders at Karlov Manor\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLanguage \/ Condition:\u003c\/b\u003e English, Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065077203100,"sku":"CGS-QXX5-196V6AAN","price":0.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/1ef2990afdeb6423e58d3be538e3a828.jpg?v=1706908088"},{"product_id":"ash-barrens-commander-murders-at-karlov-manor-near-mint","title":"Ash Barrens (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAsh Barrens: Reliable Landcycling for Tight Games\u003c\/h2\u003e\n\u003cimg src=\"Ash_Barrens_MKCM.jpg\" alt=\"Ash Barrens card image\"\u003e\n\u003cp\u003eAsh Barrens is a practical land that earns its place in shells that value consistency over flash. It taps for a single colorless resource and offers basic landcycling for one mana. That ability keeps your draws relevant in the late game and lets you trim mana flood risk without sacrificing tempo in the early turns.\u003c\/p\u003e \u003cp\u003eIn Commander builds, this card is a steady play for fixing and smoothing draws. The basic landcycling cost is small enough to cast through many board states and the colorless mana still contributes to activation chains or casting coloredless costs. From a lore angle it reads like a bleak stretch of world where resources are sparse but still useful when you learn where to look.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – None\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – {T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065077235868,"sku":"CGS-QXX6-196VHYHN","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/8c6fc4415396ffe548617d4a4cb21dc3.jpg?v=1706908091"},{"product_id":"ashcloud-phoenix-commander-murders-at-karlov-manor-near-mint","title":"Ashcloud Phoenix (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAshcloud Phoenix: Reborn Ember of Karlov Manor\u003c\/h2\u003e\n\u003cimg src=\"Ashcloud_Phoenix.jpg\" alt=\"Ashcloud Phoenix (Commander: Murders at Karlov Manor) Near Mint\"\u003e\n\u003cp\u003eAshcloud Phoenix is a compact threat that demands answers. It arrives for {2}{R}{R} as a 4 by 1 flyer and trades damage for tempo. Its replaceable nature means losing it is rarely final. When it dies it returns to the battlefield face down under your control which keeps pressure on opponents and complicates removal sequences in longer Commander games.\u003c\/p\u003e \u003cp\u003eThe morph option at {4}{R}{R} gives it a surprise role as a 2 by 2 early blocker that can flip into a 4 by 1 flier while pinging every player for 2 when turned face up. Use that flip to close out low life totals or to extract value from board stalls. Practical in red aggro shells and in graveyard recursion builds, this phoenix is straightforward to pilot and rewards timing and sequencing rather than complex combos.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{R}{R}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Phoenix\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flying When Ashcloud Phoenix dies, return it to the battlefield face down under your control. Morph {4}{R}{R} (You may cast this card face down as a 2\/2 creature for {3}. Turn it face up any time for its morph cost.) When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 4\/1\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Mythic\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Commander: Murders at Karlov Manor\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLanguage \/ Condition\u003c\/b\u003e – English \/ Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065077792924,"sku":"CGS-QXX7-196VIPKM","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/51803fa9d1e549a4b943cd266fda4010.jpg?v=1706908094"},{"product_id":"austere-command-commander-murders-at-karlov-manor-near-mint","title":"Austere Command (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003cimg src=\"Austere_Command_MKMK.jpg\" alt=\"Austere Command card image\"\u003e\n\u003ch2\u003eJudgment by Choice\u003c\/h2\u003e\n\u003cp\u003eAustere Command is a practical board reset that grants firm control in the midgame without forcing a single outcome. Experienced commanders value the flexibility in its modal selection as it pairs well with decks that need selective clearing. Play it when the table is shaping up and pick two effects to answer artifacts or enchantments or to thin opposing creature boards by mana value.\u003c\/p\u003e\n\u003cp\u003eThe card sits comfortably in white decks that plan around value and timing. Its options let you choose answers that preserve your own strategy while removing the specific threats you dislike. In a Karlov Manor game you can lean on this spell to tidy up the battlefield after a big skirmish or to force opponents into awkward plays, and it reads clearly at the table for opponents to respond to accordingly.\u003c\/p\u003e\n\u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {4}{W}{W}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – \u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078022300,"sku":"CGS-QXX8-196VRACM","price":1.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/63fbef52e4e4b7ea68a1e7476e54dad2.jpg?v=1706908097"},{"product_id":"beast-whisperer-commander-murders-at-karlov-manor-near-mint","title":"Beast Whisperer (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBeast Whisperer — Draw Into the Wild\u003c\/h2\u003e\n\u003cimg src=\"Beast_Whisperer_MKCM.jpg\" alt=\"Beast Whisperer card from Commander Murders at Karlov Manor\"\u003e\n\u003cp\u003eBeast Whisperer is a clean engine for creature heavy builds. The card converts each creature cast into raw card advantage, letting you keep threats coming while you maintain board presence. In practical play it rewards a low curve and token strategies where every creature becomes another resource to extend your turns.\u003c\/p\u003e \u003cp\u003eFrom a lore angle this elf druid belongs in the quieter corners of Karlov Manor grounds. The flavor reads like an old hand at the table who can coax a fox or a hawk to do the thinking. For Commander decks focused on value and tempo this printing in the Murders at Karlov Manor set slots neatly into midrange and combo shells that rely on consistent card flow.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{G}{G}\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Elf Druid\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Whenever you cast a creature spell, draw a card.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/3\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078055068,"sku":"CGS-QXX9-196W1VVM","price":6.25,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/730b0b1066e7d7f9dd2a4e0f4fe1c2d1.jpg?v=1706908100"},{"product_id":"bloodthirsty-blade-commander-murders-at-karlov-manor-near-mint","title":"Bloodthirsty Blade (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eFeed the Edge\u003c\/h2\u003e\n\u003cimg src=\"bloodthirsty_blade.jpg\" alt=\"Bloodthirsty Blade card image\"\u003e\n\u003cp\u003eBloodthirsty Blade is a compact piece of equipment that shifts combat math in your favor. For a single casting investment you grant a creature +2 attack power and force it into aggressive lines via goad. That combination turns chump blockers into credible threats and makes evasive creatures carry more pressure when opponents have judicious blockers to commit.\u003c\/p\u003e \u003cp\u003eIn deck construction this card reads as efficient removal by pressure. The activated ability gives a reliable way to hijack an opponent creature during your turn while keeping the equip benefit available. It pairs cleanly with creatures that already benefit from attacking each turn and with commanders that want incremental damage each combat. Practical, efficient, and straightforward to sequence in multiplayer politics.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Artifact — Equipment\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Equipment\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Equipped creature gets +2\/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) 1: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078087836,"sku":"CGS-QXXA-196W2ZZZ","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/93307968c83b83a8cde73e84d3695c19.jpg?v=1706908103"},{"product_id":"boltbender-commander-murders-at-karlov-manor-near-mint","title":"Boltbender (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBoltbender: Redirect the Spark\u003c\/h2\u003e\n\u003cimg src=\"image.jpg\" alt=\"Boltbender — Commander: Murders at Karlov Manor\"\u003e\n\u003cp\u003eBoltbender is a compact toolkit for red decks that like to play tricks with targets. It enters as a solid 4\/2 body and carries a disguise option that lets you sneak it in as a face down 2\/2 with ward 2 then flip it for value. The turn face up trigger reads like a short spell rewiring; when Boltbender is turned face up you may choose new targets for any number of other spells and or abilities, which pairs cleanly with cheap instants and activated abilities.\u003c\/p\u003e \u003cp\u003eIn a Commander game this card invites timing plays and metagame reads. Keep it in hand to bait removal or cast it as a hidden threat to dodge a board sweep. Lore wise the goblin wizard prefers improvisation over ritual, bending other people s plans into his lightning. Play it when your deck needs a reliable way to redirect damage and control points of interaction.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {3}{R}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Goblin Wizard\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Disguise {1}{R} (You may cast this card face down for {3} as a 2\/2 creature with ward 2. Turn it face up any time for its disguise cost.)\nWhen Boltbender is turned face up, you may choose new targets for any number of other spells and or abilities.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 4\/2\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078120604,"sku":"CGS-QXXB-196WFNHN","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/d0a75a2ae2d3327792e05d369b370d21.jpg?v=1706908106"},{"product_id":"boros-garrison-commander-murders-at-karlov-manor-near-mint","title":"Boros Garrison (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBoros Garrison: Safe Return for Fast Red White Mana\u003c\/h2\u003e\n\u003cimg src=\"boros_garrison.jpg\" alt=\"Boros Garrison card image\"\u003e\n\u003cp\u003eBoros Garrison is a pragmatic land for decks that value reliable red white mana with a small tempo tradeoff. The card enters the battlefield tapped and asks you to return a land you control to your hand when it arrives. For a Commander game built around Karlov Manor themes, that exchange can be an efficient way to reset a utility land or reuse a land with a valuable enter the battlefield ability. The printed text is straightforward and familiar to pilots who understand the cost of short term delay for consistent color access.\u003c\/p\u003e \u003cp\u003eUse Boros Garrison to smooth early mana or to enable loops that require bouncing lands. It pairs well with lands that trigger on entering the battlefield and with decks that can afford a slightly slower start in exchange for guaranteed {R}{W} on demand. In play it functions as color fixing that also opens up strategic plays and light recursion when you want a specific land back in hand for a later turn.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner’s hand. {T}: Add {R}{W}.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – \u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078153372,"sku":"CGS-QXXC-196WGTYL","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/065c7790eed873bd00378699ec1da22b.jpg?v=1706908109"},{"product_id":"boros-reckoner-commander-murders-at-karlov-manor-near-mint","title":"Boros Reckoner (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eReckoner Returns\u003c\/h2\u003e\n\u003cimg src=\"Boros%20Reckoner.jpg\" alt=\"Boros Reckoner (Commander: Murders at Karlov Manor) card image\"\u003e\n\u003cp\u003eBoros Reckoner is the kind of creature that changes how opponents calculate trades. The printed trigger is simple and precise. Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. That makes combat math matter and opens up deliberate sacrifice plays and clever removal bait. The activated ability costs a red or white mana per activation and gives first strike until end of turn, letting you flip combat outcomes in your favor.\u003c\/p\u003e \u003cp\u003eIn the Karlov Manor print the card reads and behaves like the original but with the set frame. As a 3 3 Minotaur Wizard it fits comfortably into aggressive midrange lists or as a menace in a political Commander table. Use it to punish mass removal, to redirect damage at a planeswalker, or to set up lethal interactions. This listing is Near Mint and playable right away for tabletop or cube use.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {R\/W}{R\/W}{R\/W}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Minotaur Wizard\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. {R\/W}: Boros Reckoner gains first strike until end of turn.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 3\/3\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078251676,"sku":"CGS-QXXD-196WNHHL","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/14474989976f45be931bf99f9f23d5f6.jpg?v=1706908112"},{"product_id":"brash-taunter-commander-murders-at-karlov-manor-near-mint","title":"Brash Taunter (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eTaunt and Trade\u003c\/h2\u003e\n\u003cimg src=\"Brash_Taunter.jpg\" alt=\"Brash Taunter card image\"\u003e\n\u003cp\u003eBrash Taunter is the sort of red removal toolbox that asks for trouble then pays you back in kind. A one power one toughness body with indestructible makes it a resilient screen that punishes attackers and blockers alike. When it takes damage it mirrors that hurt straight at an opponent so chump blocking becomes a deliberate choice rather than a free save.\u003c\/p\u003e\n\u003cp\u003eIts activated ability converts board presence into selective creature removal. For a modest cost you tap Brash Taunter to force a fight with another creature and leverage indestructible to come out ahead in most encounters. In an aristocratic Karlov Manor table where politics matter, this card trades pain for tempo and creates clean attack angles against commanders that rely on small defenders.\u003c\/p\u003e\n\u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {4}{R}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Goblin\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Indestructible. Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. 2{R}, {T}: Brash Taunter fights another target creature.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 1\/1\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078284444,"sku":"CGS-QXXE-196WOZZM","price":2.1,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/c6a9e10b8c4d68cf258e5dfc188f953a.jpg?v=1706908114"},{"product_id":"broodhatch-nantuko-commander-murders-at-karlov-manor-near-mint","title":"Broodhatch Nantuko (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBroodhatch Nantuko: Quiet Swarmkeeper\u003c\/h2\u003e\n\u003cimg src=\"Broodhatch_Nantuko.jpg\" alt=\"Broodhatch Nantuko (Commander: Murders at Karlov Manor) card image\"\u003e\n\u003cp\u003eBroodhatch Nantuko is a compact value engine in green that turns damage taken into board presence. The creature name is printed on the card and it reads as a one drop with a second green pip. When it is dealt damage you may create that many 1\/1 green Insect creature tokens. That triggers on any source of damage and scales cleanly with burn, blockers and global effects, so it fits into sacrifice synergies and token ramps without taking up a slot for a dedicated token spell.\u003c\/p\u003e \u003cp\u003eThe card also carries a morph cost of two and a green which lets you cast it face down as a 2\/2 for three and later turn it face up for surprise value. In decks that want incremental advantage and interaction with damage replacement or sacrifice outlets this is a steady play. Use it as early defense, a value creature in the mid game, or a late game refill for token strategies. Broodhatch Nantuko is practical, efficient and easy to slot into green decks that want token utility and synergies with Insect or sacrifice tribal mechanics.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{G}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Insect Druid\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Whenever Broodhatch Nantuko is dealt damage, you may create that many 1\/1 green Insect creature tokens. Morph 2{G} (You may cast this card face down as a 2\/2 creature for {3}. Turn it face up any time for its morph cost.)\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 1\/1\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078317212,"sku":"CGS-QXXF-196WXRDZ","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/303ccec2e380d7161347d9d65e736a96.jpg?v=1706908118"},{"product_id":"canopy-vista-commander-murders-at-karlov-manor-near-mint","title":"Canopy Vista (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003cimg src=\"attachment.jpg\" alt=\"Canopy Vista (Commander: Murders at Karlov Manor) card image\"\u003e \u003ch2\u003eCanopy Vista: Twin Roots\u003c\/h2\u003e \u003cp\u003eCanopy Vista is a pragmatic color fixing land that slots into green white strategies without fuss. Canopy Vista enters the battlefield tapped unless you already control two or more basic lands, making it a reliable mid to late game source of green or white mana. As a Forest Plains it reads cleanly with cards that care about land types and supports multi colored ramp while minimizing awkward draws in three color shells.\u003c\/p\u003e \u003cp\u003eFrom a lore perspective the card evokes Murasa territory where canopy and cathedral merge, a useful image when you build around land synergies or color intensive commanders. Experienced players will value this card for its straightforward functionality, consistent mana production, and synergy with fetch lands and color fixing tutors that want basic land types.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e: None\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e: Land\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e: Forest Plains\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text\u003c\/b\u003e: (T: Add G or W.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e: N A\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078382748,"sku":"CGS-QXXG-196WYKVZ","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/f3ae8c7aca40e4d56a71758e491b55aa.jpg?v=1706908120"},{"product_id":"castle-ardenvale-commander-murders-at-karlov-manor-near-mint","title":"Castle Ardenvale (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eGarrison the Gates\u003c\/h2\u003e\n\u003cimg src=\"Castle_Ardenvale.jpg\" alt=\"Castle Ardenvale (Commander: Murders at Karlov Manor) card image\"\u003e\n\u003cp\u003eCastle Ardenvale is a staple land for white commanders that need steady token production and reliable mana. The card provides a single white mana on tap and can become a token engine for mid game board presence when you can pay the activation cost. It enters tapped unless you control a Plains, so sequencing your land drops and fetches matters for smooth early turns.\u003c\/p\u003e\n\u003cp\u003eUse Castle Ardenvale in decks that plan to flood the board with creatures or need repeatable token generation to fuel sacrifice synergies and anthem effects. The ability to spend {2}{W}{W} and tap for a 1 1 white Human creature token pairs well with flicker, token doublers, and any commander that benefits from tokens entering the battlefield. Castle Ardenvale fits the Karlov Manor aesthetic by supporting civic defense and incremental advantage without demanding a dramatic setup.\u003c\/p\u003e\n\u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Castle Ardenvale enters the battlefield tapped unless you control a Plains. \u003cbr\u003e\u003cbr\u003e{T}: Add {W}. \u003cbr\u003e\u003cbr\u003e{2}{W}{W}, {T}: Create a 1\/1 white Human creature token.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – \u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078415516,"sku":"CGS-QXXH-196X8TKK","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/821e987f421908acbeb6430c294c2b88.jpg?v=1706908123"},{"product_id":"chaos-warp-commander-murders-at-karlov-manor-near-mint","title":"Chaos Warp (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eChaotic Exchange\u003c\/h2\u003e\n\u003cimg src=\"image.jpg\" alt=\"Chaos Warp (Commander: Murders at Karlov Manor) card image\"\u003e\n\u003cp\u003eChaos Warp is a compact red instant that resolves troublesome permanents and forces a new outcome. Cast it for {2}{R} to shuffle target permanent into its owner s library, then reveal the top card. If that card is a permanent, it comes straight into play. The interaction reads cleanly and plays well when you need a non targeted kill or a way to dodge hexproof and protection clauses that would otherwise frustrate removal.\u003c\/p\u003e \u003cp\u003eIn Commander games this printing from the Murders at Karlov Manor set serves as a pragmatic answer that also introduces variance to the board state. Use it against artifacts that slow your plan or a planeswalker that has already earned value. Expect swings in parity rather than guaranteed answers. The card rewards timing and reads well in pilots who value risk management and careful sequencing over brute force.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{R}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Instant\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – —\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it s a permanent card, they put it onto the battlefield.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078448284,"sku":"CGS-QXXI-196X9BRL","price":0.5,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/b7120d57bed00986ab23836bde4112ca.jpg?v=1706908126"},{"product_id":"cinder-glade-commander-murders-at-karlov-manor-near-mint","title":"Cinder Glade (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eCinder Glade — Scorched Growth\u003c\/h2\u003e\n\u003cimg src=\"attachment:\/\/cinder-glade.jpg\" alt=\"Cinder Glade (Commander: Murders at Karlov Manor) card image\"\u003e\n\u003cp\u003eCinder Glade is a pragmatic land for decks that need both red and green mana. It taps to produce either {R} or {G}. It enters tapped unless you already control two or more basic lands, which makes sequencing and mulligan decisions meaningful when you build a mana base around it. The card rewards decks that balance basics with flexible nonbasic options.\u003c\/p\u003e \u003cp\u003eIn gameplay terms Cinder Glade is a low risk way to smooth early turns or fix a color screw in mid game. It pairs well with fetch lands and land tutors that count basics. The art and flavor place it on the volcanic continent of Akoum and fit the set tone without changing how you pilot a mana curve. Practical, straightforward and easy to slot into Commander or casual formats.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – None\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land; Mountain Forest\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Mountain Forest\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – (T): Add {R} or {G}. Cinder Glade enters the battlefield tapped unless you control two or more basic lands.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – N A\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Commander: Murders at Karlov Manor\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Rare\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLanguage\u003c\/b\u003e – English\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e – Near Mint Normal\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078546588,"sku":"CGS-QXXJ-196XKVYP","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/1b04927837709979e94e60a03204d6ac.jpg?v=1706908129"},{"product_id":"comeuppance-commander-murders-at-karlov-manor-near-mint","title":"Comeuppance (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eComeuppance: Turn Protection into Payback\u003c\/h2\u003e\n\u003cimg src=\"comeuppance.jpg\" alt=\"Comeuppance (Commander: Murders at Karlov Manor) card\"\u003e\n\u003cp\u003eComeuppance is a concise answer for commanders that keep you and your planeswalkers in the center of incoming threats. Cast for a single white and three colorless mana and you convert prevented damage into immediate retaliation. Against creature attackers the spell routes damage back at the offending creature. Against spells and other noncreature sources it punishes the source by dealing the prevented amount to that source controller.\u003c\/p\u003e \u003cp\u003eUse this in decks that expect to absorb contested damage while keeping board presence intact. The card reads like a courtroom judgment the set favors; it shifts tempo without needing a board wipe and scales with the size of incoming threats. Practical players will time it to turn overcommitted attacks into removal or to discourage targeted burn at a decisive moment.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {3}{W}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Instant\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don’t control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source’s controller.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078579356,"sku":"CGS-QXXK-196XLZRP","price":4.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/dbc7430882d2c761f27391559fcd1fce.jpg?v=1706908132"},{"product_id":"command-tower-commander-murders-at-karlov-manor-near-mint","title":"Command Tower (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eCommand Tower: Focus the Coalition\u003c\/h2\u003e\n\u003cimg src=\"command_tower_karlov.jpg\" alt=\"Command Tower (Commander: Murders at Karlov Manor) Near Mint\"\u003e\n\u003cp\u003eCommand Tower is a practical cornerstone for four and five color commander decks. This land converts its tap into any mana within your commander color identity, making it a reliable early play and a steady fixer throughout the game. Players familiar with Karlov Manor drafts will recognize its value in smoothing mana without consuming a slot in the deck that could be a spell.\u003c\/p\u003e \u003cp\u003eIn play the card reads simply and clearly. Use Command Tower to enable early casting sequences and to close gaps when your color base is strained. The flavor nod fits the set; in tense games all eyes legitimately do turn to the same source for direction. This is utility land that belongs in any commander list that seeks consistent color access.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost:\u003c\/b\u003e None\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type:\u003c\/b\u003e Land\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes:\u003c\/b\u003e —\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed):\u003c\/b\u003e {T}: Add one mana of any color in your commander's color identity.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness:\u003c\/b\u003e —\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLoyalty:\u003c\/b\u003e —\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSet:\u003c\/b\u003e Commander: Murders at Karlov Manor\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eRarity:\u003c\/b\u003e Common\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLanguage \/ Condition:\u003c\/b\u003e English \/ Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078612124,"sku":"CGS-QXXL-196XUYKZ","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/2e13bf296e9ba5f52fa104085e943595.jpg?v=1706908135"},{"product_id":"curse-of-opulence-commander-murders-at-karlov-manor-near-mint","title":"Curse of Opulence (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eCurse of Opulence: Wealth by Proxy\u003c\/h2\u003e\n\u003cimg src=\"curse_of_opulence.jpg\" alt=\"Curse of Opulence (Commander: Murders at Karlov Manor) card image\"\u003e\n\u003cp\u003eCurse of Opulence fits neatly into decks that exploit combat pressure and shared incentives. This red aura enchants a player and turns any attack against them into a small economy. The card creates a Gold token whenever the enchanted player is attacked and grants each opponent who attacked that player the same token. It converts aggression into resource generation without forcing board changes.\u003c\/p\u003e \u003cp\u003eIn play it reads as a soft tax on targets that opponents feel compelled to attack. Use it in multiplayer pods where politics matter and where you can steer combat toward a chosen target. The Gold tokens are artifact mana sources that trade short term advantage for future spells. Experienced players will find it useful in strategies that want steady mana trickles or that combine artifact synergies with red aggression.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {R}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Enchantment\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Aura; Curse\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Enchant player\nWhenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with \"Sacrifice this artifact: Add one mana of any color.\")\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078644892,"sku":"CGS-QXXM-196Y3EVK","price":1.55,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/89f04045a434dfa549521649adadf7f4.jpg?v=1706908138"},{"product_id":"darien-king-of-kjeldor-commander-murders-at-karlov-manor-near-mint","title":"Darien, King of Kjeldor (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eDarien Leads the Line\u003c\/h2\u003e\n\u003cp\u003eDarien, King of Kjeldor is a commander that turns pain into board presence. As a 3\/3 legendary Human Soldier with a casting cost of {4}{W}{W}, every point of damage you sustain can be converted into a matching number of 1\/1 white Soldier creature tokens. The rule is simple and reliable so you can plan around damage triggers from combat, board wipes, or opponents who target you directly.\u003c\/p\u003e\n\u003cimg src=\"Darien_King_of_Kjeldor.jpg\" alt=\"Darien, King of Kjeldor\"\u003e\n\u003cp\u003eDeckbuilding with Darien favors ways to manage and exploit damage events. Include mass pump effects, Anthem effects, and token synergies to turn incoming harm into a decisive army. The card fits a Karlov Manor style table by rewarding sacrifice and endurance while creating a steady stream of blockers and fodder for value plays. This Near Mint English printing preserves the classic interaction and reads exactly like the card you expect to lead a soldier heavy build.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {4}{W}{W}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Legendary Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Human Soldier\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Whenever you are dealt damage, you may create that many 1\/1 white Soldier creature tokens.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 3\/3\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078743196,"sku":"CGS-QXXN-196Y4LDK","price":1.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/bacf62aca1f1eb59811c2affe18304f9.jpg?v=1706908141"},{"product_id":"deathmist-raptor-commander-murders-at-karlov-manor-near-mint","title":"Deathmist Raptor (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eDeathmist Raptor: Gravebound Stalker\u003c\/h2\u003e\n\u003cimg src=\"attachment:\/\/image0.png\" alt=\"Deathmist Raptor (Commander: Murders at Karlov Manor) Near Mint\"\u003e\n\u003cp\u003eDeathmist Raptor is a compact value engine for graveyard centric green decks. It enters as a 3 3 with deathtouch which creates immediate trade potential on the board. The real upside comes when your permanents are turned face up. Each flip gives you the option to return this raptor from your graveyard to the battlefield either face up or face down allowing you to maintain board presence while preserving surprise plays.\u003c\/p\u003e \u003cp\u003eIts megamorph ability slots neatly into morph themes and adds incremental power through a post flip counter. Cast it face down as a 2 2 creature to bait removal and then pay the megamorph cost to turn it face up and grow into a deathtouch threat. In play it encourages patient sequencing and rewards decks that can manipulate face up and face down interactions. Practical, versatile and suited to Commander tables that value recursion and tempo.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{G}{G}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Dinosaur Beast\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Deathtouch\u003cbr\u003eWhenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.\u003cbr\u003eMegamorph {4}{G} (You may cast this card face down as a 2\/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1\/+1 counter on it.)\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 3\/3\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078775964,"sku":"CGS-QXXO-196YFLNP","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/38a7569a3ed560db8f3a8bd8032332ef.jpg?v=1706908144"},{"product_id":"decimate-commander-murders-at-karlov-manor-near-mint","title":"Decimate (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eDecimate: Gruul's Surgical Board Reset\u003c\/h2\u003e\n\u003cimg src=\"Decimate_MKM.jpg\" alt=\"Decimate (Commander: Murders at Karlov Manor) card image\"\u003e\n\u003cp\u003eDecimate is a versatile removal spell that trades economy for breadth. Cast it when you need to clear a single problematic permanent in every category. The spell hits one artifact, one creature, one enchantment, and one land, so it fits naturally into midrange decks that want a single answer to varied threats. Keep in mind the printed reminder text about legal choices when you sequence it on the stack.\u003c\/p\u003e \u003cp\u003eFrom a gameplay perspective Decimate excels as targeted disruption rather than a blanket boardwipe. It picks off a planeswalker protected by an aura, an artifact combo piece, a nuisance land with utility, and a tough creature all at once. In Commander games it requires careful target selection and timing. Use it when your opponents have few safe zones left and when you can guarantee all four targets exist so the cast is not illegal.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{R}{G}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – None\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Destroy target artifact, target creature, target enchantment, and target land. (You can’t cast this spell unless you have legal choices for all its targets.)\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078841500,"sku":"CGS-QXXP-196YGEGP","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/3eebe86f26e2bbcc89681c426c172306.jpg?v=1706908146"},{"product_id":"deflecting-palm-commander-murders-at-karlov-manor-near-mint","title":"Deflecting Palm (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eTurn the Blow Back\u003c\/h2\u003e\n\u003cimg src=\"deflecting_palm_mkcmk.jpg\" alt=\"Deflecting Palm (Commander: Murders at Karlov Manor) Near Mint\"\u003e\n\u003cp\u003eDeflecting Palm is a compact instant that turns incoming damage into an answer. Cast it at instant speed for {R}{W} to prevent the next instance of damage from a source of your choice this turn. If you stop damage this way the card redirects an equal amount to the controller of that source, creating a precise form of deterrence that works well with creature removal and board control lines.\u003c\/p\u003e \u003cp\u003eIn Commander shells that favor politics and surgical responses this printing from Commander Murders at Karlov Manor fits cleanly into a red white toolbox. Use it to protect a key commander window or to punish a big burn spell aimed at your life total. The card reads simply and resolves cleanly which makes sequencing straightforward during multiplayer play where timing and threat assignment matter most.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {R}{W}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Instant\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e –\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e –\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Commander: Murders at Karlov Manor\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Rare\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLanguage\u003c\/b\u003e – English\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e – Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078874268,"sku":"CGS-QXXQ-196YOPYP","price":2.2,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/37dd97b8c7b656a60a607eb8513eed26.jpg?v=1706908149"},{"product_id":"den-protector-commander-murders-at-karlov-manor-near-mint","title":"Den Protector (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eDen Protector: Gravebound Vanguard\u003c\/h2\u003e\n\u003cimg src=\"\" alt=\"Den Protector (Commander: Murders at Karlov Manor) card image\"\u003e\n\u003cp\u003e\u003cb\u003eDen Protector\u003c\/b\u003e is a compact threat that shapes combat and graveyard plans at once. With a base 2 power that disables blockers whose power is smaller, it forces attackers to carry muscle or leave themselves open to this prowling human warrior. Its presence changes exchange math and patrol priorities, especially in midrange or reanimator shell builds where board posture matters more than raw tempo.\u003c\/p\u003e \u003cp\u003eThe megamorph option gives this card a second life. Cast it face down and flip it later to nab a key piece from your graveyard while also gaining a plus one plus one counter. That timing creates an additional layer of decision making on when to commit resources and when to hold priority. This near mint edition from Commander Murders at Karlov Manor suits players who want a precise, utility creature that contributes both on the battlefield and in long term card advantage.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{G}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Human Warrior\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Creatures with power less than Den Protector's power can't block it. Megamorph {1}{G} (You may cast this card face down as a 2\/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1\/+1 counter on it.) When Den Protector is turned face up, return target card from your graveyard to your hand.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/1\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Commander: Murders at Karlov Manor\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Rare\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e – Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065078972572,"sku":"CGS-QXXR-196YPRHJ","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/430fe2001db5fd0a872e1cded90fa1a7.jpg?v=1706908152"},{"product_id":"disrupt-decorum-commander-murders-at-karlov-manor-near-mint","title":"Disrupt Decorum (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eCrash the Banquet\u003c\/h2\u003e\n\u003cimg src=\"Disrupt_Decorum.jpg\" alt=\"Disrupt Decorum card\"\u003e\n\u003cp\u003eDisrupt Decorum is a practical red sorcery that turns a crowded board into a chaotic negotiation. As an efficient goad spell it forces every opposing creature into aggressive choices during combat. That pressure can break stalemates, open blocks for a key attacker or steer damage away from your life total. Play it when you want opponents to make hard calls and when commander damage windows matter.\u003c\/p\u003e \u003cp\u003eThe card fits cleanly into aggressive and chaos focused decks and pairs well with creatures that punish forced attacks. Expect to reshape combat math for a full turn while keeping your own creatures free to act. The small touch of Karlov Manor flavor hints at a ruined reception where manners and strategy collide in equal measure.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{R}{R}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – None\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Goad all creatures you don’t control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Rare\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Commander: Murders at Karlov Manor\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLanguage\u003c\/b\u003e – English\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e – Near Mint Normal\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065079005340,"sku":"CGS-QXXS-196YZIZK","price":2.9,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/1bd64cc82605959392dd72c4f514074b.jpg?v=1706908155"},{"product_id":"duelists-heritage-commander-murders-at-karlov-manor-near-mint","title":"Duelist's Heritage (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eSharpen the First Strike\u003c\/h2\u003e\n\u003cimg src=\"\" alt=\"Duelist's Heritage (Commander: Murders at Karlov Manor) card image\"\u003e\n\u003cp\u003eDuelist's Heritage is a compact enchantment that rewards aggressive timing and careful target selection. For three mana you gain a repeatable trigger that can convert any single attacking creature into a lethal threat with double strike until end of turn. In Commander games where board stalls and removal are common, this card turns a favorable attack into a game closing line without committing a creature to extra risk.\u003c\/p\u003e \u003cp\u003ePlay it in decks that plan around combat steps and combat tricks. The trigger supports both single creature pilots and token swarm strategies because it fires whenever one or more creatures attack. Use it with evasion creatures, combat damage doublers, or sacrifice outlets that care about damage dealt. The small touch of Karlov Manor flavor fits a house of dueling tradition and gives you a reliable tactical lever during combat phases.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{W}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Enchantment\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – \u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065079070876,"sku":"CGS-QXXT-196Z7LDQ","price":5.25,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/1cedc4d7d0cba407cf18456431d587d8.jpg?v=1706908158"},{"product_id":"dusk-dawn-commander-murders-at-karlov-manor-near-mint","title":"Dusk \/ Dawn (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eSunset Cleave, Sunrise Recovery\u003c\/h2\u003e\n\u003cimg src=\"\" alt=\"Dusk \/\/ Dawn (Commander: Murders at Karlov Manor) Near Mint\"\u003e\n\u003cp\u003e\u003cb\u003eDusk \/\/ Dawn\u003c\/b\u003e fits a game plan that wants to clear the board and then recycle small threats. The Dusk half resolves as a straightforward mass removal that destroys all creatures with power 3 or greater. In vintage and Commander play this resolves timing and board state questions quickly. Play it when your opponents lean on big bodies you cannot deal with through combat or targeted answers.\u003c\/p\u003e \u003cp\u003eThe Dawn half carries Aftermath allowing a second use from the graveyard. Dawn returns creature cards with power 2 or less from your graveyard to your hand. That sequence rewards a two step approach. Cast Dusk to reset the battlefield then later cast Dawn from the graveyard to rebuild a low curve. It reads like a short scene in the Karlov Manor narrative where endings and small salvations occur in sequence.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – Dusk {2}{W}{W} \/\/ Dawn {3}{W}{W}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery \/\/ Sorcery\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Aftermath on the Dawn half\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Dusk — Destroy all creatures with power 3 or greater. Dawn — Aftermath (Cast this spell only from your graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – n A\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065079267484,"sku":"CGS-QXXU-196ZBTUQ","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/11a9d5239ba96c8a4cd9742c3b9a065b.jpg?v=1706908161"},{"product_id":"elspeth-suns-champion-commander-murders-at-karlov-manor-near-mint","title":"Elspeth, Sun's Champion (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eSunlit Rally and Board Reset\u003c\/h2\u003e\n\u003cimg src=\"elspeth_suns_champion_mk_commander_murders.jpg\" alt=\"Elspeth, Sun's Champion\"\u003e\n\u003cp\u003eElspeth, Sun's Champion is a planeswalker that doubles as a toolkit for both token strategies and board control. The +1 ability scaffolds a wide battlefield presence by creating three 1 1 white Soldier creature tokens in one activation, which pairs cleanly with anthem effects or sacrifice outlets. The card sits at a practical mana cost for a four mana slot and provides a reliable tempo play that keeps pressure on opposing commanders while developing your own board state.\u003c\/p\u003e \u003cp\u003eThe mid game option destroys large threats with a single activation, clearing creatures with power 4 or greater and letting your smaller tokens survive to press advantage. The ultimate emblem is straightforward and game altering because it grants your creatures a lasting boost and flying, turning incremental token advantage into overwhelming air superiority. For commanders and control shells that value both board wipes and token generation, this Elspeth is a versatile inclusion with clear synergy in white centric decks.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {4}{W}{W}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Legendary Planeswalker\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Elspeth\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – +1: Create three 1\/1 white Soldier creature tokens. -3: Destroy all creatures with power 4 or greater. -7: You get an emblem with \"Creatures you control get +2\/+2 and have flying.\"\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – 4\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065079300252,"sku":"CGS-QXXV-196ZKENP","price":1.9,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/353cd26a4e3c85d131a69a1c56189967.jpg?v=1706908164"},{"product_id":"etali-primal-storm-commander-murders-at-karlov-manor-near-mint","title":"Etali, Primal Storm (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eEtali, Primal Storm — Command the Exiled Fury\u003c\/h2\u003e\n\u003cimg src=\"Etali_Primal_Storm.jpg\" alt=\"Etali, Primal Storm card image\"\u003e\n\u003cp\u003eEtali, Primal Storm is a straightforward commander for jumpstart-style chaos. As a six six legendary Elder Dinosaur, Etali converts each attack into raw card advantage by exiling the top card of every library then letting you cast any number of those cards without paying mana costs. That attack trigger turns combat steps into selection windows, so you get value whether you are ahead on board or playing from behind.\u003c\/p\u003e\n\u003cp\u003ePlay Etali in creatures heavy decks that can protect an attacking threat and that welcome off color spells. The card rewards timely aggression and sequencing because each additional attack multiplies access to free spells. In lore terms the creature rips open the battlefield like a storm and leaves the table rearranged; at the table it acts as a repeatable engine for surprising tempo swings and busted turns.\u003c\/p\u003e\n\u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e — {4}{R}{R}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e — Legendary Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e — Elder Dinosaur\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e — Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e — 6\/6\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065079333020,"sku":"CGS-QXXW-196ZLDSJ","price":0.75,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/c6f37d01233c288d1c4b4e5f1eb6893d.jpg?v=1706908167"},{"product_id":"exalted-angel-commander-murders-at-karlov-manor-near-mint","title":"Exalted Angel (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eGuardian of Karlov Manor\u003c\/h2\u003e\n\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0535\/829\/products\/Exalted_Angel_MKC_003.jpg\" alt=\"Exalted Angel (Commander: Murders at Karlov Manor) Near Mint\"\u003e\n\u003cp\u003eExalted Angel is a classic white finisher that fits naturally into lifegain and control shells. Casting it for {4}{W}{W} gives you a 4 by 5 flier that converts combat damage directly into life, so each successful attack stabilizes your board while pressuring opponents. The printed triggers are straightforward and reliable which makes this version useful in Commander where incremental gains add up across a multiplayer table.\u003c\/p\u003e \u003cp\u003eThe morph line adds an additional layer of play. You can deploy Exalted Angel face down as a surprise 2 by 2 threat for three mana and turn it face up for {2}{W}{W} to flip into a substantial flying threat while immediately granting life equal to the damage it deals. Use it to bait removal or to conceal your plan until the right moment. Experienced players will find it pairs well with unblockable effects and lifegain synergies that reward repeated damage triggers.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {4}{W}{W}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Angel\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flying\nWhenever Exalted Angel deals damage, you gain that much life.\nMorph {2}{W}{W} (You may cast this card face down as a 2\/2 creature for {3}. Turn it face up any time for its morph cost.)\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 4\/5\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065079365788,"sku":"CGS-QXXX-196ZXVAJ","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/9a962e0bc72ea0b473d01353b809f25c.jpg?v=1706908169"},{"product_id":"exotic-orchard-commander-murders-at-karlov-manor-near-mint","title":"Exotic Orchard (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eExotic Orchard: Flexible Mana for Opponents Ahead\u003c\/h2\u003e\n\u003cimg src=\"image.jpg\" alt=\"Exotic Orchard (Commander: Murders at Karlov Manor) Near Mint\"\u003e\n\u003cp\u003eExotic Orchard is a pragmatic land for decks that value flexible color fixing and political leverage. Tapping it yields one mana of any color that a land an opponent controls could produce, which often opens up access to colors you do not otherwise have. In multiplayer games this card rewards table reading and timing because its output scales with the mix of lands the other players bring to the field.\u003c\/p\u003e \u003cp\u003eIn a Karlov Manor game where interaction and curve matter, Exotic Orchard can smooth early plays and enable splashy answers without committing to a heavy mana base. Use it to bridge single color gaps, cast off color removal, or feed a commander that needs an uncommon color. The flavor fits the set, a subtle transformation that benefits a careful pilot who tracks opponents resources and plans around available colors rather than raw ramp alone.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – none\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – \"{T}: Add one mana of any color that a land an opponent controls could produce.\"\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – \u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065079726236,"sku":"CGS-QXXY-196ZYSRR","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/2438e7a93aefff12d95c84e347ba56f7.jpg?v=1706908172"},{"product_id":"experiment-twelve-commander-murders-at-karlov-manor-near-mint","title":"Experiment Twelve (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eExperiment Twelve: Silent Growth\u003c\/h2\u003e\n\u003cimg src=\"Experiment_Twelve.jpg\" alt=\"Experiment Twelve card image\"\u003e\n\u003cp\u003eExperiment Twelve is a compact green threat that scales with board development. It enters as a 4 4 with trample and rewards strategic use of face down plays. Whenever Experiment Twelve or another creature you control is turned face up, that creature gains a number of +1\/+1 counters equal to its power. In practice this makes each reveal a pivot point. Use it with creatures that gain power from counters or equipment to turn a single flip into a sweeping upgrade.\u003c\/p\u003e \u003cp\u003eThe disguise ability gives a low cost avenue to flood the board with hidden attackers and to hide your intentions from opponents. Cast it face down as a 2 2 with ward 2 then flip it for four and green to trigger growth triggers. It fits well in decks that lean on covert value and incremental combat advantage. Expect steady board state shifts rather than a single finisher and plan your reveals around combat steps and protection windows.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost:\u003c\/b\u003e {3}{G}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type:\u003c\/b\u003e Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes:\u003c\/b\u003e Elf Lizard Warrior\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed):\u003c\/b\u003e Trample. Whenever Experiment Twelve or another creature you control is turned face up, put +1\/+1 counters on that creature equal to its power. Disguise 4G (You may cast this card face down for 3 as a 2\/2 creature with ward 2. Turn it face up any time for its disguise cost.)\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness:\u003c\/b\u003e 4\/4\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065079759004,"sku":"CGS-QXXZ-19704PYR","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/18dc646064b7bca63146b7fb4daf2781.jpg?v=1706908175"},{"product_id":"fell-the-mighty-commander-murders-at-karlov-manor-near-mint","title":"Fell the Mighty (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eFell the Mighty\u003c\/h2\u003e\n\u003cimg src=\"Fell_the_Mighty_card.jpg\" alt=\"Fell the Mighty card image\"\u003e\n\u003cp\u003eFell the Mighty is a measured board sweep that reads like efficient arbitration in white. Cast for {4}{W} and target a creature to set the benchmark. The spell then destroys every creature whose power exceeds that benchmark. The effect gives you a reliable answer to large threats while sparing smaller bodies you may want to keep around for value or synergies.\u003c\/p\u003e \u003cp\u003eFrom a lore angle this spell feels like a judge passing sentence at Karlov Manor. It does not single out types or abilities. It looks at raw power and enforces a clean outcome. In decks that care about creature power, or that can manipulate a target creature's power before the spell resolves, this card becomes a tactical tool rather than a blunt instrument.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {4}{W}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Destroy all creatures with power greater than target creature's power.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065079791772,"sku":"CGS-QXY0-19705NBQ","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/7e3b3922f828cfc94acedcb08df0b51c.jpg?v=1706908178"},{"product_id":"fellwar-stone-commander-murders-at-karlov-manor-near-mint","title":"Fellwar Stone (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003cimg src=\"fellwar_stone_karlov_manor.jpg\" alt=\"Fellwar Stone Commander Murders at Karlov Manor card image\"\u003e \u003ch2\u003eFellwar Stone Lets You Steal Mana Lines\u003c\/h2\u003e \u003cp\u003eFellwar Stone is a straightforward artifact for commanders that cares about the board state of your opponents. Cast for {2}, it taps to add one mana of any color that a land an opponent controls could produce. In practice this lets you plug gaps in your curve and fix colors without relying on basic sources. Veterans will recognize it as a compact mana engine that rewards interactive play and table awareness.\u003c\/p\u003e \u003cp\u003eThe card fits well into decks that expect varied color demands and value resource flexibility. It pairs cleanly with mana rocks and land tutors and scales quietly into late game turns when opponents field diverse lands. The quoted lore line hints at its pedigree among collectors and connoisseurs within the Karlov Manor storyline while keeping the focus squarely on utility in play.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost:\u003c\/b\u003e {2}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type:\u003c\/b\u003e Artifact\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes:\u003c\/b\u003e None\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed):\u003c\/b\u003e {T}: Add one mana of any color that a land an opponent controls could produce.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness:\u003c\/b\u003e N A\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065079890076,"sku":"CGS-QXY1-1970DRSQ","price":0.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/7b9a3d21f7c27c3f816dee9cbfdea7a0.jpg?v=1706908181"},{"product_id":"fiendish-duo-commander-murders-at-karlov-manor-near-mint","title":"Fiendish Duo (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eDouble Trouble on the Battleline\u003c\/h2\u003e\n\u003cimg src=\"fiendish_duo.jpg\" alt=\"Fiendish Duo (Commander: Murders at Karlov Manor) card\"\u003e\n\u003cp\u003eFiendish Duo is a compact threat that changes how opponents plan their life totals. As a 5 5 with first strike, it trades favorably in combat and punishes any source that tries to chip away at your foes. The card text reads plainly and predictably, which is exactly what you want when building a red deck that prefers blunt answers over subtlety.\u003c\/p\u003e \u003cp\u003eIn Karlov Manor style play the Duo excels at accelerating clock speed and amplifying incidental damage from burn spells or reckless creatures. It pairs cleanly with damage doublers and ways to force opponents to target themselves. Flavor wise the two headed devil lives up to its name; small size does not mean small impact in a format built around unusual table interactions.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {4}{R}{R}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Devil\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – First strike\nIf a source would deal damage to an opponent, it deals double that damage to that player instead.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 5\/5\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Commander: Murders at Karlov Manor\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Mythic\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e – Near Mint\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLanguage\u003c\/b\u003e – English\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065079922844,"sku":"CGS-QXY2-1970EKLP","price":3.2,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/ccaf7d2f24be8474bde54aff9599b959.jpg?v=1706908184"},{"product_id":"fortified-village-commander-murders-at-karlov-manor-near-mint","title":"Fortified Village (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eVillage That Pays Its Way\u003c\/h2\u003e\n\u003cimg src=\"\" alt=\"Fortified Village (Commander: Murders at Karlov Manor) card image\"\u003e\n\u003cp\u003eFortified Village is a pragmatic land for decks that lean into green white color identity. It asks for a small reveal at the moment it resolves. If you show a Forest or Plains from hand it comes in untapped and immediately contributes colored mana. If not, it still arrives but tapped and waits a turn. That simple tradeoff makes it easy to predict tempo and plan sequencing in a multiplayer commander game.\u003c\/p\u003e \u003cp\u003eFrom the perspective of play patterns and deckbuilding this card is efficient. It slots into midrange and utility builds where fixing matters and you can keep a land in hand to guarantee access. The artwork and set feel match Karlov Manor by suggesting a guarded stronghold that funds your next plays. Experienced pilots will value the consistency it brings across games.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – none\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you do not, Fortified Village enters the battlefield tapped. {T}: Add {G} or {W}.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – not applicable\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – not applicable\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065079955612,"sku":"CGS-QXY3-1970RJUJ","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/db9f8db9446fbe156d7d4f5d2b1d0a16.jpg?v=1706908187"},{"product_id":"frontier-warmonger-commander-murders-at-karlov-manor-near-mint","title":"Frontier Warmonger (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eFrontier Warmonger: Push the Front\u003c\/h2\u003e\n\u003cimg src=\"frontier_warmonger.jpg\" alt=\"Frontier Warmonger card image\"\u003e\n\u003cp\u003eFrontier Warmonger is a straightforward red creature that rewards aggressive posture and coordinated attacks. Cast for {3}{R}, this 4 4 Human Warrior turns routine assaults into real pressure by granting menace to each creature that attacks an opponent or their planeswalker. Use it to convert single creature attacks into lanes that force blocks from multiple defenders.\u003c\/p\u003e \u003cp\u003eThe card reads plainly and plays even simpler which makes it easy to slot into creature heavy shells that want to tax blockers or force through commander damage. Frontier Warmonger works well with token makers and anthem effects since it increases the odds that at least one attacker connects. Its printed rules text fits the Karlov Manor mood by tilting skirmishes toward the bold without reshaping your entire deck strategy.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost:\u003c\/b\u003e {3}{R}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type:\u003c\/b\u003e Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes:\u003c\/b\u003e Human Warrior\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed):\u003c\/b\u003e Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness:\u003c\/b\u003e 4\/4\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eRarity:\u003c\/b\u003e Uncommon\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSet:\u003c\/b\u003e Commander: Murders at Karlov Manor\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLanguage and Condition:\u003c\/b\u003e English Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065079988380,"sku":"CGS-QXY4-1970ZXCJ","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/fe3ec2da0fcd2600eca3f80d5a8d9f96.jpg?v=1706908191"},{"product_id":"furycalm-snarl-commander-murders-at-karlov-manor-near-mint","title":"Furycalm Snarl (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eFurycalm Snarl — Calm Channel for White Red Decks\u003c\/h2\u003e\n\u003cimg src=\"Furycalm_Snarl.jpg\" alt=\"Furycalm Snarl card image\"\u003e\n\u003cp\u003eFurycalm Snarl is a pragmatic budget dual land for decks that need either Plains or Mountain without committing to a full pain land. As it enters the battlefield you may reveal a Mountain or Plains from your hand. If you do not reveal one it comes in tapped. The card trades tempo for consistency in a straightforward way that rewards thoughtful deck construction and sequencing in multiplayer games from Commander: Murders at Karlov Manor.\u003c\/p\u003e \u003cp\u003eUse this Snarl when you want flexible mana that works with both aggressive red lines and white control shells. It reads like a utility land that plugs into mana bases built around two color pairings, especially in limited or singleton formats. Expect it to smooth early plays when you can reveal a suitable land, and to slow you a turn when you cannot.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e –\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don’t, Furycalm Snarl enters the battlefield tapped. {T}: Add {R} or {W}.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e –\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e –\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065080086684,"sku":"CGS-QXY5-19710DPQ","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/185e21ec720dbe98e8e7d4a2056546a9.jpg?v=1706908193"},{"product_id":"game-trail-commander-murders-at-karlov-manor-near-mint","title":"Game Trail (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eTrailblaze the Manor\u003c\/h2\u003e\n\u003cimg src=\"GameTrail.jpg\" alt=\"Game Trail card image\"\u003e\n\u003cp\u003eGame Trail is a pragmatic land for decks that need flexible early tempo. As Game Trail enters the battlefield you may reveal a Mountain or Forest card from your hand. If you do not, this land comes in tapped. That conditional entry makes it reliable in aggressive builds and still safe for slower strategies that can afford a turn of waiting.\u003c\/p\u003e \u003cp\u003ePlay this Game Trail when you want both colored fixing and the option to keep pace on turn one. The tap ability produces either red or green mana which pairs naturally with sacrifice themes and creature heavy lines prevalent in Commander Murders at Karlov Manor. The card reads like a small choice every game and that choice often defines whether you smooth your curve or preserve card advantage.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – None\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don’t, Game Trail enters the battlefield tapped. {T}: Add {R} or {G}.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Rare\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Commander: Murders at Karlov Manor\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLanguage\u003c\/b\u003e – English\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e – Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065080119452,"sku":"CGS-QXY6-1971AFHQ","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/7815314e83837491835a607558347ee7.jpg?v=1706908196"},{"product_id":"ghostly-prison-commander-murders-at-karlov-manor-near-mint","title":"Ghostly Prison (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eGhostly Prison — Ward the Manor\u003c\/h2\u003e\n\u003cimg src=\"ghostly_prison_mkcm.jpg\" alt=\"Ghostly Prison (Commander: Murders at Karlov Manor) card image\"\u003e\n\u003cp\u003e\u003cb\u003eGhostly Prison\u003c\/b\u003e is a straightforward tax enchantment that buys you time and room to set up your board. Casting this {2}{W} enchantment forces opponents to pay {2} for each creature they want to send your way. In a multiplayer Commander game this converts melee pressure into resource pressure. Play it early against aggro decks or drop it behind a commander that benefits from extended turns of development.\u003c\/p\u003e \u003cp\u003eThe card fits the Karlov Manor mood where spirits and etiquette intersect. The printed text reads as a quiet but firm barrier. It pairs naturally with life gain, tax synergies and flicker effects that punish repeated attacks. Veterans will value the control over table tempo and the way it shapes attack math without stealing the game plan from other players.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{W}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Enchantment\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Creatures can’t attack you unless their controller pays {2} for each creature they control that’s attacking you.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065080152220,"sku":"CGS-QXY7-1971BXAQ","price":3.95,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/137967a8b870ff993eeb0e3ef31948f8.jpg?v=1706908199"},{"product_id":"gideons-sacrifice-commander-murders-at-karlov-manor-near-mint","title":"Gideon's Sacrifice (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eRedirect the Pain\u003c\/h2\u003e\n\u003cimg src=\"Gideons_Sacrifice.jpg\" alt=\"Gideon's Sacrifice card image\"\u003e\n\u003cp\u003eGideon's Sacrifice is a compact instant that rewrites combat math for one turn. Cast it after blockers are declared or in response to a removal spell and pick a creature or planeswalker you control. From that moment damage that would strike you or your permanents is redirected to the chosen permanent instead. The effect forces opponents to consider the new target before committing to attacks or burn spells.\u003c\/p\u003e \u003cp\u003eIn a Karlov Manor commander game this card is utility that answers two problems at once. Use it to protect a fragile combo piece or to convert lethal damage into a strategic exchange with a resilient creature or a planeswalker that can cash in loyalty. The card reads simply but plays with timing and threat assessment, rewarding players who plan which permanent will survive and which will trade.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {W}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Instant\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it’s still on the battlefield).\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065080184988,"sku":"CGS-QXY8-1971KRGI","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/6f6c9e5c9f94104abc60863a20272583.jpg?v=1706908202"},{"product_id":"gisela-blade-of-goldnight-commander-murders-at-karlov-manor-near-mint","title":"Gisela, Blade of Goldnight (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAngel of Ruin and Reward\u003c\/h2\u003e\n\u003cimg src=\"Gisela_Blade_of_Goldnight.jpg\" alt=\"Gisela, Blade of Goldnight (Commander: Murders at Karlov Manor) Near Mint\"\u003e\n\u003cp\u003eGisela, Blade of Goldnight is a precision tool for commanders that prize control and asymmetric damage math. She arrives with flying and first strike and changes combat calculus every time damage is assigned. Against opponents and their permanents damage is doubled. Against you and your permanents damage is halved and rounded up. Those rules interactions make her a natural fit in decks that lean into removal, tax effects, and combat tricks that can turn small hits into lethal results for your foes while softening board wipes aimed at you.\u003c\/p\u003e \u003cp\u003eIn lore she acts as a harsh arbiter whose presence reshapes how threats land and how protection matters. In play she rewards careful sequencing and favors players who can force opponents to target their own resources. Use her as a deterrent to multiple attackers, as a finisher when you can redirect or copy damage, or as a steady deterrent that buys time for you to assemble a broader Karlov Manor story line. Practical line notes include preserving her with protective effects and pairing her with effects that double or redirect damage for maximum leverage.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {4}{R}{W}{W}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Legendary Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Angel\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flying, first strike\nIf a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.\nIf a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 5\/5\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065080217756,"sku":"CGS-QXY9-1971LYNJ","price":3.6,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/13dcbbf50c2e5b0c7777bf7e9e461ccb.jpg?v=1706908205"},{"product_id":"gruul-turf-commander-murders-at-karlov-manor-near-mint","title":"Gruul Turf (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eGruul Turf: Reclaim and Ramp\u003c\/h2\u003e\n\u003cimg src=\"Gruul_Turf_front.jpg\" alt=\"Gruul Turf card\"\u003e\n\u003cp\u003eGruul Turf is a pragmatic utility land for midrange and aggressive builds that want reliable red green mana while keeping tempo in check. Gruul Turf enters the battlefield tapped then bounces a land you control, which lets you trigger enter the battlefield effects or untap an off colored land with value. The text is straightforward and the play pattern suits commanders who recycle utility lands or that benefit from landfall and sacrifice synergies.\u003c\/p\u003e \u003cp\u003eThe card reads like a small piece of Karlov Manor intrigue. Use Gruul Turf to rebuy a clue token land or to reset a dual land after it was tapped for value. It is a modest but consistent inclusion in decks that prioritize repeatable value and stable color fixing in the early turns.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e –\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G}.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e –\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e –\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065080250524,"sku":"CGS-QXYA-1971UZTH","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/033b8473310f62462389c612c9a45b02.jpg?v=1706908208"},{"product_id":"havoc-eater-commander-murders-at-karlov-manor-near-mint","title":"Havoc Eater (Commander: Murders at Karlov Manor) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eHavoc Eater\u003c\/h2\u003e\n\u003cimg src=\"Havoc_Eater_front.jpg\" alt=\"Havoc Eater card image\"\u003e\n\u003cp\u003eHavoc Eater is a heavy red finisher that rewards aggressive board interactions. The card enters as a flying 3 3 and immediately pressures opponents by goading a selected creature they control for each opponent in the game. The design pushes you to trade or bait attacks, since the damage you force can be converted into +1\/+1 counters on Havoc Eater based on the total power of the goaded creatures.\u003c\/p\u003e \u003cp\u003ePlay it in mid to late game slots where extra combat manipulation swings tempo in your favor. It pairs cleanly with cards that benefit from being attacked or that punish tapped attackers. In Karlov Manor fashion, Havoc Eater tells a short story at the table. Flames arrive to disrupt careful plans and then grow stronger as the chaos feeds the elemental.\u003c\/p\u003e \u003ch4\u003eCard Details:\u003c\/h4\u003e\n\u003cul\u003e \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {5}{R}{R}\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Elemental\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flying. When Havoc Eater enters the battlefield, for each opponent, goad up to one target creature that opponent controls. Put X +1\/+1 counters on Havoc Eater, where X is the total power of creatures goaded this way.\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 3\/3\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Rare\u003c\/li\u003e \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Commander: Murders at Karlov Manor\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":43065080283292,"sku":"CGS-QXYB-1971VVBH","price":1.45,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/b9be025406d317d5d986479234a600b3.jpg?v=1706908210"}],"url":"https:\/\/journeysendgames.com\/collections\/magic-the-gathering-commander-murders-at-karlov-manor.oembed?page=5","provider":"Journey’s End Games","version":"1.0","type":"link"}