{"title":"Duskmourn: House of Horror","description":"","products":[{"product_id":"abandoned-campground-duskmourn-house-of-horror-near-mint","title":"Abandoned Campground (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eCampfire Shadows\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAbandoned Campground (Duskmourn: House of Horror)\u003c\/b\u003e is a utility land that fits quiet builds and grindy midrange decks. As a Near Mint English copy, this card is ideal for players who want a dependable base without flashy enters the battlefield effects. In play it reads like a simple tool you can rely on; it does not demand extra setup and it clears space in your deck for spells that actually move the game.\u003c\/p\u003e\n\n\u003cp\u003eThe card leans into the set's tone without getting in the way of your mana curve. Use Abandoned Campground as a steady source of colorless mana in the early turns or as a holdover when you need to preserve colored sources. In limited and cube environments it often plays the role of a filler land that reduces mana screw while complimenting darker, survivalist themes in Duskmourn.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – {T}: Add {C}.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e –\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460439634076,"sku":"CGS-TDLG-1KWF5PCP","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/bf8b0543153c700fc85a8eff0c963f1d.jpg?v=1761061499"},{"product_id":"abandoned-campground-duskmourn-house-of-horror-near-mint-foil","title":"Abandoned Campground (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eCampfire Echoes\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAbandoned Campground\u003c\/b\u003e from Duskmourn House of Horror is a foil land that fits into graveyard focused builds and thematic black decks. This Near Mint foil plays as a quiet utility land that supports pacing and card advantage in late game stages while adding a subtle haunted aesthetic to your playset. As an experienced player you will appreciate how it slots into sacrifice synergies and land counts without demanding attention on turn one.\u003c\/p\u003e\n\u003cp\u003eThe card pulls a touch of Duskmourn lore into your battlefield presence. Use it when you need incremental value or a reliable land drop that keeps your graveyard options open. It pairs naturally with reanimation spells and midrange recursion lines, making it a practical pick for both casual Cube and competitive Commander lists that lean into the set theme.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Abandoned Campground enters the battlefield tapped. {T}: Add {C}. {1}{B}, {T}, Sacrifice Abandoned Campground: Return target creature card with converted mana cost 3 or less from your graveyard to your hand.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – \u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460439666844,"sku":"CGS-TDLH-1KWFAIJP","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/bf8b0543153c700fc85a8eff0c963f1d_0e1d68cc-7202-4ad1-8342-7e7712e55339.jpg?v=1765018971"},{"product_id":"abhorrent-oculus-duskmourn-house-of-horror-near-mint","title":"Abhorrent Oculus (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003ePeer Into the Oculus\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAbhorrent Oculus\u003c\/b\u003e arrives from Duskmourn as a compact but imposing threat. The card reads like a midgame enabler: for {2}{U} cast it by exiling six cards from your graveyard and you get a 5\/5 flyer that pressures air and board states while also advancing your graveyard plan. The manifest dread trigger at each opponent upkeep lets you turn top‑deck manipulation into creatures without thinning your hand, and the requirement to exile graveyard cards gives the Oculus synergy with self mill or sacrifice strategies.\u003c\/p\u003e\n\u003cp\u003eThis Eye fits into control and midrange shells that want a late game engine. It acts as both a clock and a toolbox provider by turning library topcards into potential face down blockers or threats. Play it when you can pay the exile cost reliably and it rewards careful graveyard management. Include Abhorrent Oculus when you need a resilient flier that also fuels board development on your opponents turn. Add it to your deck and test how manifest dread reshapes your sequencing.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{U}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Eye\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – As an additional cost to cast this spell, exile six cards from your graveyard. Flying. At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2\/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 5\/5\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460439699612,"sku":"CGS-TDLI-1KWFFCHK","price":20.01,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/d28c610b393f70fb1522ac28f8cc14b6.jpg?v=1738968182"},{"product_id":"abhorrent-oculus-duskmourn-house-of-horror-near-mint-foil","title":"Abhorrent Oculus (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eUnleash the Watchful Abhorrent Oculus\u003c\/h2\u003e\n\n\u003cp\u003eThe Abhorrent Oculus stands as a formidable presence within Duskmourn: House of Horror, commanding attention with its unsettling, hovering form and strategic versatility. For the cost of just {2}{U} and exiling six cards from your graveyard, it takes flight as a 5\/5 Eye creature, demanding respect in the air while imposing a taxing additional cost that rewards graveyard management. Its flying ability and considerable stats make it a potent threat against opponents relying on ground forces.\u003c\/p\u003e\n\n\u003cp\u003eMore than just raw power, Abhorrent Oculus leverages a distinctive mechanic—manifesting dread at the start of each opponent’s upkeep. This ability forces opponents to face unknown threats, manifesting cards face down as 2\/2 creatures, which can turn the tide with the right timing. Such capacity for board presence control and graveyard interaction signals a calculated approach favored in controlling blue decks, offering opportunities to balance board state while applying pressure.\u003c\/p\u003e\n\n\u003ch3\u003eCard Details:\u003c\/h3\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost:\u003c\/b\u003e {2}{U}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type:\u003c\/b\u003e Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes:\u003c\/b\u003e Eye\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text:\u003c\/b\u003e As an additional cost to cast this spell, exile six cards from your graveyard.\u003cbr\u003e\nFlying\u003cbr\u003e\nAt the beginning of each opponent’s upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2\/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it’s a creature card.)\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness:\u003c\/b\u003e 5\/5\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460439732380,"sku":"CGS-TDLJ-1KWFHTAK","price":27.91,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/d28c610b393f70fb1522ac28f8cc14b6_c893b925-8b1b-4e8d-864a-b3bfe52a09f2.jpg?v=1747157117"},{"product_id":"abhorrent-oculus-borderless-duskmourn-house-of-horror-near-mint","title":"Abhorrent Oculus (Borderless) (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003ePeer Into the Oculus\u003c\/h2\u003e\n\u003cp\u003eAbhorrent Oculus is a compact menace for control shells that value graveyard investment. Abhorrent Oculus trades a heavy casting tax for a broad late game presence; exile six cards from your graveyard to cast it and you gain a 5\/5 flyer that pressures opponents from above. The manifest dread trigger at each opponent s upkeep creates persistent tempo problems and pairs naturally with cards that care about manifested or facedown creatures.\u003c\/p\u003e\n\u003cp\u003eFrom a gameplay perspective Abhorrent Oculus reads like a tool to close out long games while denying you graveyard recursion. Use it in builds that can reliably fuel the exile cost or where the exile itself is a resource engine. The card fits Duskmourn s mood by turning graveyard investment into an eerie, airborne threat. Consider it when you want a late game finisher that complicates combat math and board advantage.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{U}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Eye\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – As an additional cost to cast this spell, exile six cards from your graveyard. Flying. At the beginning of each opponent s upkeep, manifest dread.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 5\/5\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460439765148,"sku":"CGS-TDLK-1KWFINGZ","price":22.41,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/9f2f1eeb9ed5cf2e87f7e6e4d1beee15.jpg?v=1738974421"},{"product_id":"abhorrent-oculus-borderless-duskmourn-house-of-horror-near-mint-foil","title":"Abhorrent Oculus (Borderless) (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003ePeer Into the Oculus\u003c\/h2\u003e\n\u003cp\u003eAbhorrent Oculus is a compact threat that demands a concrete commitment to the graveyard. This Near Mint Foil borderless print from Duskmourn House of Horror presents the card as a five five flyer for {2}{U} that requires you exile six cards from your graveyard to cast it. Play it in decks that plan their graveyard as a resource and you gain a resilient airborne body that pressures opponents while your yard fuels other lines of play.\u003c\/p\u003e\n\u003cp\u003eIn addition to flying the Oculus forces interaction every upkeep by manifesting dread for each opponent, which can tax removal and change combat math. The borderless art and foil finish make this mythic a strong pickup for collectors and players who want a card that both performs and anchors a grim table presence. Add it to control shells or blue based graveyard builds where exile is manageable and the upside of a 5 5 flier is worth the setup.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{U}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Eye\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – As an additional cost to cast this spell, exile six cards from your graveyard. Flying. At the beginning of each opponent’s upkeep, manifest dread.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 5\/5\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003eCondition\u003c\/b\u003e – Near Mint Foil. Secure this borderless mythic for play or display while it remains available.\u003c\/p\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460439830684,"sku":"CGS-TDLL-1KWFMXNZ","price":24.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/9f2f1eeb9ed5cf2e87f7e6e4d1beee15_333933b7-8dd9-4515-9e25-fba237fc07f0.jpg?v=1738974423"},{"product_id":"acrobatic-cheerleader-duskmourn-house-of-horror-near-mint","title":"Acrobatic Cheerleader (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eFlip the Script with Acrobatic Cheerleader\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAcrobatic Cheerleader\u003c\/b\u003e from Duskmourn is a low cost common that shifts tempo and creates awkward blocks for opponents. In limited play she is a flexible one drop that trades up when you need early pressure or a sudden boost. The art captures a nimble figure moving through haunted corridors, which matches the set lore where performers use unsettling agility to bait the unwary.\u003c\/p\u003e\n\n\u003cp\u003eOn the table Acrobatic Cheerleader is straightforward to slot into aggro and midrange decks that value tempo and tactical trades. Players looking to maximize combat math will find her enter the battlefield trigger useful for swinging exchanges or enabling favorable blocks without overcommitting. She reads well alongside removal and anthem effects; she can turn a stalled board into a sequence that pushes damage while preserving card advantage.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Human Cheerleader\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – When Acrobatic Cheerleader enters the battlefield, target creature you control gets +1\/+1 until end of turn.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 1\/1\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460439896220,"sku":"CGS-TDLM-1KWFNQEL","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/f9ba67c08629da744e8e2b6e3ace2ad7.jpg?v=1765018976"},{"product_id":"acrobatic-cheerleader-duskmourn-house-of-horror-near-mint-foil","title":"Acrobatic Cheerleader (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eFlip and Rally\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAcrobatic Cheerleader\u003c\/b\u003e (Near Mint Foil) brings a compact toolkit for tempo plays and combat tricks. The card reads as a low cost creature with an enter the battlefield effect that can tuck your attacker into a better combat position or rescue a key blocker. Play it on curve, use the triggered ability to grant evasive or combat bonuses, and the foil finish gives a subtle table presence without being ostentatious.\u003c\/p\u003e\n\u003cp\u003eThe card fits well in aggressive builds that also value interaction with the stack. In limited it trades up by enabling evasive attacks and forcing awkward blocks. In casual and cube environments it functions as a flexible one drop that seeds tempo while the art and lore nod to Duskmourns eerie cheer section, where the mundane energy of a sideline performer masks something more uncanny.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{R}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Human Acrobat\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – When Acrobatic Cheerleader enters the battlefield you may have target creature gain flying until end of turn. If you control another creature with flying, Acrobatic Cheerleader gets +1\/+0 until end of turn.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 1\/2\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460439994524,"sku":"CGS-TDLN-1KWFOJWL","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/f9ba67c08629da744e8e2b6e3ace2ad7_dc79a9e5-7aa0-4098-ac6e-0f4abab78044.jpg?v=1765018983"},{"product_id":"altanak-the-thrice-called-duskmourn-house-of-horror-near-mint","title":"Altanak, the Thrice-Called (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAltanak Awakes\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAltanak, the Thrice-Called\u003c\/b\u003e brings a practical engine to graveyard strategies. This Near Mint Uncommon from Duskmourn House of Horror fits into midrange or sacrificial builds where recurring bodies matter. Altanak enters the battlefield with an effect that pressures opponents to answer it or face steady value accrual. Experienced players will note the card trades immediate tempo for ongoing board presence and synergies with death triggers and reanimation pieces.\u003c\/p\u003e\n\n\u003cp\u003eThe card reads like a toolbox rather than a bomb. Altanak, the Thrice-Called pairs cleanly with token makers and sacrifice outlets and rewards a tight sequencing of removal and recursion. The flavor sits in Duskmourns corridors where echoes answer a summon thrice over. Use it to lock incremental advantage and to pivot between controlling the board and enabling a late game creature flood.\u003c\/p\u003e\n\n\u003ch3\u003eCard Details:\u003c\/h3\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{B}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Horror\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flying. When Altanak, the Thrice-Called enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield tapped. Whenever another creature you control dies, put a +1\/+1 counter on Altanak, the Thrice-Called.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 3\/3\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440027292,"sku":"CGS-TDLO-1KWFPCPL","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/95a6e84ef5d5c71ad0e55f5f91a792ed_4aa30916-f8cf-4975-8e47-204bb6214421.jpg?v=1765202991"},{"product_id":"altanak-the-thrice-called-duskmourn-house-of-horror-near-mint-foil","title":"Altanak, the Thrice-Called (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eAltanak Returns\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAltanak, the Thrice-Called\u003c\/b\u003e is a compact engine for graveyard value that fits well into black midrange shells from Duskmourn House of Horror. This Near Mint Foil uncommon behaves like a utility flyer and a graveyard anchor; it brings a creature back on entry and grows as the board grinds out. For kitchen table play or a focused sideboard plan, Altanak rewards careful timing and favors decks that trade resources and recur threats.\u003c\/p\u003e\n\u003cp\u003ePlay patterns are straightforward. Cast Altanak when you have a target in your yard or when you expect exchanges to follow. The lore is low key and grim; villagers whisper its name after the third bell and hope the bargain holds. As a foil Near Mint from Duskmourn House of Horror this copy is both playable and collectible without extra flair getting in the way of its in game utility.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {3}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Spirit Horror\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flying. When Altanak, the Thrice-Called enters the battlefield, you may return target creature card from your graveyard to your hand. Whenever another creature you control dies, put a +1\/+1 counter on Altanak, the Thrice-Called.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 3\/3\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440060060,"sku":"CGS-TDLP-1KWFQFQZ","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/95a6e84ef5d5c71ad0e55f5f91a792ed.jpg?v=1763495184"},{"product_id":"anthropede-duskmourn-house-of-horror-near-mint","title":"Anthropede (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAnthropede Stalker\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAnthropede\u003c\/b\u003e from Duskmourn House of Horror is a compact threat that fits neatly into aggressive black builds and mill focused sideboards. As an experienced player, you will appreciate how Anthropede leverages combat to tax opponents; it is straightforward in play yet offers consistent incremental value when it connects. The card reads well in a deck that pressures life totals while disrupting hand resources, and its Near Mint condition preserves full play and collector value.\u003c\/p\u003e\n\n\u003cp\u003eOn the table Anthropede plays like a utility attacker. It forces tough blocks and punishes open lanes, making it a clean inclusion in budget aggro or sacrifice shells that want an efficient recurring pressure piece. The Duskmourn flavor shows in the creature line work and the way Anthropede fits into the set ecology, scavenging advantage from battlefield skirmishes rather than flashy one shots.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Insect Horror\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Menace. Whenever Anthropede deals combat damage to a player, that player discards a card.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/2\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440125596,"sku":"CGS-TDLQ-1KWFYTXZ","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/8fa5b8011e76c86ae9be760e9b209b99.jpg?v=1765018985"},{"product_id":"anthropede-duskmourn-house-of-horror-near-mint-foil","title":"Anthropede (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eAnthropede Ambusher\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAnthropede\u003c\/b\u003e from Duskmourn House of Horror is a compact threat that fits cleanly into sacrifice and discard shells. The Near Mint Foil presents the card exactly as you want it for play or display while keeping a low mana footprint. Experienced pilots will note how Anthropede's menacing presence taxes blockers and pressures hands without demanding a heavy curve commitment.\u003c\/p\u003e\n\u003cp\u003eIn play Anthropede rewards incremental advantage. It punches through with \u003ci\u003emenace\u003c\/i\u003e to force awkward blocks and turns combat damage into a resource sink for your opponent. The flavor ties to Duskmourn are subtle but present; the creature feels like a dark alley ambush, the sort of card that works best when you already have a plan to turn small hits into lasting value.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Insect Horror\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Menace. Whenever Anthropede deals combat damage to a player, that player discards a card.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/2\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440158364,"sku":"CGS-TDLR-1KWFZUTM","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/8fa5b8011e76c86ae9be760e9b209b99_da8ccd41-6c89-49b6-a045-b396663cabe4.jpg?v=1765018987"},{"product_id":"appendage-amalgam-duskmourn-house-of-horror-near-mint","title":"Appendage Amalgam (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003ePatchwork Terror\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAppendage Amalgam\u003c\/b\u003e is a practical tool for graveyard recursion in Duskmourn: House of Horror decks. The Near Mint English printing lives up to its name, arriving ready for play or display. In match play the Amalgam is straightforward to sequence; it reanimates a smaller body and becomes a board presence without demanding complex stacks or timing windows. Players who build around sacrifice or token synergies will find it fits cleanly into midrange and synergy graveyard shells.\u003c\/p\u003e\n\n\u003cp\u003eThe card reads like a compact answer to attrition. Its printed ability returns a low cost creature from your graveyard when it enters the battlefield and it leaves room for follow up plays on the same turn. Lorewise the Amalgam is literally stitched from remnants found in Duskmourn hallways, which explains why it often pairs with discard outlets and discard recursion. Use it as a steady source of value rather than a flashy finisher and you will extract consistent advantage across games.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {3}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Horror\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – When Appendage Amalgam enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield tapped.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 3\/3\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440223900,"sku":"CGS-TDLS-1KWG2XMM","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/8431eb3817a476bd8d3d4c8d43d22cce_6a51068e-824c-4d11-b2c0-2854f558060a.jpg?v=1765018988"},{"product_id":"appendage-amalgam-duskmourn-house-of-horror-near-mint-foil","title":"Appendage Amalgam (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003ePatchwork Terror\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAppendage Amalgam\u003c\/b\u003e plays like a practical tool for graveyard value and board presence in Duskmourn drafts and casual black decks. The Near Mint Foil shows every stitch of the art clearly while the card text rewards incremental trades: it enters as a sturdy creature and scales when you feed it a spare body from your graveyard or battlefield. This is a card you play to trade profitably and to turn small sacrifices into a resilient win condition over several turns.\u003c\/p\u003e\n\u003cp\u003eThe Amalgam fits into slots where you want a repeatable threat that benefits from sacrifice synergies and discard mechanics. Its printed trigger grants temporary menace in many builds so it can push damage through once you clear a blocker or flicker a creature. In lore the Amalgam is less a single monster and more a practice in assembly that reflects Duskmourn housecraft: rough pieces repurposed into something that lasts longer than its parts.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{B}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Horror Amalgam\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – When Appendage Amalgam enters the battlefield, you may sacrifice another creature. If you do, put two +1\/+1 counters on Appendage Amalgam and it gains menace until end of turn. Whenever a creature you control dies, you may pay {B}. If you do, draw a card then discard a card.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 3\/3\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440256668,"sku":"CGS-TDLT-1KWG3QFL","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/8431eb3817a476bd8d3d4c8d43d22cce_0ad60741-4c78-4116-be93-c414e7d21c78.jpg?v=1764379004"},{"product_id":"arabella-abandoned-doll-duskmourn-house-of-horror-near-mint","title":"Arabella, Abandoned Doll (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eArabella, Abandoned Doll — Quiet Threat from Duskmourn\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eArabella, Abandoned Doll\u003c\/b\u003e arrives as a compact package of disruption and value in black decks that appreciate incremental advantage. This Near Mint Uncommon fits easily into graveyard-centric suites. Play her on turn two to pressure opponents' boards or to make room for a sacrifice engine; she reads as a low cost flexible tool rather than an all in finisher.\u003c\/p\u003e\n\u003cp\u003eThe card’s printed interaction pairs well with discard and reanimate strategies common in Duskmourn. Arabella, Abandoned Doll finds synergy with both removal and recursion lines, offering steady tempo and card advantage while the rest of the deck sets up its darker plays. From an experienced player perspective she is a tidy inclusion when you need a consistent early-game plan that scales into the midgame without demanding a complicated setup.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Construct\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – When Arabella, Abandoned Doll enters the battlefield, target opponent discards a card. Whenever a creature you control dies, you may return target creature card with converted mana cost one or less from your graveyard to your hand.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 1\/2\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440354972,"sku":"CGS-TDLU-1KWG4QBN","price":0.45,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/2d1438fda1fdac76d695f1a93a2ea1b8.jpg?v=1761040581"},{"product_id":"arabella-abandoned-doll-duskmourn-house-of-horror-near-mint-foil","title":"Arabella, Abandoned Doll (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eArabella, the Abandoned Doll\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eArabella, Abandoned Doll\u003c\/b\u003e provides a compact engine for graveyard and token decks in Duskmourn play. The card reads as a utility creature that profits from bodies in the yard and rewards incremental attrition. If you pilot black tempo or sacrifice themes, Arabella slots into midrange shells where recurring value and a steady stream of chump blockers keep the opponent honest.\u003c\/p\u003e\n\u003cp\u003eIn lore, Arabella is the echo left behind when a house empties and memory hardens into a thing that moves. Mechanically she encourages plays that trade pieces early and grind later. Use her to pressure planeswalkers, fuel sacrifice outlets, or bolster an army of small artifacts. Near Mint Foil condition makes this a clean pick for both play and display.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Legendary Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Construct Spirit\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – When Arabella, Abandoned Doll enters the battlefield you may return target creature card from your graveyard to the battlefield tapped and sacrifce it at the beginning of the next end step. Whenever another creature you control dies put a +1\/+1 counter on Arabella. If a card would leave your graveyard this turn exile it instead.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/2\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440387740,"sku":"CGS-TDLV-1KWG9CIN","price":0.75,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/2d1438fda1fdac76d695f1a93a2ea1b8_96cecdc9-1bd3-4868-8a06-48128f04f54e.jpg?v=1762311845"},{"product_id":"attack-in-the-box-duskmourn-house-of-horror-near-mint","title":"Attack-in-the-Box (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBoxed Ambush\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAttack-in-the-Box\u003c\/b\u003e from Duskmourn House of Horror is an Uncommon near mint pick that rewards timing and board awareness. This short sorcery reads like a toolkit for tempo plays; it gives you an extra attacker by creating a temporary copy of one of your creatures that enters with haste and disappears at end of turn. Use it to close out a game, trigger enter the battlefield effects, or push through a stubborn blocker without committing long term resources.\u003c\/p\u003e\n\u003cp\u003eThe card fits well in aggressive black decks and artifact creature builds that want repeatable bursts of pressure. Lorewise it captures Duskmourn’s knack for traps disguised as trinkets a box that promises help but comes with a cost. Practical players will appreciate the clean synergy with sacrifice outlets and cards that care about creatures entering the battlefield this turn.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – —\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Create a token that is a copy of target creature you control. That token is a 1\/1 with haste. Sacrifice it at the beginning of the next end step.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – —\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – —\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440453276,"sku":"CGS-TDLW-1KWGBEIM","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/fca2398317484d123feed0d915b0da9f_cba954af-68bf-420a-a2e2-c959f9913013.jpg?v=1765018991"},{"product_id":"attack-in-the-box-duskmourn-house-of-horror-near-mint-foil","title":"Attack-in-the-Box (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eBoxed Ambush\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAttack-in-the-Box\u003c\/b\u003e from Duskmourn is a compact surprise that slots easily into sacrifice and token synergies. In play it functions as a low cost engine: you cast it, you get creatures, and you press an advantage. Seasoned pilots will appreciate the timing windows; the card rewards sequencing and knowing when to push into combat or hold for a blocker on defense.\u003c\/p\u003e\n\u003cp\u003eThe foil Near Mint printing makes this copy a tidy pickup for collectors and players who value presentation. Lorewise the box is less an object and more a cunning devise favored by Duskmourn residents who set traps rather than face foes directly. Use Attack-in-the-Box to populate the battlefield, trigger death triggers, or flood the board before a mass removal spell resolves.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – —\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Create two 1\/1 black Horror creature tokens. If an opponent controls a creature with toughness 4 or greater, those tokens gain menace until end of turn.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440518812,"sku":"CGS-TDLX-1KWGGSBM","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/fca2398317484d123feed0d915b0da9f.jpg?v=1762918655"},{"product_id":"balemurk-leech-duskmourn-house-of-horror-near-mint","title":"Balemurk Leech (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eSiphon the Night\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBalemurk Leech\u003c\/b\u003e is a compact, pragmatic inclusion from Duskmourn: House of Horror that rewards repetition and tight sequencing. As an experienced pilot you will value how the Leech pressures life totals while fitting into low curve black lists. The card reads like a utility creature rather than a finisher so it slots into aggro shells, sacrifice engines and attrition mirrors with predictable efficiency.\u003c\/p\u003e\n\n\u003cp\u003eIn play the Balemurk Leech trades tempo for steady drains and pairs cleanly with removal and reanimation lines. The flavor leans into Duskmourns narrow alleys and persistent menace; expect it to work best when you can reliably apply its effect multiple times in a game. If you build around incremental life swings the Leech becomes more than a body on the board it becomes a recurring resource that shapes combat math and mulligan decisions.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Leech\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Whenever Balemurk Leech deals combat damage to a player, you may have that player lose 1 life. You gain 1 life.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 1\/1\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440584348,"sku":"CGS-TDLY-1KWGHZFM","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/d7c16cce91e29b8168d77272706dd6f3_fcb1a231-4afb-4a04-b4a0-4c76b98657da.jpg?v=1764386547"},{"product_id":"balemurk-leech-duskmourn-house-of-horror-near-mint-foil","title":"Balemurk Leech (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eBalemurk Leech — Quiet Drain Specialist\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBalemurk Leech\u003c\/b\u003e slips into play without fanfare and turns slow attrition into a steady plan. This Near Mint Foil from Duskmourn House of Horror is a compact drain engine that fits cleanly into black aggro and sacrifice shells. As an experienced player you will appreciate how the card's simple repeated value pressures life totals while keeping interactions tight and predictable.\u003c\/p\u003e\n\u003cp\u003eThe card reads like a toolbox piece rather than a finisher. Balemurk Leech works best when paired with recursion or token synergies that amplify each life swing. In lore it is one of the lesser horrors that haunt the marshes of Duskmourn, a parasite more effective when left alone to multiply. Use it to tax blockers, pad your life as you set up a bigger play, or to grind out longer games where small advantages snowball.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Leech\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Lifelink. When Balemurk Leech enters the battlefield you may have target player lose 1 life and you gain 1 life.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 1\/1\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Common\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Duskmourn House of Horror\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLanguage\u003c\/b\u003e – English\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e – Near Mint Foil\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440649884,"sku":"CGS-TDLZ-1KWGIVMM","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/d7c16cce91e29b8168d77272706dd6f3.jpg?v=1761329886"},{"product_id":"balustrade-wurm-duskmourn-house-of-horror-near-mint","title":"Balustrade Wurm (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBalustrade Wurm — Cornerstone Crusher\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBalustrade Wurm\u003c\/b\u003e from Duskmourn delivers a straightforward beatdown that fits both midrange and ramp lists. As a near mint Rare, this Wurm gives you a reliable big body with trample that finishes through chump blockers and pressure blockers across the board. Use it when you need a late game threat that trades efficiently into multiple blockers or closes games against control decks that lack immediate removal.\u003c\/p\u003e\n\u003cp\u003eThe card plays like a classic green heavy hitter and slots into creature-based builds without fuss. In lore terms it is one of the household terrors in the House of Horror, a hulking presence that leans on mass and momentum rather than tricks. Practical players will value its predictability and board impact when sequencing plays or planning a turn to swing for lethal.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {4}{G}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Wurm\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Trample.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 6\/6\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440715420,"sku":"CGS-TDM0-1KWGJCZL","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/34f217535df611e814562bf84df56356.jpg?v=1762311847"},{"product_id":"balustrade-wurm-duskmourn-house-of-horror-near-mint-foil","title":"Balustrade Wurm (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eBalustrade Wurm — Shadowed Rampart\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBalustrade Wurm\u003c\/b\u003e from Duskmourn delivers a reliable late game threat that slots easily into sacrifice and reanimation builds. The Near Mint Foil finish highlights the set specific artwork and makes the card a practical pick for commanders who need a resilient finisher. Experienced players will appreciate how the wurm's size and keywords intersect with common removal and graveyard strategies in black decks.\u003c\/p\u003e\n\u003cp\u003eThe card plays like a straightforward stabilizer. It pressures opponents while offering synergy with board wipes and graveyard recursion. In lore the beast is said to slither along ruined balustrades stalking halls where the living unwisely linger. That flavor translates into play as a creature that anchors board presence and provides predictable, repeatable value when paired with sacrifice outlets.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {5}{B}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Wurm\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Trample. When Balustrade Wurm enters the battlefield, each opponent sacrifices a creature.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 6\/6\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440780956,"sku":"CGS-TDM1-1KWGPKRZ","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/34f217535df611e814562bf84df56356_adf49f88-e307-40e7-9b08-d7a472270781.jpg?v=1762311849"},{"product_id":"balustrade-wurm-showcase-duskmourn-house-of-horror-near-mint","title":"Balustrade Wurm (Showcase) (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBalustrade Wurm: Midnight Bulwark\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBalustrade Wurm (Showcase)\u003c\/b\u003e arrives with the quiet heft of something that has patrolled ruined halls for ages. In play it reads as a straightforward green beater that pushes combat advantage and card advantage at once. An experienced pilot will value the Wurm for its reliable presence on the battlefield and the way it reshapes the board when it hits the table.\u003c\/p\u003e\n\u003cp\u003eThe Showcase frame and near mint condition make this Balustrade Wurm a tidy addition to a constructed sleeve or a collector binder. Lorewise it feels right at home in Duskmourn where architecture and appetite combine; the Wurm enforces board presence while giving you a simple, repeatable plan for closing out games.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {5}{G}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Wurm\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Trample. When Balustrade Wurm enters the battlefield, you may return target creature card from your graveyard to the battlefield tapped.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 6\/6\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440813724,"sku":"CGS-TDM2-1KWGQRYZ","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/ca77e4f726df464883f11dc7a314aa52.jpg?v=1762311850"},{"product_id":"balustrade-wurm-showcase-duskmourn-house-of-horror-near-mint-foil","title":"Balustrade Wurm (Showcase) (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eBalustrade Wurm — Moonlit Colossus\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBalustrade Wurm\u003c\/b\u003e (Showcase) arrives as a heavy hitter for green midrange decks. This Near Mint Foil from Duskmourn House of Horror presents a 7 7 body with trample and a weighty mana cost that rewards patience. The showcase frame and foil treatment make it a solid pick for collectors and players who value visible presence on the battlefield while keeping a practical eye on board impact.\u003c\/p\u003e\n\n\u003cp\u003eIn play the Balustrade Wurm reads like a closing tool. It soaks removal and forces blocks or extra damage through trample. In limited settings it stabilizes stalled boards; in constructed lists it complements ramp lines and late game value. The card borrows the set tone with subtle gothic imagery and a nod to Duskmourn lore where ancient wurms crawl along ruined balustrades under a low moon.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {6}{G}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Wurm\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Trample.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 7\/7\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440879260,"sku":"CGS-TDM3-1KWGRWSM","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/ca77e4f726df464883f11dc7a314aa52_6c749c94-2065-47f1-b976-7e1ca6af9677.jpg?v=1765018995"},{"product_id":"baseball-bat-duskmourn-house-of-horror-near-mint","title":"Baseball Bat (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eSwing for the Stitches\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBaseball Bat\u003c\/b\u003e from Duskmourn House of Horror is a compact Equipment that rewards aggressive combat lines and tight plays. This Near Mint English copy fits into red or artifact aggressive decks as a low cost way to push damage and close out races. The card reads cleanly on the table and pairs well with creatures that already threaten blocks so you keep pressure while preserving tempo.\u003c\/p\u003e\n\n\u003cp\u003eSeasoned players will recognize the value in a simple boost that changes attack math without consuming a spell slot. The Duskmourn imprint gives the Bat a narrow horror themed edge so it pairs well with sacrifice engines and creatures that trigger on dealing damage. Use it to tax chump blocks, force unfavorable trades, or sneak damage past a stalled board.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Artifact — Equipment\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Equipment\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Equipped creature gets +2\/+0. Whenever equipped creature deals combat damage to a player, you may have it deal 1 damage to target creature that player controls. Equip {2}.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – —\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440912028,"sku":"CGS-TDM4-1KWGSPLL","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/af99d47f27be529dff0e8b738b5117bd_68c4a842-59dd-45ab-90ff-4de935c26412.jpg?v=1765018997"},{"product_id":"baseball-bat-duskmourn-house-of-horror-near-mint-foil","title":"Baseball Bat (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eBat of Duskmourn: Quiet Power\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBaseball Bat (Duskmourn: House of Horror) Near Mint Foil\u003c\/b\u003e slots into equipment suites with clear purpose. This uncommon foil is Near Mint and carries a low mana profile that makes it easy to cast early and attach. In play it reads like a straightforward tool for aggressive decks and creature builds that want reliable, repeatable damage pressure without complicated triggers. The foil treatment and Duskmourn art give it a noir mood that fits the set without getting in the way of curve decisions.\u003c\/p\u003e\n\n\u003cp\u003eFrom a gameplay perspective the Baseball Bat is practical. It boosts an attacker and stays relevant turn after turn once equipped. Use it on creatures that will trade through blockers or on evasive threats that will connect. The card is English language and foil which adds modest collector value while keeping it an efficient pick for standard and cube lists. A simple piece of equipment, with a compact rules text and a quiet bit of Duskmourn flavor hinted in the art, it is easy to slot into existing decks.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Artifact\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Equipment\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Equipped creature gets +2\/+0. Equip {2}.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460440977564,"sku":"CGS-TDM5-1KWGTIEL","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/af99d47f27be529dff0e8b738b5117bd_95ad19f3-4bb8-4f04-b886-cf0acb3492d9.jpg?v=1763495189"},{"product_id":"bashful-beastie-duskmourn-house-of-horror-near-mint","title":"Bashful Beastie (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBashful Beastie — Quiet Board Presence\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBashful Beastie\u003c\/b\u003e is a compact green creature that prefers to slip into the battlefield and quietly alter the tempo of a combat step. In the Duskmourn House of Horror frame the Beastie reads like a utility creature for tight board states; it protects a key attacker or blocker by granting hexproof for the turn and can grow itself when it is the one you shield. The card plays well in low curve creature decks, and in the role of a combat trick that arrives already on board it helps stabilize against targeted removal without consuming extra mana on instant speed protection.\u003c\/p\u003e\n\n\u003cp\u003eFor collectors this Near Mint print balances playability with value. The Beastie trades raw power for versatility so expect it to be used in shelling out incremental advantage rather than closing games alone. From tempo plays to sideboard tech in creature matchups, Bashful Beastie fits where you need a small, resilient body that changes combat math and survives the first exchange more often than not.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Beast\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – When Bashful Beastie enters the battlefield, target creature you control gains hexproof until end of turn. If that creature is Bashful Beastie, put a +1\/+1 counter on it.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 1\/1\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441010332,"sku":"CGS-TDM6-1KWH2UCN","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/ae426c98a41f403b6f0d596fb052affa_c5d95fa5-41a3-4d16-a86c-8b833659765c.jpg?v=1765018999"},{"product_id":"bashful-beastie-duskmourn-house-of-horror-near-mint-foil","title":"Bashful Beastie (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eShy Stalker of Duskmourn\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBashful Beastie\u003c\/b\u003e plays like a small tempo piece with a curious twist. This Near Mint Foil from Duskmourn House of Horror is a common creature that fits well in low curve black decks that want subtle disruption. It arrives on turn two, trades efficiently, and its enters the battlefield trigger taxes opposing attackers for a turn. For a pilot who reads the board and times removal, Bashful Beastie turns combat math into a quiet advantage rather than a flashy play.\u003c\/p\u003e\n\n\u003cp\u003eThe card reads simply but the implications matter in tight games. Bashful Beastie incentives careful sequencing; cast it after you bait a block and you shave away potential trades or stall a lethal swing. Lore wise the Beastie skulks at the edge of banquet halls and shadowed alleys in Duskmourn and prefers to be noticed by accident. Its foil finish makes it a tidy add for collectors and players who want a subtle piece of set flavor in both Commander and casual black builds.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Beast\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – When Bashful Beastie enters the battlefield you may have target creature get -1\/-1 until end of turn. If a creature dealt damage this turn would die put a +1\/+1 counter on Bashful Beastie instead.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/1\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441075868,"sku":"CGS-TDM7-1KWH3CJN","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/ae426c98a41f403b6f0d596fb052affa.jpg?v=1763495190"},{"product_id":"bear-trap-duskmourn-house-of-horror-near-mint","title":"Bear Trap (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eSnap the Trap\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBear Trap\u003c\/b\u003e from Duskmourn House of Horror is a tactical piece for players who prize tempo and removal flexibility. This Near Mint Uncommon slots into green decks looking to punish overextended attackers or protect a growing board, and it reads clean at the table. As someone who drafts or builds around combat tricks, you will appreciate how Bear Trap forces opponents to make awkward blocks and timing decisions while you convert their momentum into value.\u003c\/p\u003e\n\n\u003cp\u003eThe card carries a subtle bit of Duskmourn lore; the trap makers here set snares that remember the footsteps that cross their threshold. In practical play Bear Trap excels in midrange and creature heavy metas where a single disruption can change the course of a combat phase. It is compact, efficient, and fits sideboard or main deck depending on the opponent, making it a reliable inclusion for players seeking consistent answers without bloating their curve.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Enchantment Aura\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Uncommon\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Enchant creature. When Bear Trap enters the battlefield, if enchanted creature attacked this turn, tap enchanted creature. It does not untap during its controller's next untap step.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441141404,"sku":"CGS-TDM8-1KWH4MIM","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/777f1ac3fe4b441f3f612012df687dca.jpg?v=1765019001"},{"product_id":"bear-trap-duskmourn-house-of-horror-near-mint-foil","title":"Bear Trap (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eSnap Shut Bear Trap\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBear Trap\u003c\/b\u003e from Duskmourn House of Horror is a compact, tactical piece you slot into decks that prize tempo and removal. The Near Mint Foil print is an Uncommon that reads clean at the table and adds a subdued shimmer in sleeve photos. Use it to neutralize a key attacker or to punish a creature that stumbles into your board state; it is straightforward to cast and gives you a reliable way to change combat math without overextending.\u003c\/p\u003e\n\u003cp\u003ePlayed from a controlling perspective this card excels in matchups that rely on one or two big creatures. The lore fits the set tone with a simple contraption laid in shadowed corridors to hold a beast until you decide its fate. Practical players will appreciate that Bear Trap resolves quickly, interacts predictably with removal, and rewards timing when you need to lock down a threat or protect a late game plan.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Enchantment\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Aura\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Enchant creature. When Bear Trap enters the battlefield, if enchanted creature attacked this turn, tap enchanted creature. Enchanted creature does not untap during its controller's next untap step.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441206940,"sku":"CGS-TDM9-1KWH5FBM","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/777f1ac3fe4b441f3f612012df687dca_c4320088-40ea-45d0-971c-4974f7b4ec87.jpg?v=1765019008"},{"product_id":"beastie-beatdown-duskmourn-house-of-horror-near-mint","title":"Beastie Beatdown (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBeastie Beatdown\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBeastie Beatdown\u003c\/b\u003e from Duskmourn House of Horror plays like a compact surprise in aggro and midrange decks. The spell creates two 3\/3 red Beast creature tokens, providing immediate board presence and two bodies to push damage or soak removal. Use it to close out a game when your opponent is low on answers or to rebuild after a sweep; the tokens trade well and pressure planeswalkers effectively.\u003c\/p\u003e\n\u003cp\u003eSeasoned players will appreciate the timing flexibility. Cast Beastie Beatdown after blockers are declared to force awkward blocks or on your opponent's end step to hold priority and flash a threat into play. The card fits cleanly into red splash builds and aggressive red green shells that want resilient threats without overcommitting to mana. A small touch of Duskmourn lore: these Beasties are bred in the estate stables to patrol hallways, a utility bred into their muscles rather than their manners.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{R}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – —\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Create two 3\/3 red Beast creature tokens.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – Not applicable\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441272476,"sku":"CGS-TDMA-1KWHBKFM","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/3865b76a6e02623dcab05e858bbd2969.jpg?v=1761089073"},{"product_id":"beastie-beatdown-duskmourn-house-of-horror-near-mint-foil","title":"Beastie Beatdown (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eBeastie Beatdown — Duskmourn Brawler\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBeastie Beatdown\u003c\/b\u003e from Duskmourn House of Horror is the kind of sorcery you slot into a beatdown deck and forget about until it wins you the midgame. The Near Mint Foil preserves the card art and the sheen that catches at the table light while the effect itself converts tempo into bodies. Play it to flood the board with threats and pressure blockers while your opponents are still answering the first wave.\u003c\/p\u003e\n\n\u003cp\u003eOn paper Beastie Beatdown is straightforward yet flexible. It creates creature tokens that demand removal and it can be paired with sacrifice outlets or anthem effects for added value. In lore terms the Duskmourn streets whisper of creatures called from the alleys to swarm those who linger past curfew. In practice the card reads cleanly and executes without fuss making it useful in casual play and in thematic decks where token synergy matters.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{R}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – —\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Create two 2\/2 red Beast creature tokens. Creatures you control get +1\/+0 until end of turn.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441338012,"sku":"CGS-TDMB-1KWHCEMN","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/3865b76a6e02623dcab05e858bbd2969_61a79eda-60f4-43e1-a809-de8ac1e22ab5.jpg?v=1765019010"},{"product_id":"bedhead-beastie-duskmourn-house-of-horror-near-mint","title":"Bedhead Beastie (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBedhead Beastie — Grimy Wakeup Call\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBedhead Beastie\u003c\/b\u003e from Duskmourn: House of Horror is a compact common that pulls its weight in tight midrange and sacrifice builds. The card reads like a pragmatic inclusion for decks that need early board presence and a consistent body to trade with removal. In practice you drop the Beastie, it sticks, and it turns the clock on opponents who rely on small creatures or aggressive starts.\u003c\/p\u003e\n\n\u003cp\u003eThe Beastie fits into black lists that value incremental advantage and flexible interaction. It plays well with spot removal and graveyard synergies while offering a straightforward clock as a 2 2 attacker. Flavor ties it to Duskmourns restless rooms where even the smallest creature smells of old nightmares, a useful bit of lore that helps the card feel at home in decks that lean into the set theme.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Beast\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – When Bedhead Beastie enters the battlefield, each opponent loses 1 life.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/2\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441370780,"sku":"CGS-TDMC-1KWHDWFN","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/f09d16f2a54dee778cb09b5d452b0859_7e4fc414-07fe-4bfb-ba35-e9fdf5a27aab.jpg?v=1765019012"},{"product_id":"bedhead-beastie-duskmourn-house-of-horror-near-mint-foil","title":"Bedhead Beastie (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eBedhead Beastie — Morning Mayhem\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBedhead Beastie\u003c\/b\u003e arrives as a practical, low cost threat that keeps pressure on both board and tempo. In limited play it curves into turns and trades efficiently; in casual builds it tucks into a creature suite to push early damage while providing a resilient body that benefits from grow effects. The Duskmourn art and foil treatment give the creature a lived in look that fits the set tone, making it a small collectible for players who like characterful commons in their binder.\u003c\/p\u003e\n\u003cp\u003eAs a near mint foil this Bedhead Beastie is ready for play or display and slots smoothly into green aggro, midrange decks that prize incremental value, or cube lists that want a reliable one drop with a solid body. The card name hints at the set story where tired denizens of House of Horror become unexpectedly tenacious on the battlefield, which mirrors how the card performs: simple, effective, and consistent when you need a dependable early play.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Beast\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – When Bedhead Beastie enters the battlefield you may put a +1 counter on target creature you control. If you do, Bedhead Beastie gains trample until end of turn.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/1\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441403548,"sku":"CGS-TDMD-1KWHEKBL","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/f09d16f2a54dee778cb09b5d452b0859.jpg?v=1763495192"},{"product_id":"betrayers-bargain-duskmourn-house-of-horror-near-mint","title":"Betrayer's Bargain (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eDevil's Ledger\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBetrayer's Bargain\u003c\/b\u003e from Duskmourn House of Horror trades certainty for advantage. For {B}{B} this uncommon sorcery gives you card advantage at a cost you can measure against your board state. Experienced pilots will value the raw economy here; the spell digs for answers while the life payment tightens the decision calculus in close games.\u003c\/p\u003e\n\u003cp\u003eThe card reads simply and functions cleanly in control shells and sacrifice decks alike. Play it when you can afford the life and need selection, or hold it as a late game refuel that pressures opponents to close quickly. Flavor ties it to Duskmourns tone of subtle corruptions and bargains that change tempo more than board presence.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {B}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – None\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Draw two cards. You lose 2 life.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Uncommon\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Duskmourn: House of Horror\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLanguage\u003c\/b\u003e – English\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e – Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441436316,"sku":"CGS-TDME-1KWHFRIL","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/f32543b6fe76a6992e4e2cb0e243d301.jpg?v=1765019014"},{"product_id":"betrayers-bargain-duskmourn-house-of-horror-near-mint-foil","title":"Betrayer's Bargain (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eWhisper of the Betrayer\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBetrayer's Bargain\u003c\/b\u003e is a compact but impactful black sorcery from Duskmourn House of Horror that rewards ruthless economy. Cast it midgame to exchange a body for information; the card forces a trade that benefits the caster while pressuring an opponent. Experienced players will recognize this as a tool for graveyard synergy and hand disruption, and it slots cleanly into sacrifice packages or control shells that want repeatable value off the battlefield.\u003c\/p\u003e\n\n\u003cp\u003eThe printed text makes the choice explicit and painful which fits the set tone. Use Betrayer's Bargain to refill a hand at a tempo cost, to bait removal, or to trigger sacrifice triggers on demand. Lore minded decks will appreciate the card as a narrative hinge: a whispered deal that leaves one player richer on cards and the other marked by a price paid in flesh.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – —\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – As an additional cost to cast Betrayer's Bargain, sacrifice a creature. Target opponent draws two cards and you lose 2 life. If a creature was sacrificed this way, you gain life equal to that creature's toughness.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441469084,"sku":"CGS-TDMF-1KWHJCPM","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/f32543b6fe76a6992e4e2cb0e243d301_9fa302b6-7fa8-4020-b2e3-5642cc90a51b.jpg?v=1765019016"},{"product_id":"blazemire-verge-duskmourn-house-of-horror-near-mint","title":"Blazemire Verge (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBlazemire Verge — Dual-Fueled Threshold\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBlazemire Verge\u003c\/b\u003e is a pragmatic addition for decks that lean into both black and red resources. As a land from Duskmourn the card reliably taps for {B} or for {R} when you already control a Swamp or a Mountain, which rewards deliberate mana base planning. The printed text is straightforward and predictable in play which makes it simple to evaluate in draft, sealed, or constructed sideboards.\u003c\/p\u003e\n\u003cp\u003eThe card’s lore nods to the Balemurk where corrosive heat and choking shadow meet, a setting that suits midrange and aggressive builds aiming to curve into disruptive spells. Use Blazemire Verge when you want a dependable access point to either color without committing to shading your deck with multiple dual lands. Add it to decks that trade flexibility for consistency and it will smooth early turns while leaving room for strategic plays later.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – {T}: Add {B}.\u003cbr\u003e{T}: Add {R}. Activate only if you control a Swamp or a Mountain.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e –\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441501852,"sku":"CGS-TDMG-1KWHKMCZ","price":9.25,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/8541ce57dbfddba991495290fb899945.jpg?v=1738970337"},{"product_id":"blazemire-verge-duskmourn-house-of-horror-near-mint-foil","title":"Blazemire Verge (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eBlazemire Verge — Duskmourn Threshold\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBlazemire Verge\u003c\/b\u003e is a steady piece to anchor a black mana base in Duskmourn House of Horror decks. This Near Mint Foil English print functions like a reliable fetch of gloom; it enters the table tapped so you plan ahead, and it converts into usable black mana when you need to deploy early threats or pay for ritual spikes. The card rewards timing and resource accounting rather than flashy plays.\u003c\/p\u003e\n\u003cp\u003eOn the battlefield it plays as a utility land that slots into reanimator or sacrifice shells where recurring value matters. Players familiar with the set will recognize the subtle synergy with graveyard interactions; Blazemire Verge often acts as the quiet enabler that keeps your engine running through multiple turns while your opponents try to stabilize.\u003c\/p\u003e\n\n\u003ch2\u003eCard Details:\u003c\/h2\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – None\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Swamp\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Blazemire Verge enters the battlefield tapped. {T}: Add {B}. {1}{B}, {T}, Sacrifice Blazemire Verge: Return target creature card from your graveyard to your hand.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441567388,"sku":"CGS-TDMH-1KWHLFUZ","price":9.75,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/8541ce57dbfddba991495290fb899945_25df3eb5-47b6-4b08-b3df-99f68db5ee1e.jpg?v=1756011365"},{"product_id":"blazemire-verge-borderless-duskmourn-house-of-horror-near-mint","title":"Blazemire Verge (Borderless) (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBlazemire Verge: Scorched Conduit\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBlazemire Verge\u003c\/b\u003e is a borderless land that earns its place in decks that lean into black red mana curves. As an experienced player you will appreciate that it comes into play ready to produce either {B} or {R} without costing life or loyalty. The printed ability restricts the red production to situations where you already control a Swamp or a Mountain which keeps the card balanced while offering a reliable secondary color source for midgame plays.\u003c\/p\u003e\n\u003cp\u003eIn play the Verge performs like a utility land that smooths draws and enables early aggressive or removal lines where mixed colors matter. The card text and flavor tie it to Duskmourn lore with the Balemurk image of molten fury meeting oppressive darkness. Add this Near Mint borderless piece to a commander or modern sideboard and expect consistent color fixing that also fits the set aesthetic.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e: none\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e: Land\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e: —\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e: {T}: Add {B}.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e: {T}: Add {R}. Activate only if you control a Swamp or a Mountain.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e: —\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e: —\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441632924,"sku":"CGS-TDMI-1KWHMCLL","price":9.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/92fb9588c6cd3035bbea758c60fb840e.jpg?v=1739577082"},{"product_id":"blazemire-verge-borderless-duskmourn-house-of-horror-near-mint-foil","title":"Blazemire Verge (Borderless) (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eBlazemire Verge: Molten Threshold\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBlazemire Verge\u003c\/b\u003e is a borderless foil land from Duskmourn House of Horror that slots cleanly into black red mana bases. On cast you will not pay mana yet you gain reliable single source black or conditional red depending on board state. The art shows a ribbon of lava cutting through a corrupted shrine and that imagery mirrors how the card functions by bridging swamp and mountain colors in a compact footprint.\u003c\/p\u003e\n\n\u003cp\u003ePlay this Blazemire Verge when you need an efficient black pip and a contingent red option for aggressive lines or splashes. It makes sequencing simple in midrange and aggressive builds that value consistent black production while offering red when you already control a swamp or a mountain. For collectors this Near Mint foil borderless printing provides a clean presentation for play and display alike. Add it to your list when refining a Duskmourn themed mana base or tuning a two color deck that demands dependable black mana with a potential ember on demand.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – N\/A\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – {T}: Add {B}. \n{T}: Add {R}. Activate only if you control a Swamp or a Mountain.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e –\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441665692,"sku":"CGS-TDMJ-1KWHNJSL","price":18.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/92fb9588c6cd3035bbea758c60fb840e_bf4f916b-9d7f-4fd4-bef1-b46581fce37f.jpg?v=1741485537"},{"product_id":"bleeding-woods-duskmourn-house-of-horror-near-mint","title":"Bleeding Woods (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBleeding Woods — Quiet Dual of Duskmourn\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBleeding Woods\u003c\/b\u003e from Duskmourn House of Horror is a pragmatic pick for black green decks that need steady fixing with a dark theme. The card reads like a conventional dual land yet wears the set personality well; it often enters the battlefield tapped and provides both swamp and forest mana. For players building draft or singleton lists, Bleeding Woods keeps your curve stable and leaves room for the set specific graveyard interactions that Duskmourn favors.\u003c\/p\u003e\n\n\u003cp\u003eThe land also carries a small bit of lore on the art and name that meshes with the set atmosphere. It is useful in the early turns when you want a safe mana base and in longer games when consistent color access matters. Use Bleeding Woods to smooth your early plays and to enable multicolor spells without stretching your mana base thin.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – None\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Forest Swamp\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Bleeding Woods enters the battlefield tapped. {T}: Add {G} or {B}.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441698460,"sku":"CGS-TDMK-1KWHUYYP","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/6b066715add5424af497530b86963e89.jpg?v=1765019018"},{"product_id":"bleeding-woods-duskmourn-house-of-horror-near-mint-foil","title":"Bleeding Woods (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eBleeding Woods — Quiet Threat\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBleeding Woods (Duskmourn: House of Horror)\u003c\/b\u003e is a utility land that blends color fixing with a subtle graveyard synergy. As a Near Mint Foil, this print stands out in playsets and commander boxes alike, offering a reliable source of black or green mana while fitting neatly into sacrifice and value decks that lean into Duskmourn's darker themes. An experienced player will note how the art and foil finish make it an unobtrusive yet evocative addition to a board that favors attrition and incremental advantage.\u003c\/p\u003e\n\n\u003cp\u003eThe card reads plainly on the battlefield and is straightforward to use during mana development or late-game sequencing. Bleeding Woods supports decks that need consistent access to {B} and {G} while staying relevant to strategies that interact with the graveyard or sacrifice outlets. In game terms it is a practical pick for drafting or upgrading a foil land slot in thematic decks without forcing awkward color commitments.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – None (Land)\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Forest Swamp\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Bleeding Woods enters the battlefield tapped. {T}: Add {B} or {G}.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N\/A\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – N\/A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441731228,"sku":"CGS-TDML-1KWHVRRP","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/6b066715add5424af497530b86963e89_42c1f3c7-ef92-4d74-8bf4-b8c0e39085f7.jpg?v=1765019020"},{"product_id":"boilerbilges-ripper-duskmourn-house-of-horror-near-mint","title":"Boilerbilges Ripper (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBoilerbilges Ripper — Quiet Cutter\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBoilerbilges Ripper\u003c\/b\u003e arrives as a compact, efficient threat for black aggro and sacrifice shells from Duskmourn House of Horror. As a Common that rewards tempo, the Ripper fits into tight early game curves and works well with removal and graveyard synergies. Experienced players will note its ability to trade up in combat and pressure opponents without requiring a large board investment.\u003c\/p\u003e\n\n\u003cp\u003eThe design reads like a utility one drop that keeps the board honest while enabling deeper plays later. Boilerbilges Ripper complements discard and recursion lines and plays cleanly with removal lanes or as a chump blocker that leaves value behind. Its lore nods to Boilerbilge docks where shadows wait by steam vents, a small horror that prefers to finish what larger threats begin.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Horror Slasher\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – When Boilerbilges Ripper enters the battlefield target creature gets -1\/-1 until end of turn. Whenever Boilerbilges Ripper deals combat damage to a player you may discard a card. If you do return Boilerbilges Ripper to its owners hand.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/1\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441763996,"sku":"CGS-TDMM-1KWHWKKZ","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/9279f2ced993e55383a31e1f489c5ca8_d61d7ebf-90be-4fe2-9f96-d248cf519471.jpg?v=1764533044"},{"product_id":"boilerbilges-ripper-duskmourn-house-of-horror-near-mint-foil","title":"Boilerbilges Ripper (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eBoilerbilges Ripper — Slick Horror with Bite\u003c\/h2\u003e\n\u003cp\u003eBoilerbilges Ripper fits into aggressive black shells as a compact threat that pressures life totals and grinds value via combat. Boilerbilges Ripper is small, efficient and pulls its weight on the board; it is the sort of common you want in multiples for early turns or as a sacrifice outlet target in midrange lists. The Near Mint Foil condition highlights the Duskmourn: House of Horror art while keeping the card tournament ready for casual and competitive play.\u003c\/p\u003e\n\u003cp\u003eOn-theme with Duskmourn lore the Ripper feels like something dragged up from the shipyards to crawl at your foes. It pairs cleanly with removal and discard effects and slots into mono black aggro or sacrifice archetypes; its impact is tactical rather than flashy. If you collect or build around the set, this foil common is a practical inclusion that reads well in sideboards and tight opening hands.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Horror\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Menace. When Boilerbilges Ripper enters the battlefield, target creature gets -1\/-1 until end of turn. If that creature would die this turn, exile it instead.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/1\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441796764,"sku":"CGS-TDMN-1KWHXWWK","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/9279f2ced993e55383a31e1f489c5ca8.jpg?v=1763495194"},{"product_id":"bottomless-pool-locker-room-duskmourn-house-of-horror-near-mint","title":"Bottomless Pool \/ Locker Room (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003ePoolside Pact\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBottomless Pool \/ Locker Room\u003c\/b\u003e from Duskmourn: House of Horror is a double faced land that plays well in utility land suites and graveyard strategies. The Bottomless Pool face functions as a steady blue source with a milling and card selection twist that rewards patient mana use, while the Locker Room flips into a defensive black utility land that answers grave threats and shores up late game inevitability. As an experienced pilot you will appreciate how the modal choices let you pivot between card advantage and disruption without wasting a draw.\u003c\/p\u003e\n\n\u003cp\u003eThe card carries the set's dour mood without theatricality. In play it reads like a toolkit rather than a gimmick. Keep Bottomless Pool available in early turns for smooth colored fixing and flip to Locker Room when opponents overcommit to the board. The result is consistent utility that slots into control shells, reanimator decks, and any list that values flexible land choices in the mid and late game.\u003c\/p\u003e\n\n\u003ch3\u003eCard Details:\u003c\/h3\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Bottomless Pool \/\/ Locker Room\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Bottomless Pool: {T}: Add {U}. When Bottomless Pool enters the battlefield, you may mill two cards. Locker Room: {T}: Add {B}. {1}{B}, {T}: Target creature gets -2\/-2 until end of turn.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441829532,"sku":"CGS-TDMO-1KWI4XDK","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/3a731b3036bfdcfea052448d4754c526.jpg?v=1765019023"},{"product_id":"bottomless-pool-locker-room-duskmourn-house-of-horror-near-mint-foil","title":"Bottomless Pool \/ Locker Room (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eDive Deep: Bottomless Pool \/ Locker Room\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBottomless Pool \/ Locker Room\u003c\/b\u003e is a versatile modal card from Duskmourn House of Horror that rewards timing and position. The Bottomless Pool side acts like a utility land that smooths blue mana and offers a repeatable card-filtering option for control and tempo shells. The Locker Room flips the script on creature-based plans by turning board presence into value; it reads cleanly in limited and finds a niche in casual or cube lists that want incremental advantage from recurring creature interactions.\u003c\/p\u003e\n\u003cp\u003eThe card’s foil treatment and Near Mint condition make it attractive for play or collection while the English printing and Uncommon rarity keep it accessible. In games it asks you to weigh tempo against long term resource gain. Players familiar with Duskmourn’s tone will find the card’s two modes fit the set’s subtle exchange between resource and risk; use Bottomless Pool to stabilize your hand and transition into Locker Room when the board state favors persistent pressure.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – —\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land \/\/ Enchantment\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Bottomless Pool: Land; Locker Room: Aura\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Bottomless Pool enters the battlefield tapped unless you pay {1}. {T}: Add {U}. {2}, {T}, Sacrifice Bottomless Pool: Draw a card. \/\/ Enchant creature. Enchanted creature gets +1\/+1. Whenever enchanted creature deals combat damage to a player, you may return Bottomless Pool from your graveyard to the battlefield tapped.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – —\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441862300,"sku":"CGS-TDMP-1KWI5QZP","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/3a731b3036bfdcfea052448d4754c526_ad3ed068-3174-4cc6-9770-6332fcc97ece.jpg?v=1765019024"},{"product_id":"break-down-the-door-duskmourn-house-of-horror-near-mint","title":"Break Down the Door (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eDoorbreaker Ambush\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBreak Down the Door\u003c\/b\u003e gives you a straightforward way to import a threat from the graveyard straight into the fray. Played as a sorcery, it reads like a tactical ambush: bring back a creature you control and give it haste so it can impact the board immediately. The effect is clean and efficient which makes it a useful slot in reanimator lists or midrange decks that want a surprise attacker without long setup.\u003c\/p\u003e\n\n\u003cp\u003eIn lore terms the card fits Duskmourn by turning a ruined threshold into a staging ground for the dead. Use it to reclaim a key creature after a sweep or to replay a value attacker that was removed early. Experienced players will see it as a timing tool; slot it where you need immediate presence rather than long term recursion.\u003c\/p\u003e\n\n\u003cb\u003eCard Details:\u003c\/b\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – —\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Return target creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441895068,"sku":"CGS-TDMQ-1KWI6JHP","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/dabba5ffbb4108fe80ad97c4832fb8ad_5103739a-433c-49f7-b9c7-744174e69e57.jpg?v=1765019026"},{"product_id":"break-down-the-door-duskmourn-house-of-horror-near-mint-foil","title":"Break Down the Door (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eCrash the Threshold\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBreak Down the Door\u003c\/b\u003e from Duskmourn House of Horror reads like a practical toolkit for sudden offense. This Near Mint Foil Uncommon carries the kind of punch you expect when you want to force through blockers or punish a stalled board. The art frames the effect in the set tone without overstating it; the ability is straightforward and effective in tempo and aggressive decks that rely on pushing damage in a single decisive turn.\u003c\/p\u003e\n\u003cp\u003eAs an experienced player would note, Break Down the Door works best in lists that already set up attackers or benefit from combat triggers. It provides clean interaction with combat tricks and offers reliable upside when your board state is already committed. In limited play this foil uncommon is a compact, flexible pick that closes out races; in constructed it slots into sideboards or maindecks where burst damage and surprise reach matter.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{R}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Instant\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Target creature you control gets +3\/+0 and gains trample until end of turn. If a creature you controlled attacked this turn, instead it gets +5\/+0 and gains trample until end of turn.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441927836,"sku":"CGS-TDMR-1KWI7CAP","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/dabba5ffbb4108fe80ad97c4832fb8ad.jpg?v=1763495196"},{"product_id":"broodspinner-duskmourn-house-of-horror-near-mint","title":"Broodspinner (Duskmourn: House of Horror) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eWeb of the Broodspinner\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBroodspinner\u003c\/b\u003e from Duskmourn House of Horror plays like a toolbox spider for midrange decks that value board presence and incremental advantage. Its role is straightforward in limited and casual constructed builds: it stabilizes against flyers with reach while seeding the board with expendable bodies that feed sacrifice, token-synergy, and chump blocking. An experienced pilot will find it reliable when the game grinds into attrition and every extra creature matters.\u003c\/p\u003e\n\u003cp\u003eThe card’s flavor sits squarely in Duskmourn’s haunted tone — a quiet threat that reproduces in the shadows and slowly takes over a board. In practice, Broodspinner supports both offensive and defensive lines: it shores up your life total versus air attacks, and the tokens it produces enable activation costs, sacrifice outlets, or token buffs from other cards. Use it where incremental value compounds into a winning position.\u003c\/p\u003e\n\u003ch3\u003eCard Details:\u003c\/h3\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {4}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Spider\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Reach. When Broodspinner enters the battlefield, create two 1\/1 green Insect creature tokens.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 4\/4\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441960604,"sku":"CGS-TDMS-1KWI8FGJ","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/9b0195ffc8232e7d749e38ace039ebe8.jpg?v=1765019034"},{"product_id":"broodspinner-duskmourn-house-of-horror-near-mint-foil","title":"Broodspinner (Duskmourn: House of Horror) Near Mint Foil","description":"\u003cdiv\u003e\n\u003ch2\u003eWeb of the Duskmourn\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBroodspinner\u003c\/b\u003e from Duskmourn House of Horror is a compact, utility spider that fits into sacrifice and grindy midrange decks. This Near Mint Foil English copy brings the foil shimmer players expect while keeping the card text and interaction clean. In play the Broodspinner anchors the board with reach and steady token generation, giving you blockers and fodder for aristocrats or sacrifice synergies without asking for an elaborate setup.\u003c\/p\u003e\n\n\u003cp\u003eThe card reads and plays like a practical piece of removal insurance and resource production rolled into one. Use the Broodspinner to hold the ground, stall aggressive starts, or feed a graveyard strategy. Its Uncommon rarity and foil finish make it a small collectible for set collectors and a solid playset piece for metagame pilots who value reliable answers and incremental advantage.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {3}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Spider\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Reach. When Broodspinner enters the battlefield create two 1\/1 black Insect creature tokens.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/4\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44460441993372,"sku":"CGS-TDMT-1KWIIDZK","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/9b0195ffc8232e7d749e38ace039ebe8_89fe8d72-c038-419a-8dd4-fc921357e8cb.jpg?v=1765019036"}],"url":"https:\/\/journeysendgames.com\/collections\/duskmourn-house-of-horror-magic-the-gathering.oembed?page=62","provider":"Journey’s End Games","version":"1.0","type":"link"}