{"title":"Commander: Tarkir: Dragonstorm","description":"","products":[{"product_id":"abrade-commander-tarkir-dragonstorm-near-mint","title":"Abrade (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAbrade — Quick Burn or Clean Break\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAbrade\u003c\/b\u003e is a compact, flexible instant that earns its place in red decks where removal must be efficient and versatile. As printed on the Commander Tarkir Dragonstorm card, you choose one effect: Abrade deals 3 damage to target creature or destroy target artifact. That choice makes it reliable against small creatures blocking your attacks or against stubborn artifacts that warp a game state. The Near Mint English print preserves the clean text and artwork by Jonas De Ro, useful for collectors and players who prefer sharp aesthetics in tournament decks.\u003c\/p\u003e\n\n\u003cp\u003eIn Commander and other multiplayer formats Abrade reads like pragmatic interaction. Use the damage mode to clear utility creatures or to finish off a damaged threat. Switch to the destroy artifact mode to answer mana rocks or protective equipment that enable recurring value. This card’s low cost and instant timing let you respond on opponents’ turns, maintain tempo, and protect your board plan with minimal investment. Consider Abrade when you need an efficient removal slot that doubles as artifact hate.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{R}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Instant\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871448821916,"sku":"CGS-Y5VN-1TTODUKJ","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/db8392b578cc0377dfecfd9dbc2488d1.jpg?v=1743134830"},{"product_id":"access-tunnel-commander-tarkir-dragonstorm-near-mint","title":"Access Tunnel (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eSlip Through the Vault\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAccess Tunnel\u003c\/b\u003e is a pragmatic addition to any Commander: Tarkir Dragonstorm deck that values tempo and evasive plays. As a land that taps for colorless mana, it keeps your mana base intact while offering a situational ability to push a small attacker through blockers for a critical hit. Use the three mana and tap ability when you need to force damage through a stalled board or to enable a combat trick that finishes the game.\u003c\/p\u003e\n\u003cp\u003eNear Mint condition and English language printing make this Access Tunnel a clean pickup for collectors and competitive players alike. The card echoes Tarkir flavor by portraying secretive Oriq agents slipping from shadow into light, which fits well in artifact heavy shells or decks that exploit one power creature. Add this to your deck to convert board stalls into predictable damage. Pick one up now and tighten your late game plan.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – None\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – T: Add {C}. 3, T: Target creature with power 3 or less can t be blocked this turn.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – Not applicable\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – Not applicable\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871448887452,"sku":"CGS-Y5VO-1TTOLTVQ","price":0.45,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/24e5eca24a7e3c53f5b8b73c771d71c6.jpg?v=1743134833"},{"product_id":"adaptive-training-post-commander-tarkir-dragonstorm-near-mint","title":"Adaptive Training Post (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAdaptive Training Post — Forge Your Spellcraft\u003c\/h2\u003e\n\u003cp\u003eThe Adaptive Training Post is a practical tool for any spell‑heavy deck. Adaptive Training Post rewards repeated casting by accumulating charge counters each time you cast an instant or sorcery until it holds three. Once stocked, removing those counters lets you copy the next instant or sorcery you cast that turn and choose new targets for the copy. This makes the card an efficient engine for value and interaction in blue shells and blue splash decks that aim to chain spells and tempo plays.\u003c\/p\u003e\n\u003cp\u003eFrom a Commander perspective, Adaptive Training Post pairs well with cheap cantrips and impactful instants. It scales into the late game without demanding attention and supports both single target disruption and mass damage depending on how you route the copy. The card’s utility fits Tarkir’s theme of iterative mastery; use it to turn a tight sequence of spells into a decisive swing. Add it to a list when you want repeatable copies and a low footprint on your mana curve.\u003c\/p\u003e\n\u003ch3\u003eCard Details:\u003c\/h3\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{U}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Artifact\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Whenever you cast an instant or sorcery spell, if this artifact has fewer than three charge counters on it, put a charge counter on it. Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it and you may choose new targets for the copy.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871448920220,"sku":"CGS-Y5VP-1TTOMBDQ","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/428a031e72a9a4d8be3417af045a4577.jpg?v=1743134836"},{"product_id":"adaptive-training-post-extended-art-commander-tarkir-dragonstorm-near-mint","title":"Adaptive Training Post (Extended Art) (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eTrain the Storm\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAdaptive Training Post (Extended Art)\u003c\/b\u003e is a compact artifact that converts repeated cantrips into copy fuel. It sits quietly on the battlefield, accruing charge counters each time you cast an instant or sorcery until it reaches three. With a single payment you transform those counters into a copied spell on your next cast, offering repeatable value for decks that chain cheap spells. The extended art showcases the Tarkir water garden motif and makes this Near Mint English print a tidy visual and tactical upgrade for control and spellslinger lists.\u003c\/p\u003e\n\n\u003cp\u003eThe card rewards a focused strategy rather than one shot plays. Adaptive Training Post fits naturally into storm builds, Izzet spell combo shells, and any blue deck that reliably casts multiple instants or sorceries per turn. Practical play reads are simple. Accumulate counters, then remove three to copy a high impact spell and choose new targets for the copy. Add this to your toolbox and tune your list around consistent spell cadence to maximize every charge.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{U}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Artifact\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Whenever you cast an instant or sorcery spell, if this artifact has fewer than three charge counters on it, put a charge counter on it. Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it and you may choose new targets for the copy.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – \u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871448952988,"sku":"CGS-Y5VQ-1TTOTHNK","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/b102591ec206d9b195548f8713bf495b.jpg?v=1743134839"},{"product_id":"adarkar-wastes-commander-tarkir-dragonstorm-near-mint","title":"Adarkar Wastes (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAdarkar Wastes — Coalition Shoreline\u003c\/h2\u003e\n\u003cp\u003eAdarkar Wastes is a practical fix for blue white decks that need reliable colorless ramp and occasional colored pips at the cost of a point of life. This Near Mint English printing from Commander Tarkir Dragonstorm carries the familiar cracked saltflat art and the understated utility you expect in Commander mana bases. Play it early to smooth draws or drop it later when you need that white or blue mana for a key counter spell or removal piece while accepting a single point of damage as part of the tradeoff.\u003c\/p\u003e\n\u003cp\u003eFrom a deckbuilding perspective Adarkar Wastes pairs naturally with symptom lands and bounce effects that reuse enters the battlefield triggers. The card name appears in many lists where consistency matters and where life total is a resource you can spend. Add this Near Mint copy to your collection to shore up mana without creating needless complexity. Order now to secure a clean, player ready piece for your Commander shelve and to keep your color fixing crisp for long games.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e : None\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e : Land\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e : —\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e : {T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e : —\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e : Rare\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e : Commander: Tarkir: Dragonstorm\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLanguage\u003c\/b\u003e : English\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e : Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871448985756,"sku":"CGS-Y5VR-1TTOUAGJ","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/f88db0f4ce3d77f56e54ddad9465146d.jpg?v=1743134841"},{"product_id":"adeline-resplendent-cathar-commander-tarkir-dragonstorm-near-mint","title":"Adeline, Resplendent Cathar (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAdeline Leads the Charge\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAdeline, Resplendent Cathar\u003c\/b\u003e reads like a commander built to reward board presence and decisive attacks. The card art shows her at the head of a disciplined host, sword raised and mounted on a charging steed, which matches the printed vigilance and token generation you will lean on. In play she scales with creatures you already control; her power equals the number of creatures you control while her toughness stays steady at 4. That makes her both a late game finisher and an early threat once you develop even a modest army.\u003c\/p\u003e\n\u003cp\u003eThe attack trigger is where she earns her keep in multiplayer Commander. Whenever you attack, for each opponent you create a 1\/1 white Human creature token that is tapped and attacking that player or a planeswalker they control. That effect punishes passivity and converts broad creature counts into incremental pressure across the table. Use her with anthem effects or ways to make tokens enter untapped to shift tempo, or simply lean on vigilance and ground presence to keep threats available. This Near Mint English printing from Commander Tarkir Dragonstorm is a practical addition to white aggro or go wide strategies.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{W}{W}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Legendary Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Human Knight\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Vigilance  \nAdeline’s power is equal to the number of creatures you control.  \nWhenever you attack, for each opponent, create a 1\/1 white Human creature token that’s tapped and attacking that player or a planeswalker they control.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – *\/4\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871449018524,"sku":"CGS-Y5VS-1TTOZZYJ","price":2.45,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/c9a01712da81eaa1017923654bef35ae.jpg?v=1743134844"},{"product_id":"afterlife-from-the-loam-commander-tarkir-dragonstorm-near-mint","title":"Afterlife from the Loam (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAfterlife from the Loam — Rally the Buried\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAfterlife from the Loam\u003c\/b\u003e is a heavy black sorcery that repurposes graveyard resources into an instant board swing. With Delve it can be cast for far less mana if you have cards to exile, and when it resolves you pick up to one creature card from each player’s graveyard and put them onto the battlefield under your control. Those creatures return as Zombies in addition to their other types which creates value for sacrifice synergies, recursion engines, and token converters without relying on enter the battlefield triggers to be useful.\u003c\/p\u003e\n\u003cp\u003eThe card sits well in commander shells that use mass recursion, milling, or self mill to fuel Delve. Experienced players will use targeted selection to deny opponents key threats while turning opposing value into their own board presence. This copy is Near Mint, English language, and printed in the Commander Tarkir Dragonstorm set so it is ready for play or collection. Add it to a reanimator or Loam style deck and watch your graveyard become a second army.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {5}{B}{B}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Delve  (Each card you exile from your graveyard while casting this spell pays for {1}.)  For each player, choose up to one target creature card in that player’s graveyard. Put those cards onto the battlefield under your control. They’re Zombies in addition to their other types.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871449084060,"sku":"CGS-Y5VT-1TTP2IHP","price":0.5,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/6760b05ba5da58dc48b7bf8ad65f4395.jpg?v=1743134846"},{"product_id":"afterlife-from-the-loam-extended-art-commander-tarkir-dragonstorm-near-mint","title":"Afterlife from the Loam (Extended Art) (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAfterlife from the Loam: Gravebound Reclamation\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAfterlife from the Loam\u003c\/b\u003e is a heavy black sorcery that converts the late game into a battlefield advantage. The card reads Delve and then lets you choose up to one creature card from each player s graveyard and put those cards onto the battlefield under your control. As an extended art Commander Tarkir print, the mise en scene emphasizes creeping grave energies and a tactile sense of board swinging potential for decks built around recursion and graveyard interaction.\u003c\/p\u003e\n\n\u003cp\u003ePlay this when you have delve fuel to reduce the cost and the board state can absorb multiple reanimated threats. The returned creatures arrive as Zombies in addition to their other types which opens efficient synergies with sacrifice outlets and Zombie tribal payoff. Experienced players will value the timing window and sequencing; this card can shift parity and recompose a stalled game into concrete tempo and inevitability. Add it to lists that plan for late game conversion of discard and mill into stable board presence.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {5}{B}{B}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – None\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Delve. For each player, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're Zombies in addition to their other types.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871449313436,"sku":"CGS-Y5VU-1TTP5RZP","price":2.25,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/430caf4ecebae1949e032d5feda500f2.jpg?v=1743134848"},{"product_id":"ainok-strike-leader-commander-tarkir-dragonstorm-near-mint","title":"Ainok Strike Leader (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAinok Strike Leader — Rally the Pack\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAinok Strike Leader\u003c\/b\u003e is a compact white creature that turns a single attacker into a multiheaded threat. The artwork shows a mounted dog warrior bestriding a massive war hound under a bloodshot sky, which fits the card's role as a forward point of pressure in commander games. Play this 2 2 body on turn two and start converting attacks into value: whenever you attack with this creature and or your commander you generate 1 1 red Goblin tokens that arrive tapped and attacking each opponent.\u003c\/p\u003e\n\u003cp\u003eThe card doubles as a sacrifice outlet. Sacrifice Ainok Strike Leader to give your creature tokens indestructible until end of turn and push an all in combat finish or protect a token army from board wipes. Practical for token focused builds and for white commanders that want repeatable attack triggers. Near Mint English copy, rare from the Commander Tarkir Dragonstorm release. Add it to a token deck or an aggressive commander list that prefers efficient, on board synergy. Order now to shore up your next multiplayer table presence.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{W}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Dog Warrior\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Whenever you attack with this creature and\/or your commander, for each opponent, create a 1\/1 red Goblin creature token that’s tapped and attacking that player. Sacrifice this creature: Creature tokens you control gain indestructible until end of turn.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/2\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871449378972,"sku":"CGS-Y5VV-1TTP8UDK","price":3.23,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/d97ec61c1c67afd2eeb9b5cfbc059f91.jpg?v=1743134851"},{"product_id":"ainok-strike-leader-extended-art-commander-tarkir-dragonstorm-near-mint","title":"Ainok Strike Leader (Extended Art) (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAinok Strike Leader — Rally the Pack\u003c\/h2\u003e\n\u003cp\u003eAinok Strike Leader is a compact attacker that turns a single swing into a coordinated assault. When you attack with Ainok Strike Leader and or your commander, it generates a 1 1 red Goblin creature token tapped and attacking for each opponent, making it a reliable engine in multiplayer Commander games. The extended art showcases a mounted dog warrior leading a charging horde, a visual cue to its role as a token provider and combat catalyst.\u003c\/p\u003e\n\u003cp\u003eBeyond token generation, Ainok Strike Leader trades itself for resilience when needed. Sacrifice it and your creature tokens gain indestructible until end of turn, a useful trick against board wipes or single target removal. Listed here as Near Mint, English, rare from the Commander Tarkir Dragonstorm set, this card fits aggressive white token decks and commander builds that want extra attackers and a built in safety valve. Add it to your deck to increase pressure and protect the board when it matters most.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{W}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Dog Warrior\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Whenever you attack with this creature and\/or your commander, for each opponent, create a 1\/1 red Goblin creature token that’s tapped and attacking that player. Sacrifice this creature: Creature tokens you control gain indestructible until end of turn.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/2\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871449444508,"sku":"CGS-Y5VW-1TTP9NVK","price":5.25,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/26d0adb8e47219c2ba62c13e91ba6390.jpg?v=1743134853"},{"product_id":"aligned-heart-commander-tarkir-dragonstorm-near-mint","title":"Aligned Heart (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAligned Heart — Rally the Monks\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAligned Heart\u003c\/b\u003e gives you a steady engine for spell-led token armies. Cast two spells in a turn and this enchantment gains a rally counter, then it creates one one one white Monk token with prowess for each rally counter on it. The effect rewards spell sequencing and incremental value rather than a single explosive play, fitting Commander decks that value repeated interaction and tempo plays.\u003c\/p\u003e\n\u003cp\u003ePlayed in white shell decks that either cast many cheap spells or chain instants and sorceries, Aligned Heart converts each second cast into board presence while letting those tokens scale with your ongoing spellcasts. The card synergizes with prowess triggers, spell tutors and cheap cantrips. If you want a reliable way to turn a spell-heavy turn into an army, add this to your toolbox and start counting rally counters. Buy now to upgrade your Commander list or to test new spell-centric lines.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{W}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Enchantment\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – (none)\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flurry — Whenever you cast your second spell each turn, put a rally counter on this enchantment. Then create a 1\/1 white Monk creature token with prowess for each rally counter on it. (Whenever you cast a noncreature spell, the token gets +1\/+1 until end of turn.)\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871449477276,"sku":"CGS-Y5VX-1TTPFTZK","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/a7d3f6717f41410691a3189abfadabfe.jpg?v=1743134856"},{"product_id":"aligned-heart-extended-art-commander-tarkir-dragonstorm-near-mint","title":"Aligned Heart (Extended Art) (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAligned Heart: Rally the Monks\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAligned Heart\u003c\/b\u003e rewards a spell heavy approach by turning your second cast each turn into incremental board advantage. The Extended Art artwork shows agile Monks leaping across rigging while bursts of light gather at their palms. In play this enchantment fits naturally into white rally and prowess builds where recurring small tokens and incremental growth pressure blockers and stabilize midgame tempo.\u003c\/p\u003e\n\n\u003cp\u003eThe card is most effective when you sequence cheap spells and cantrips to reliably hit that second cast each turn. Aligned Heart creates a 1\/1 white Monk token with prowess for each rally counter on it after you cast your second spell each turn. That scales over the game into a steady stream of evasive bodies that grow with your spell density. Practical lines include pairing with low cost instants and cantrips, protection effects, and anthem effects to convert those tokens into real threats. Add this Near Mint English copy to your Commander Tarkir Dragonstorm collection for a consistent, spell-focused engine.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{W}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Enchantment\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flurry: Whenever you cast your second spell each turn, put a rally counter on this enchantment. Then create a 1\/1 white Monk creature token with prowess for each rally counter on it.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871449542812,"sku":"CGS-Y5VY-1TTPGNRP","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/73b7805fed47717996838cb40dae6786.jpg?v=1743134858"},{"product_id":"amphin-mutineer-commander-tarkir-dragonstorm-near-mint","title":"Amphin Mutineer (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAmphin Mutineer — Saltwater Saboteur\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAmphin Mutineer\u003c\/b\u003e arrives as a practical disruption tool for blue pirate decks. When Amphin Mutineer enters the battlefield you may exile up to one target non Salamander creature and its controller receives a 4\/3 blue Salamander Warrior token in its place. That exchange trades a blocker or combo piece for a creature that still applies pressure and fits into tempo lines that reward careful sequencing.\u003c\/p\u003e\n\u003cp\u003eThe card offers Encore as a graveyard option to double down on a disruptive swing. Encore costs {4}{U}{U} and creates attacking token copies, they gain haste and are sacrificed at the next end step; use it when opponents are vulnerable or when you need to force through damage. This Near Mint English copy from Commander Tarkir Dragonstorm is ready for play or as a tight inclusion in thematic commander lists that want repeatable interaction and combat presence.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {3}{U}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Salamander Pirate\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4\/3 blue Salamander Warrior creature token. Encore {4}{U}{U} (4UU, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 3\/3\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e – Near Mint\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLanguage\u003c\/b\u003e – English\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Rare\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Commander: Tarkir: Dragonstorm\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871449608348,"sku":"CGS-Y5VZ-1TTPMAAP","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/fea07332b7b7038bf0b669cef788d050.jpg?v=1743134860"},{"product_id":"ancestral-vision-commander-tarkir-dragonstorm-near-mint","title":"Ancestral Vision (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAncestral Vision — Timewoven Insight\u003c\/h2\u003e\n\u003cp\u003eAncestral Vision is a compact engine of card advantage that embodies Tarkir's unpredictable currents. The card reads Suspend 4 then a single blue pip which lets you bank future tempo and resolve a clean card draw later. Play it when you want a guaranteed three card refill built into a measured plan, or suspend it early and let the clock smooth out a chaotic draw step.\u003c\/p\u003e\n\u003cp\u003eAs a near mint Commander Tarkir Dragonstorm printing this Ancestral Vision fits well into control, combo, and temporally minded builds. The printed Suspend text and the payoff of Target player draws three cards are straightforward to parse, which makes deck timing and mulligan math easier; the lore nod to foresight and delayed revelation matches decks that plan several turns ahead. Add this to shelves or a deck and rely on a predictable three card resolution when the last time counter falls.\u003c\/p\u003e\n\n\u003ch3\u003eCard Details:\u003c\/h3\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost:\u003c\/b\u003e None\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type:\u003c\/b\u003e Sorcery\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes:\u003c\/b\u003e —\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed):\u003c\/b\u003e Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Target player draws three cards.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness:\u003c\/b\u003e N A\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty:\u003c\/b\u003e N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871449641116,"sku":"CGS-Y5W0-1TTPNCXQ","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/7e0cdfed4466438da1695ff68161937d.jpg?v=1743134863"},{"product_id":"angel-of-invention-commander-tarkir-dragonstorm-near-mint","title":"Angel of Invention (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eInnovator from the Skies\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAngel of Invention\u003c\/b\u003e arrives as a pragmatic tool for white based midrange and artifact synergies. This three and two white mana creature brings flying, vigilance, and lifelink which lets it stabilize life total while still applying pressure in the air. Its fabricate 2 ability forces a meaningful decision at resolution whether to grow the Angel into a resilient threat or to mint two 1 1 Servo artifact tokens that seed board presence and combo lines. The card reads cleanly on curve and fits into decks that value tempo and flexible ETB options.\u003c\/p\u003e\n\n\u003cp\u003eIn Commander the Angel of Invention grants a modest anthem effect that benefits wide boards and token strategies, carrying a bit of Tarkir era craft flavor into your sleeved list. Use the two artifact tokens to trigger sacrifice outlets or to chump while the Angel itself soaks damage and gains life. For players who pilot synergistic builds this card is both a reliable finisher and a utility piece that slots into artifact tribal, aggressive white weenie, and planes that want incremental value. Add it to your list and test whether you keep the counters or mint servos the next time you cast it.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {3}{W}{W}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Angel\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flying, vigilance, lifelink Fabricate 2 (When this creature enters, put two +1\/+1 counters on it or create two 1\/1 colorless Servo artifact creature tokens.) Other creatures you control get +1\/+1.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/1\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871449903260,"sku":"CGS-Y5W1-1TTPOJFQ","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/a429a7832b8a8444d949f23c519c709b.jpg?v=1743134865"},{"product_id":"anguished-unmaking-commander-tarkir-dragonstorm-near-mint","title":"Anguished Unmaking (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eClean Cut: Anguished Unmaking\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAnguished Unmaking\u003c\/b\u003e is a compact removal spell that pays for versatility with a fixed life cost. As an instant from Commander Tarkir Dragonstorm this card trades three life to exile any nonland permanent, making it a reliable answer to troublesome artifacts enchantments or creatures that slip past other removal. In practical play the instant speed and unconditional exile clause let you plan around indestructible or recur effects and still keep your clock steady.\u003c\/p\u003e\n\n\u003cp\u003eThe card carries a slice of Tarkir lore right on the frame with Sorin and Avacyn hinted at in the flavour line and the art shows a grim, decisive moment that suits control or midrange lists. Used in Commander the effect earns its mana easily; cast it reactively to stop a combo or proactively to clear a path for attacks. If you value clean answers and predictable outcomes this near mint English printing fits well into white black shells and versatile sideboards.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{W}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Instant\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Exile target nonland permanent. You lose 3 life.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871449968796,"sku":"CGS-Y5W2-1TTPWXMK","price":1.2,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/82a8b471b21b56556622b9d3170542c7.jpg?v=1743134868"},{"product_id":"arasta-of-the-endless-web-commander-tarkir-dragonstorm-near-mint","title":"Arasta of the Endless Web (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eArasta Spins the Board\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eArasta of the Endless Web\u003c\/b\u003e reads like a built in deterrent against spell heavy opponents. Casting for {2}{G}{G}, this Legendary Enchantment Creature Spider provides reach and a steady stream of blockers every time an opponent resolves an instant or sorcery. The token generation is automatic and repeatable, so Arasta slows tempo decks while giving you bodies to trade, block flyers, or push incremental damage in the long game.\u003c\/p\u003e\n\u003cp\u003eThis printing keeps the design tight and playable in Commander shells that want on board interaction without sacrificing a threat. The 3 5 body trades well and the reach matters in multiplayer where flyers are common. Play her in mono green or as a splash that values board presence and reactive defense. Add Arasta to your list if you prioritize repeatable answers and attrition based wins.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e {2}{G}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e Legendary Enchantment Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e Spider\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e Reach. Whenever an opponent casts an instant or sorcery spell, create a 1 2 green Spider creature token with reach.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e 3\/5\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871450034332,"sku":"CGS-Y5W3-1TTPXQFJ","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/f784b5d606bc8e2e2a6067ae0c3d6755.jpg?v=1743134870"},{"product_id":"arbor-adherent-commander-tarkir-dragonstorm-near-mint","title":"Arbor Adherent (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eRooted Resource\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eArbor Adherent\u003c\/b\u003e arrives as a compact utility creature that turns your board presence into raw mana. This Near Mint English print from Commander Tarkir Dragonstorm is a practical inclusion if you run token generators or wide creature strategies. Tapping Arbor Adherent for one mana of any color covers shortfalls, while the second ability scales with your heaviest defender, converting toughness into mana potential in a way that rewards smart board development and well timed devotion plays.\u003c\/p\u003e\n\u003cp\u003eLore lines suggest kinship with Kin Tree Wardens and a steady temperament that fits green's resource focus. On the table the card reads plainly: it smooths curves and fuels big plays without demanding complicated sequencing. If you pilot decks that grow creatures or lean on walls and fortitude creatures to stall, Arbor Adherent fits naturally into ramp and utility slots. Add it to a commander deck that values reliable mana and tight lines of play.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {3}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Dog Druid\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – {T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the greatest toughness among other creatures you control.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/4\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871450099868,"sku":"CGS-Y5W4-1TTQ2RXJ","price":1.3,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/9b0053d3ed0450bf2956e38565935bfe.jpg?v=1743134873"},{"product_id":"arbor-adherent-extended-art-commander-tarkir-dragonstorm-near-mint","title":"Arbor Adherent (Extended Art) (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eRootbound Conduit\u003c\/h2\u003e\n\u003cp\u003eArbor Adherent fits comfortably into any green shell that values big boards and flexible mana. Arbor Adherent gives you a reliable source of any color with a single tap and scales into explosive turns by tapping for X mana, where X equals the greatest toughness among your other creatures. That second ability rewards going wide or playing high toughness defenders and turns a single resilient blocker into casting fuel for late game spells or multiplayer shenanigans.\u003c\/p\u003e\n\u003cp\u003eThe Extended Art printing on this Commander Tarkir card shows the dog druid in a calm, verdant setting that matches practical play patterns rather than flashy combos. Use Arbor Adherent to fix color requirements for multicolored spells, to storm off with a stout wall on board, or to enable big green finishers. Near Mint English condition means the card is ready for play or display straight from the packet.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e — {3}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e — Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e — Dog Druid\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e — {T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the greatest toughness among other creatures you control.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e — 2\/4\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871450165404,"sku":"CGS-Y5W5-1TTQ5RIP","price":2.3,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/55a09e1ed30c8f0e52a1b3d7925231fb.jpg?v=1743134875"},{"product_id":"arboreal-grazer-commander-tarkir-dragonstorm-near-mint","title":"Arboreal Grazer (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eArboreal Grazer — Steady Canopy Support\u003c\/h2\u003e\n\u003cp\u003eArboreal Grazer is a reliable one mana play that slots into any green base deck where stabilizing the early game matters. Arboreal Grazer trades offensive presence for a stout 0\/3 body with reach, and its enter the battlefield land drop ability converts a card in hand into immediate board resources tapped. As a common from Commander Tarkir Dragonstorm this near mint English copy is practical for budget-focused builds and for players seeking consistent mana development without overstating the board.\u003c\/p\u003e\n\u003cp\u003eUse Arboreal Grazer to smooth your opening turns, to enable two land drops a turn, or to hold back flyers while you assemble your ramp package. The creature type Sloth Beast and the card s modest profile fit a slower plan and pair well with fetch lands and landfall synergies. Add this near mint Arboreal Grazer to your cart to shore up your early game and keep your mana base moving.\u003c\/p\u003e\n\n\u003ch2\u003eCard Details:\u003c\/h2\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Sloth Beast\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Reach. When Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 0\/3\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Commander: Tarkir: Dragonstorm\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Common\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLanguage\u003c\/b\u003e – English\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e – Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871450198172,"sku":"CGS-Y5W6-1TTQ6YPP","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/313ae186faa945a68ff93527ffe3485c.jpg?v=1743134877"},{"product_id":"arcane-signet-commander-tarkir-dragonstorm-near-mint","title":"Arcane Signet (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eReliable Signet for Commanders\u003c\/h2\u003e\n\n\u003cp\u003eArcane Signet is a compact and efficient artifact that slots smoothly into any Commander deck. Arcane Signet provides consistent ramp by tapping to add one mana of any color in your commander’s color identity. The card name matters at deckbuilding time and the art shows a carved sigil and a worn ledger which fits the Tarkir theme of recovered knowledge.\u003c\/p\u003e\n\n\u003cp\u003eUse Arcane Signet to smooth early turns, accelerate into your commander or key planeswalker, and maintain color flexibility in multicolor lists. The casting cost is modest and the ability is straightforward which makes this a staple pick for competitive and casual pods alike. Condition is Near Mint and the card is in English making it ready for play or trade.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Artifact\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – {T}: Add one mana of any color in your commander’s color identity.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – \u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871450263708,"sku":"CGS-Y5W7-1TTQCDCK","price":0.45,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/94abe8e16cc59236520961c3804066ca.jpg?v=1743134880"},{"product_id":"archmage-emeritus-commander-tarkir-dragonstorm-near-mint","title":"Archmage Emeritus (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eArchmage Emeritus — Arcavios' Quiet Conjurer\u003c\/h2\u003e\n\u003cp\u003eArchmage Emeritus is a compact engine for spell-heavy decks. This Near Mint English print from Commander Tarkir Dragonstorm rewards you every time you cast or copy an instant or sorcery, converting those spells into card advantage with reliable Magecraft triggers. As a 2 2 human wizard that only asks for two blue and two generic mana to join the board, it slots easily into control shells, storm builds, and any commander list that prizes extra draw on spell resolution.\u003c\/p\u003e\n\u003cp\u003eThe card reads plainly and performs predictably which makes it useful both as a repeatable draw source and as a cornerpiece in combo lines that copy spells. Experienced players will appreciate how Archmage Emeritus smooths late game draw and fuels chains of interaction without demanding a board full of creatures. Add it to your deck now to increase consistency and keep answers in hand when you need them most.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{U}{U}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Human Wizard\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/2\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871450329244,"sku":"CGS-Y5W8-1TTQDVUK","price":0.65,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/62eef640462fee04c593a94bf26f83b8.jpg?v=1743134882"},{"product_id":"aron-benalias-ruin-commander-tarkir-dragonstorm-near-mint","title":"Aron, Benalia's Ruin (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAron, Benalia's Ruin: Phyrexian Command\u003c\/h2\u003e\n\u003cp\u003eAron, Benalia's Ruin arrives as a compact commander that trades straight offense for board growth. Aron, Benalia's Ruin is a 3 3 legendary creature that reads as a brutal coordinator in tokens and sacrifice shells; menace makes him a consistent attacker and his activated ability converts attrition into mass buffs. As a player who pilots midrange aristocrats strategies you will value that simple activation of one white and one black mana plus tapping and a creature to turn small bodies into larger threats.\u003c\/p\u003e\n\u003cp\u003eThe card fits into both aggressive and value oriented decks on the Tarkir frame and pairs naturally with sacrifice outlets and anthem effects. If you already run sacrifice payoffs or tokens you can accelerate board state while keeping pressure with menace. This near mint English printing from Commander Tarkir Dragonstorm is uncommon and plays well in Commander pods where incremental growth and repeatable ways to leverage creatures decide games. Add one to your collection and start turning losses into a growing army.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {W}{W}{B}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Legendary Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Phyrexian Human\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Menace (This creature can not be blocked except by two or more creatures.)  \n{W}{B}, Tap, Sacrifice another creature: Put a +1\/+1 counter on each creature you control.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 3\/3\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Commander: Tarkir: Dragonstorm\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Uncommon\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLanguage\u003c\/b\u003e – English\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e – Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871450394780,"sku":"CGS-Y5W9-1TTQJJMK","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/5bc90536e86ce6827cf388ce8659ee47.jpg?v=1743134884"},{"product_id":"ash-barrens-commander-tarkir-dragonstorm-near-mint","title":"Ash Barrens (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAsh Barrens Scout\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAsh Barrens\u003c\/b\u003e is a practical utility land that slots easily into decks that need fixing or a late game land find. It produces colorless mana on demand and carries basic landcycling for a low cost, letting you trade itself for the exact basic you need when the board state demands it. The art shows a bleak floodplain leading to distant ridges, a visual cue that the card is built for pragmatic play rather than flashy ramp.\u003c\/p\u003e\n\u003cp\u003eFor Commander pilots who value consistency, Ash Barrens is a tidy inclusion. You will keep it in games where hitting a specific basic matters for mana color or synergy. It also plays well alongside fetch lands and cards that care about lands entering or leaving your hand. If you want steady colorless output and reliable access to a basic land late in the game, this card covers both roles with minimal fuss.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e: None\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e: Land\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e: None\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e: {T}: Add {C}. Basic landcycling 1 ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e: N A\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e: N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871450427548,"sku":"CGS-Y5WA-1TTQKCGL","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/62d2d2cf5158f73123f2696a26acb68c.jpg?v=1743134887"},{"product_id":"assault-formation-commander-tarkir-dragonstorm-near-mint","title":"Assault Formation (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eForm Up the Phalanx\u003c\/h2\u003e\n\u003cp\u003eAssault Formation rewards boards that sit tall rather than swing hard. Assault Formation changes damage assignment so each creature you control deals combat damage equal to its toughness rather than its power, which turns walls and high toughness creatures into reliable threats and makes combat math in creature mirrors far more favorable. Use the green activation to let a defender stride into the fray and the pump ability to slowly shore up your ranks during prolonged fights.\u003c\/p\u003e\n\u003cp\u003eThis Near Mint English copy from Commander Tarkir Dragonstorm is a practical inclusion for token, go wide, and pillow fort archetypes that want to leverage big toughness numbers. If you pilot decks that prefer attrition and incremental advantage, add Assault Formation and watch awkward blockers become central pieces of your win plan. Pick up this rare foil free of play wear and slot it into your commander list or sideboard for consistent strategic value.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Enchantment\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn’t have defender. 2{G}: Creatures you control get +0\/+1 until end of turn.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – Not applicable\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLanguage\u003c\/b\u003e – English\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Rare\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Commander: Tarkir: Dragonstorm\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e – Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871450755228,"sku":"CGS-Y5WB-1TTQLUYL","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/b2b02ac12808d0f1b18bdedcc3548538.jpg?v=1743134889"},{"product_id":"atarka-world-render-commander-tarkir-dragonstorm-near-mint","title":"Atarka, World Render (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAtarka Unleashed\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAtarka, World Render\u003c\/b\u003e is a decisive commander for any dragon themed deck. This Near Mint English printing combines a commanding 6 4 body with flying and trample, letting Atarka close the gap in air combat and push through damage on the ground. As an experienced player knows, the key is timing attacks to cascade value; whenever a Dragon you control attacks it gains double strike until end of turn, turning even modest attackers into lethal threats and amplifying combat tricks that add damage or buffs.\u003c\/p\u003e\n\u003cp\u003eThe card fits naturally into aggressive five or creature heavy builds on Commander Tarkir. Use Atarka to enable alpha strikes, to double trigger damage on combat damage effects, or to make a chase for commander damage more reliable. The art shows Atarka mid roar with wings poised for war which matches the card text and gives a clear visual cue for the kind of board pressure this dragon brings. If you pilot a dragon tribe list, this Atarka is a practical pick that rewards strategic attack sequencing and synergy with damage doubling spells.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {5}{R}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Legendary Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Dragon\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flying, trample. Whenever a Dragon you control attacks, it gains double strike until end of turn.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 6\/4\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871450820764,"sku":"CGS-Y5WC-1TTQSSHN","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/300dc42acd95f720d6c03d8a3d5a8372.jpg?v=1743134891"},{"product_id":"atsushi-the-blazing-sky-commander-tarkir-dragonstorm-near-mint","title":"Atsushi, the Blazing Sky (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eSkybound Blaze\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAtsushi, the Blazing Sky\u003c\/b\u003e brings efficient aerial pressure and late game card advantage to red commander builds. The 4\/4 flying creature with trample slots naturally into aggressive or value-oriented decks where creature removal is common. When Atsushi dies you get a choice between digging two cards into exile that you can play through the next turn or minting three Treasure tokens. That flexibility makes him useful both as a recurring threat and as a two way answer to resource problems.\u003c\/p\u003e\n\u003cp\u003ePlay Atsushi in a deck that leverages Treasure, graveyard interaction, or extra land drops. The exile and play effect lets you follow removal with tempo or extend a finisher window. The Treasure route converts removal into ramp that fuels additional spells or Dragon synergies. This Near Mint English copy from Commander Tarkir Dragonstorm is ready for play or to upgrade a Commander list with a reliable mythic legend. Add him to your cart if you want a compact, repeatable value engine that still attacks like a dragon.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{R}{R}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Legendary Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Dragon Spirit\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flying, trample. When Atsushi dies, choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Create three Treasure tokens.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 4\/4\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871450886300,"sku":"CGS-Y5WD-1TTQTAZZ","price":1.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/377cea1eff85547f6d8ad2c3f2c93e38.jpg?v=1743134894"},{"product_id":"avenger-of-zendikar-commander-tarkir-dragonstorm-near-mint","title":"Avenger of Zendikar (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAvenger of Zendikar — Landfall Architect\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eAvenger of Zendikar\u003c\/b\u003e arrives as a heavy hitter that rewards solid land development. When it hits the battlefield it creates a swarm of 0\/1 green Plant tokens equal to the number of lands you control, immediately turning a stable mana base into a board presence. Its 5  G  G casting cost buys you a 5 5 body that scales with every additional land drop you make, and the card functions as a reliable engine in ramp, token, and +1\/+1 counter strategies.\u003c\/p\u003e\n\u003cp\u003eLandfall on Avenger of Zendikar gives you incremental and repeatable growth; each land that enters under your control lets you distribute a +1\/+1 counter to each Plant you control, so token counts compound into meaningful threats or chump blockers that evolve into attackers. The card fits naturally into Commander lists that prioritize land drops, land tutors, and anthem effects, and it reads like a clean payoff for deckbuilding focused on board presence and value. Add this near mint English print to a green heavy shell and expect consistent mid to late game dominance.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost:\u003c\/b\u003e {5}{G}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type:\u003c\/b\u003e Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes:\u003c\/b\u003e Elemental\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed):\u003c\/b\u003e When this creature enters, create a 0\/1 green Plant creature token for each land you control. Landfall Whenever a land you control enters the battlefield, you may put a +1\/+1 counter on each Plant creature you control.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness:\u003c\/b\u003e 5\/5\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSet:\u003c\/b\u003e Commander: Tarkir: Dragonstorm\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eRarity:\u003c\/b\u003e Mythic\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLanguage:\u003c\/b\u003e English\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCondition:\u003c\/b\u003e Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871450951836,"sku":"CGS-Y5WE-1TTQYLVZ","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/db28952d95b09a4162dc41cd1aa1c919.jpg?v=1743134896"},{"product_id":"axebane-guardian-commander-tarkir-dragonstorm-near-mint","title":"Axebane Guardian (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAxebane Guardian — Rooted Ramp for Defenders\u003c\/h2\u003e\n\u003cp\u003eThe Axebane Guardian is a practical addition to any green deck that leverages walls and defensive boards. Axebane Guardian gives you a reliable mana sink and a steady ramp tool that scales with the number of creatures you already keep tapped behind the line. As a 0\/3 human druid with defender, it occupies the back row and turns a fortress of defenders into flexible mana in any combination of colors, which plays nicely in decks that want to cast multicolored threats or splash off-color answers.\u003c\/p\u003e\n\u003cp\u003eIn Commander play the card rewards committed defensive strategies and creature-based tax or token builds. The flavor lines up with Tarkir sensibilities where the forest itself tests those who would pass through. Condition is Near Mint and the card is printed in English, so it slots into casual or competitive pods without fuss. Add it to a toolbox of utility creatures if your list values board presence that converts into actionable resources.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Human Druid\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Defender\u003cbr\u003e{T}: Add X mana in any combination of colors, where X is the number of creatures you control with defender.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 0\/3\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871450984604,"sku":"CGS-Y5WF-1TTR4KVM","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/3655dcfeab8d4e227a94e1067290c08e.jpg?v=1743134898"},{"product_id":"azorius-signet-commander-tarkir-dragonstorm-near-mint","title":"Azorius Signet (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eAzorius Signet — Precise Mana, Clean Lines\u003c\/h2\u003e\n\u003cp\u003eThe Azorius Signet is a compact mana engine that fits smoothly into control shells. Azorius Signet converts a turn or two of setup into reliable colored mana by letting you pay {1} and tap to add {W}{U}. That predictable output supports spell sequencing and activation timing without forcing extra land drops.\u003c\/p\u003e\n\u003cp\u003eOn the battlefield the artifact is unobtrusive yet strategic. Use Azorius Signet to accelerate a countermagic curve or to ensure you hit an exact color pair for commander taxes and activated abilities. Players familiar with Azorius staples will value the Signet for tight sequencing and consistent color fixing. Add one to your deck when you need steady access to white and blue and want a low cost, repeatable solution.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Artifact\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – {1}, {T}: Add {W}{U}.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Uncommon\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Commander: Tarkir: Dragonstorm\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLanguage\u003c\/b\u003e – English\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e – Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003cp\u003e\u003cb\u003ePlay tip:\u003c\/b\u003e Keep Azorius Signet in early hand choices for control focused builds and use it to meet exact color requirements on crucial turns.\u003c\/p\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871451050140,"sku":"CGS-Y5WG-1TTR5DZM","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/3495aaa56660ab1d81818aec53490472.jpg?v=1743134900"},{"product_id":"baldin-century-herdmaster-commander-tarkir-dragonstorm-near-mint","title":"Baldin, Century Herdmaster (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBaldin, Century Herdmaster — Herd Tactics for the Table\u003c\/h2\u003e\n\u003cp\u003eBaldin, Century Herdmaster is a practical commander for players who want to tilt combat math toward board resiliency and value. Baldin, Century Herdmaster changes how assignments resolve during your turn so creatures deal damage based on toughness instead of power, which alters blocking calculus and rewards high toughness creatures and defensive token engines. The card reads clearly and performs predictably in midrange or token focused Boros builds.\u003c\/p\u003e\n\u003cp\u003eWhen Baldin, Century Herdmaster attacks you get an additional payoff that scales with your hand size. Up to one hundred target creatures gain a temporary toughness boost equal to the number of cards in your hand, turning small blockers into durable beater or protecting your army through a tricky combat step. This Near Mint English copy from Commander Tarkir: Dragonstorm is a Rare and fits well into stax resistant strategies, politics driven multiplayer tables, or any deck that benefits from shifting combat priorities. Add it to a deck that leverages big creatures and card advantage and watch combat math favor your side. Pick it up while in Near Mint condition for clean play and solid table presence.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {4}{W}{W}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Legendary Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Human Warrior\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – During your turn, each creature assigns combat damage equal to its toughness rather than its power. Whenever Baldin attacks, up to one hundred target creatures each get +0\/+X until end of turn, where X is the number of cards in your hand.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 0\/7\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871451115676,"sku":"CGS-Y5WH-1TTRCRRN","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/2951f1450b756a80eecee676ce85ab10.jpg?v=1743134903"},{"product_id":"baral-and-kari-zev-commander-tarkir-dragonstorm-near-mint","title":"Baral and Kari Zev (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBaral and Kari Zev — Tandem of Trickery\u003c\/h2\u003e\n\u003cp\u003eBaral and Kari Zev pairs compact tempo with repeatable value. Baral and Kari Zev lets you tax opponents with first strike and menace while converting a single spell into a second threat. When you cast your first instant or sorcery each turn you get a free play window to cast another card with a lower mana value that shares a card type without paying its mana cost. If you prefer guaranteed bodies over risk the card creates a First Mate Ragavan token that enters as a ready attacker.\u003c\/p\u003e\n\u003cp\u003eAs a commander or a two drop in aggressive spellshells the card rewards precise sequencing. Use low mana value instants to chain free plays, or bait removal to produce a fast 2\/1 red Monkey Pirate that gains haste and keeps pressure on life totals. The printed mix of combat keywords and triggered economy makes Baral and Kari Zev a practical pick for decks that want efficient interaction and recurring tempo advantages.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{U}{R}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Legendary Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Human\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – First strike, menace. Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2\/1 red Monkey Pirate creature token. It gains haste until end of turn.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/4\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871451181212,"sku":"CGS-Y5WI-1TTRDYYN","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/035a0223736b1eefe38422d37cfd27ce.jpg?v=1743134905"},{"product_id":"barals-expertise-commander-tarkir-dragonstorm-near-mint","title":"Baral's Expertise (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBaral's Expertise: Reset and Recast\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBaral's Expertise\u003c\/b\u003e from Commander Tarkir Dragonstorm gives you a tidy board reset and a free cheat on a low cost plan. The sorcery bounces up to three artifacts and creatures to their owners hands, clearing blockers or troublesome equipment while leaving you the tempo edge. The printed effect is straightforward and dependable in blue strategies that prize tempo and repetition.\u003c\/p\u003e\n\u003cp\u003eThe second ability lets you cast a spell with mana value four or less from your hand without paying its mana cost. That interaction turns a clean bounce into a follow up that can close a game or answer a threat on the spot. As a near mint English print in the Commander Tarkir Dragonstorm frame this Rare is a practical inclusion for control shells, artifact decks, and any blue commander list that uses tempo to win. Add it to your deck and tune your lines around those free plays.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {3}{U}{U}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Return up to three target artifacts and\/or creatures to their owners' hands. You may cast a spell with mana value 4 or less from your hand without paying its mana cost.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003ci\u003eCondition: Near Mint. Language: English. Rarity: Rare. Set: Commander: Tarkir: Dragonstorm.\u003c\/i\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eReady to tune your deck?\u003c\/b\u003e Add Baral's Expertise to your cart and lock in efficient tempo and unexpected free plays.\u003c\/p\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871451246748,"sku":"CGS-Y5WJ-1TTRKMHN","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/58cef9bd1c75b8aeacb7120e8e83179e.jpg?v=1743134907"},{"product_id":"bastion-of-remembrance-commander-tarkir-dragonstorm-near-mint","title":"Bastion of Remembrance (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBastion on the Battlefield\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBastion of Remembrance\u003c\/b\u003e\n\n\u003c\/p\u003e\n\u003cp\u003eUse Bastion of Remembrance to close out late game standoffs or to fuel aristocrat synergies that trigger on death. The token on entry can soak a removal spell or be sacrificed for value while the repeated life loss pressures multiple opponents at once. In practice it pairs well with sacrifice outlets, token generators, and creatures that recur from graveyards. This listing is Near Mint, English, Uncommon from Commander: Tarkir: Dragonstorm and is ready to slot into an existing Commander collection. Add it to your deck and convert attrition into a steady clock.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Enchantment\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – When this enchantment enters, create a 1\/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Uncommon\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Commander: Tarkir: Dragonstorm\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLanguage\u003c\/b\u003e – English\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e – Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871451279516,"sku":"CGS-Y5WK-1TTRLCKM","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/66093aadf967ddeaf21345978a1b9377.jpg?v=1743134910"},{"product_id":"battlefield-forge-commander-tarkir-dragonstorm-near-mint","title":"Battlefield Forge (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eForge Your Mana Line\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBattlefield Forge\u003c\/b\u003e is a pragmatic utility land that earns its place in aggressive or midrange decks where consistent red and white pips matter. The card lets you tap for colorless when you need to smooth early plays and can convert to red or white by paying the price of one point of life. On the battlefield shown in the art, a scorched valley and molten forges explain why this land trades a sliver of your life for reliable dual mana, making it a staple in decks that prioritize tempo and access to both colors on turn one and beyond.\u003c\/p\u003e\n\n\u003cp\u003eNear Mint and English, this printing from Commander Tarkir Dragonstorm is ideal for Commander games where trimming uncertainty from your mana base is worth a predictable penalty. Use it to enable early two color drops or to fix that crucial splash while accounting for incremental life loss. If you pilot aggressive strategies or build around low curve consistency, Battlefield Forge gives you straightforward value without surprises. Add it to your cart if you want a clean, playable dual land that integrates smoothly into most red white shells.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – None\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – {T}: Add {C}.\u003cbr\u003e{T}: Add {R} or {W}. This land deals 1 damage to you.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871451345052,"sku":"CGS-Y5WL-1TTRMUDM","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/caceca609136f84ea6915d93eac2fda1.jpg?v=1743134912"},{"product_id":"beast-within-commander-tarkir-dragonstorm-near-mint","title":"Beast Within (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBeast Within — Unleash Controlled Chaos\u003c\/h2\u003e\n\u003cp\u003eBeast Within is a compact answer that trades practically any permanent for a 3 3 green Beast token, a tidy exchange that finds a place in a wide range of Commander lists. The instant timing means you can disrupt combos, remove problematic lands or artifacts, or clear a blocker while still giving your opponent a creature. As an experienced player you will value the raw utility and the ability to play it in decks that want creature bodies without caring about the token's controller.\u003c\/p\u003e\n\u003cp\u003eThe printed wording reads Destroy target permanent. Its controller creates a 3 3 green Beast creature token which keeps interactions straightforward at the table. In a Dragonstorm era shell this card functions as reliable removal that scales with political play and board state. Solid for green decks that need flexible answers and consistent performance. Add this Near Mint English copy to a collection or deck to shore up your removal suite today.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Instant\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Destroy target permanent. Its controller creates a 3\/3 green Beast creature token.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871451574428,"sku":"CGS-Y5WM-1TTRUTDM","price":0.65,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/07a19f402ac5ca3c2321943f3ea5c6bc.jpg?v=1743134914"},{"product_id":"become-the-avalanche-commander-tarkir-dragonstorm-near-mint","title":"Become the Avalanche (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eRide the Surge\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBecome the Avalanche\u003c\/b\u003e is a green sorcery built for boards where big bodies matter. Cast for {4}{G}{G}, it first draws you a card for each creature you control with power 4 or greater, then pumps your team with a temporary boost equal to the size of your hand. It reads cleanly and plays well with token generators, huge creatures, and anything that increases hand size between turns.\u003c\/p\u003e\n\u003cp\u003eIn practice the card doubles as selection and a combat weapon. Draws improve your options and the follow up +X\/+X provides a swing turn where multiple attackers survive blocks or a defense line turns lethal. The effect fits Tarkir themes where gold and green favor creature combat and big threats. Use it after you assemble several large creatures or to capitalize on a draw engine that leaves you holding many cards.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {4}{G}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Draw a card for each creature you control with power 4 or greater. Then creatures you control get +X\/+X until end of turn, where X is the number of cards in your hand.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eRarity\u003c\/b\u003e – Rare\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSet\u003c\/b\u003e – Commander: Tarkir: Dragonstorm\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLanguage\u003c\/b\u003e – English\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCondition\u003c\/b\u003e – Near Mint\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003ePick this near mint copy to strengthen mid to late game plans in Commander builds that lean into large creatures and hand size synergies. Add it to your deck and prepare to turn a crowded board into a decisive sweep.\u003c\/p\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871451639964,"sku":"CGS-Y5WN-1TTRVBKM","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/7073b5ae63e73485a4e6f1bee0988e56.jpg?v=1743134916"},{"product_id":"beetleback-chief-commander-tarkir-dragonstorm-near-mint","title":"Beetleback Chief (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBeetleback Chief — Lead Your Swarm\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBeetleback Chief\u003c\/b\u003e brings efficient token generation to red aggro decks and goblin synergies. The card shows a battle hardened goblin astride a massive beetle and the printed ability rewards you immediately when it arrives. As an experienced player you will value how the two 1\/1 red Goblin creature tokens serve as fodder for sacrifice outlets, chump blockers, or a sudden wide attack that multiplies damage and triggers lord effects.\u003c\/p\u003e\n\n\u003cp\u003eThe creature is compact and predictable while offering immediate board presence. Beetleback Chief fits naturally into Commander lists that lean into token themes and goblin tribal builds, and its straightforward enter the battlefield trigger pairs well with flicker effects or haste enablers. Add it to your deck to accelerate board development and to create targets for pump and anthem effects. Pick up this Near Mint English printing for a clean addition to competitive or casual lists.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{R}{R}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Goblin Warrior\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – When this creature enters the battlefield, create two 1\/1 red Goblin creature tokens.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/2\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003cp\u003eCondition: Near Mint. Language: English. Add Beetleback Chief to your list and start building the board immediately.\u003c\/p\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871451705500,"sku":"CGS-Y5WO-1TTS4ERN","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/0cb8c9e6611856bc8bfb3b0616b42ffe.jpg?v=1743134919"},{"product_id":"behind-the-scenes-commander-tarkir-dragonstorm-near-mint","title":"Behind the Scenes (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eQuiet Breach\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBehind the Scenes\u003c\/b\u003e is a compact enchantment that reshapes combat lines by giving your board skulk. The art shows a hooded figure slipping past a gate which fits the card: your creatures slip by blockers with higher power. This Near Mint English copy from Commander Tarkir Dragonstorm is printed cleanly and centered, with the foil halo visible around the border in the supplied image.\u003c\/p\u003e\n\u003cp\u003ePlay this enchantment when you want evasive pressure without sacrificing creature value. The activated ability lets you invest mana to pump your attackers for a decisive turn. It pairs well with cheap creatures and sacrifice synergies and rewards timing and sequencing in multiplayer formats. Add this piece to a deck that leans on tempo and subtle aggression and you gain a predictable avenue to chip away at opponents while avoiding big blockers.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Enchantment\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Creatures you control have skulk. (They can't be blocked by creatures with greater power.) 4{W}: Creatures you control get +1\/+1 until end of turn.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e –\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003eCondition:\u003c\/b\u003e Near Mint. Add this strategic enchantment to your collection and tighten your deck's evasive package today.\u003c\/p\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871451738268,"sku":"CGS-Y5WP-1TTS5KAN","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/7ce74ed0b3c91f6809a51a63338fc3da.jpg?v=1743134921"},{"product_id":"big-score-commander-tarkir-dragonstorm-near-mint","title":"Big Score (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBig Score: Treasure the Draw\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBig Score\u003c\/b\u003e rewards calculated risk. This Instant from Commander Tarkir trades a card from your hand for immediate advantage by letting you draw two cards and generate two Treasure tokens. The artwork underlines the effect with scattered gems and a dazed seeker, a clear cue that the spell pays in currency you can spend the same turn. Played in red decks that like to accelerate artifacts or fuel a storm or sacrifice engine, Big Score is both a card selection tool and a quick mana bridge.\u003c\/p\u003e\n\n\u003cp\u003eUse Big Score when you can afford the discard and need options or burst mana. The two Treasures serve as short term fuel for a combo lane or a surprise spell on an opponent's end step. This printing is Near Mint and English so it fits collectors and players who want a clean copy for Commander decks that lean into Treasure synergy or aggressive spurts of tempo. Add it to your deck to smooth draws and power a decisive follow up.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {3}{R}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Instant\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They are artifacts with \"Tap, Sacrifice this token: Add one mana of any color.\")\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e –\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871451803804,"sku":"CGS-Y5WQ-1TTS6DSN","price":0.7,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/f4e21f06eb6364bcb0098ff219d93133.jpg?v=1743134923"},{"product_id":"bitter-triumph-commander-tarkir-dragonstorm-near-mint","title":"Bitter Triumph (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBitter Triumph — Clean Kill with a Cost\u003c\/h2\u003e\n\u003cp\u003e\u003ci\u003eBitter Triumph\u003c\/i\u003e is a compact removal spell that earns its name. For a single black and one generic mana you get instant speed removal that hits creatures or planeswalkers, with an additional cost that asks for a discard or three life. Players who run tight hand resources or prefer to conserve life will treat this card as a calculated tradeoff rather than a raw sweep.\u003c\/p\u003e\n\u003cp\u003eIn Commander decks this card plays well in a toolbox package where graveyard interaction, discard synergies or life-pay outlets exist. Use Bitter Triumph to answer a critical threat on the stack, force through tempo shifts, or enable sacrifice and recursion plays. The Tarkir art frames the moment of grim resolution, and the card reads like a concise line of practical removal that seasoned pilots slot where they need reliable answers.\u003c\/p\u003e\n\n\u003ch2\u003eCard Details:\u003c\/h2\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost:\u003c\/b\u003e {1}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type:\u003c\/b\u003e Instant\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes:\u003c\/b\u003e —\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed):\u003c\/b\u003e As an additional cost to cast this spell, discard a card or pay 3 life. Destroy target creature or planeswalker.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness:\u003c\/b\u003e N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871451836572,"sku":"CGS-Y5WR-1TTSFTZM","price":1.45,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/a063e1b44a50d2ba7777e949d6a0767b.jpg?v=1743134925"},{"product_id":"blade-of-selves-commander-tarkir-dragonstorm-near-mint","title":"Blade of Selves (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eEchoing Edge\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBlade of Selves\u003c\/b\u003e is a compact artifact equipment that turns a single attacker into an army. The card rewards attacking lines in multiplayer formats by granting the equipped creature myriad. When that creature swings you can spawn tapped attacking token copies against each opponent other than the defending player, multiplying pressure across the table. In a Commander: Tarkir: Dragonstorm metagame Blade of Selves offers clean, repeatable token value for a modest investment of two mana plus the equip cost, and the Near Mint English copy preserves full playability and collectibility.\u003c\/p\u003e\n\u003cp\u003eThe practical use is straightforward and flexible. Equip the right creature, attack, and the battlefield rearranges itself in your favor with multiple attackers that vanish at end of combat so the board does not become permanently cluttered. This card pairs well with evasive threats and enters strong in politics heavy pods where each extra attacker forces awkward blocks or planeswalker trading. Card quality is Near Mint and the print is from Commander: Tarkir: Dragonstorm, matching competitive and casual Commander needs.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Artifact — Equipment\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Equipment\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip 4\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871451869340,"sku":"CGS-Y5WS-1TTSGBVM","price":2.85,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/d2fffc0a7b86ef773cc97a1487171ff8.jpg?v=1743134928"},{"product_id":"blasphemous-act-commander-tarkir-dragonstorm-near-mint","title":"Blasphemous Act (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBlasphemous Act — Board Clear with a Bargain\u003c\/h2\u003e\n\u003cp\u003eBlasphemous Act offers a straightforward solution to overrun boards and stalled games. This Blasphemous Act from Commander Tarkir casts for {8}{R} and becomes cheaper as the table fills, which makes it logical in decks that either let creatures multiply or exploit mass removal. Play it when the math favors you; the card's low text density tells you exactly what happens and leaves no ambiguity at resolution.\u003c\/p\u003e\n\u003cp\u003eThe spell deals 13 damage to each creature, a number that kills most decks game after game and interacts cleanly with indestructible and damage replacement effects. As a player, you can pivot its value into token decks and sacrifice synergies or save it as a reset button to clear the way for a finisher. The printed flavor anchors it in Tarkir lore while the effect remains a practical tool in red command or big colorless builds. Pick this Near Mint English copy to keep your removal toolbox reliable.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {8}{R}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Sorcery\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871452065948,"sku":"CGS-Y5WT-1TTSPFVZ","price":0.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/e1cd4262471a8f65a84473ee685ed534.jpg?v=1743134931"},{"product_id":"blight-pile-commander-tarkir-dragonstorm-near-mint","title":"Blight Pile (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBlight Pile: Wall of Withering\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBlight Pile\u003c\/b\u003e brings pragmatic defense to any black commander deck. This Phyrexian defender arrives as a 3\/3 for {1}{B} and sits across the line to blunt attacks while serving as a scaling drain engine. Tap and pay {2}{B} to siphon life from every opponent equal to the number of creatures with defender you control. In practice it converts board presence into incremental advantage and pairs naturally with token generators and sacrifice synergies.\u003c\/p\u003e\n\n\u003cp\u003eThe printed ability is straightforward and repeatable, which makes Blight Pile reliable in multiplayer politics where small drains add up. The card rewards careful board assembly rather than flashy combos. Near Mint English from Commander Tarkir Dragonstorm, this uncommon is useful in control oriented builds and any list that leans into defensive creatures and attrition. Add it to your deck if you want a compact, dependable outlet for board value and life swing.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {1}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Phyrexian\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Defender\n2{B}, {T}: Each opponent loses X life, where X is the number of creatures with defender you control.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 3\/3\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871452098716,"sku":"CGS-Y5WU-1TTSQXZZ","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/618b26e9924526170bb92d1dc2dfe581.jpg?v=1743134934"},{"product_id":"bojuka-bog-commander-tarkir-dragonstorm-near-mint","title":"Bojuka Bog (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBojuka Bog — Graveyard Cleanse for Commander Tables\u003c\/h2\u003e\n\u003cp\u003eBojuka Bog sits quietly on the battlefield and delivers reliable graveyard hate the moment it resolves. This Bojuka Bog enters tapped so it is not a turn one fix, but when it enters it immediately exiles a target player s graveyard, shutting down reanimation lines and recursive value engines. As a near mint print from Commander Tarkir Dragonstorm, it fits comfortably into any black heavy or multi color shell that needs a low impact answer to persistent graveyard strategies.\u003c\/p\u003e\n\u003cp\u003eExperienced players value Bojuka Bog for timing and economy. It blocks a crucial turn for opponents that lean on flashback dredge or creature recursion, and it plays well with tutors and fetch lands when you need a surgical answer. Keep it in sideboards and manabases alike; add it in when your meta runs graveyard decks and you want a single card that resolves those threats cleanly. Pick this near mint English copy and shore up your games with a tidy, tournament proven tool.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – None\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Land\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e –\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – This land enters tapped. When this land enters, exile target player s graveyard. {T}: Add {B}.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871452164252,"sku":"CGS-Y5WV-1TTSRQHN","price":1.15,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/ee6764ff82ad8427f81f814d5d916623.jpg?v=1743134936"},{"product_id":"bone-devourer-commander-tarkir-dragonstorm-near-mint","title":"Bone Devourer (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBone Devourer — Death in Flight\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBone Devourer\u003c\/b\u003e\n\u003c\/p\u003e\n\u003cp\u003eWhen Bone Devourer dies you convert those counters into cards and life loss as you draw X cards and lose X life where X is the number of +1\/+1 counters on it. It is practical in decks that can control when creatures die, cheat counters onto it, or exploit the draw for recursion and discard synergies. Add this Rare from Commander Tarkir Dragonstorm to a collection or a competitive list when you want efficient recursion value that rewards precise timing and graveyard planning.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e — {3}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e — Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e — Dragon\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e — Flash. Flying. This creature enters with a number of +1\/+1 counters on it equal to the number of creatures that died this turn. When this creature dies, you draw X cards and you lose X life, where X is the number of +1\/+1 counters on it.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e — 2\/2\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871452197020,"sku":"CGS-Y5WW-1TTT1NYL","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/42dc4190682773f832a15f069322380f.jpg?v=1743134938"},{"product_id":"bone-devourer-extended-art-commander-tarkir-dragonstorm-near-mint","title":"Bone Devourer (Extended Art) (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBone Devourer: Nightborne Scavenger\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBone Devourer\u003c\/b\u003e rewards timing and board awareness. This extended art dragon plays with flash and flying, arriving after a board wipe or a skirmish and immediately scaling based on creatures that died this turn. The card reads simply but the interactions are rich: it can become a sizable threat in a single turn and then convert its final size into card advantage at a price. Experienced players will value the flexibility when sequencing spells and combat, and commanders that encourage sacrifice or mass removal pair especially well with this piece.\u003c\/p\u003e\n\n\u003cp\u003eThe art frames a gaunt dragon clutching a fresh prize, reinforcing the creature theme while the extended art gives the card a distinctive tabletop presence. Bone Devourer is a 2 by 2 baseline that often lands much larger and then returns value upon death, so it fits both aggressive and midrange black strategies. If you pilot a deck built around sacrifice triggers or timed board resets, this rare from Commander Tarkir Dragonstorm is a pragmatic inclusion that converts tempo into cards when it meets the graveyard. Add it to your deck and look for turns where multiple creatures fall to maximize its impact.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {3}{B}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Dragon\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flash. Flying. This creature enters with a number of +1\/+1 counters on it equal to the number of creatures that died this turn. When this creature dies, you draw X cards and you lose X life, where X is the number of +1\/+1 counters on it.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 2\/2\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871452262556,"sku":"CGS-Y5WX-1TTT2UGL","price":0.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/835d5f9f7913ed166d63ce8dbb272515.jpg?v=1743134941"},{"product_id":"boros-signet-commander-tarkir-dragonstorm-near-mint","title":"Boros Signet (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBoros Signet: Reliable Fast Mana for Aggressive Builds\u003c\/h2\u003e\n\u003cp\u003eBoros Signet from Commander Tarkir Dragonstorm is a compact artifact that slots cleanly into any red white commander shell. The card reads Boros Signet costs {2} and grants a simple mana fixing line: pay {1}, tap it to add {R}{W}. That predictable activation compresses a turn and smooths out early curve plays, making it especially useful when you need a quick second color for an aggressive board plan or a pivotal removal spell.\u003c\/p\u003e\n\u003cp\u003eSeasoned players will recognize the utility of Boros Signet in both ramp and toolbox roles. It occupies little deck real estate while improving consistency, and the printed flavor ties it to Boros architecture and order rather than raw chaos. Add this Near Mint English copy to your collection for dependable color fixing in Boros or allied decks and keep your lines of play tight and efficient.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {2}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Artifact\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – (none)\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – {1}, {T}: Add {R}{W}.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – N A\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871452328092,"sku":"CGS-Y5WY-1TTT3TLZ","price":0.55,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/acb6cbaf77bb954b16cca259d54f1815.jpg?v=1743134943"},{"product_id":"bountiful-landscape-commander-tarkir-dragonstorm-near-mint","title":"Bountiful Landscape (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBountiful Landscape — Stable Land with a Toolkit\u003c\/h2\u003e\n\u003cp\u003e\u003cb\u003eBountiful Landscape\u003c\/b\u003e is a pragmatic pick for decks that value mana fixing and redundancy. The land taps for colorless mana when you need to play a spell and can be sacrificed to fetch a basic Forest Island or Mountain and put it into play tapped. That second ability trades permanence for immediate fixing and turns an awkward draw into a way to smooth your curve during midgame transitions.\u003c\/p\u003e\n\u003cp\u003eIn Commander formats shaped by clan identity on Tarkir this card plays well in three color decks that want consistent access to green blue and red. The cycling cost gives a late game out when the land would otherwise clog your hand; use it to dig for answers or replace a land that no longer fits your mana needs. Experienced players will slot this into decks that can leverage the temporary ramp without needing the land long term.\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e: None\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e: Land\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e: —\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e: \n    \u003ci\u003eTap\u003c\/i\u003e: Add {C}. \n    \u003ci\u003eTap\u003c\/i\u003e, Sacrifice this land: Search your library for a basic Forest, Island, or Mountain card, put it onto the battlefield tapped, then shuffle. \n    Cycling {G}{U}{R} ({G}{U}{R}, Discard this card: Draw a card.)\n  \u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e: Not applicable\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eLoyalty\u003c\/b\u003e: Not applicable\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871452393628,"sku":"CGS-Y5WZ-1TTT9HEZ","price":0.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/cf82f80b64b9dfdb1f3cd848a0d7fa75.jpg?v=1743134945"},{"product_id":"broodcaller-scourge-commander-tarkir-dragonstorm-near-mint","title":"Broodcaller Scourge (Commander: Tarkir: Dragonstorm) Near Mint","description":"\u003cdiv\u003e\n\u003ch2\u003eBroodcaller Scourge — Dragonborn Engine\u003c\/h2\u003e\n\n\u003cp\u003e\u003cb\u003eBroodcaller Scourge\u003c\/b\u003e is a heavy hitting Dragon that rewards aggressive flying combat and hand built synergy. As a 5 7 with Flying, it survives trading and pushes damage through most ground defenses. When your Dragons connect, the Scourge lets you cheat permanents into play equal to the damage dealt, turning combat steps into development steps and enabling sudden board swings in Commander games.\u003c\/p\u003e\n\n\u003cp\u003ePlay this Near Mint English printing in a dragon tribal shell from Commander Tarkir Dragonstorm and expect consistent payoffs when you assemble a suite of combat evasions and damage doublers. The card reads like a toolbox trigger: it scales with damage and your hand composition, so build toward higher mana value payoffs or include modular permanents for instant impact. Practical, straightforward, and potent in multiplayer, Broodcaller Scourge converts aerial pressure into board advantage in matches where every combat step matters.\u003c\/p\u003e\n\n\u003cp\u003e\u003cb\u003eCard Details:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n  \u003cli\u003e\n\u003cb\u003eMana Cost\u003c\/b\u003e – {5}{G}{G}\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Type\u003c\/b\u003e – Creature\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eSubtypes\u003c\/b\u003e – Dragon\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003eCard Text \/ Rules Text (Printed)\u003c\/b\u003e – Flying. Whenever one or more Dragons you control deal combat damage to a player, you may put a permanent card with mana value less than or equal to that damage from your hand onto the battlefield.\u003c\/li\u003e\n  \u003cli\u003e\n\u003cb\u003ePower \/ Toughness\u003c\/b\u003e – 5\/7\u003c\/li\u003e\n\u003c\/ul\u003e    \u003c\/div\u003e","brand":"Journey’s End Games","offers":[{"title":"Default","offer_id":44871452459164,"sku":"CGS-Y5X0-1TTTDBTN","price":0.5,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0361\/7328\/3467\/files\/d3ad7345b0187e30c3336658a0098067.jpg?v=1743134948"}],"url":"https:\/\/journeysendgames.com\/collections\/commander-tarkir-dragonstorm-magic-the-gathering.oembed?page=2","provider":"Journey’s End Games","version":"1.0","type":"link"}